
The Falconers: Moonlight is a supernatural thriller visual novel set in the 19th Century West Coast of New Zealand. Falconer, Cassandra Winter, is on her first solo mission. Can she save the people of Moonlight from their plight? Or will she disappear into the mist like so many others before her?
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Languages: English, Thai
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 77reviews | 90% | — | $13K |
| $4.99−50% | 19ratings | 80% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I mainly bought this game for the inclusion of New Zealand related history and cultural references, not realising that this visual novel is based on an existing novel already. I cannot speak to the authenticity that it has for the original work, but I thought it was a fine short VN that allows the player some variability in their choices (although there's not that many choices to be had). Because I waited ages before playing this game, I forgot that it has a scary and bloody mystery to solve in a West Coast mining village - so it's not your typical sunshine and rainbows VN. If all that sounds fine, then if you think you'd enjoy it I'd say go ahead for introducing an atypical story in an under-explored location in video games. Having said that, you might want to pick this up on sale as I don't think two hours or more really warrants full price (other than for the art and translation into Thai), but you can be the judge of that.
Excellent short fantasy visual novel. I really enjoyed this one. The art and writing are very good and I liked the characters. It was nicely creepy in places. The treatment of colonialism could've been a bit more complex -- it feels more like set-dressing, but the action is well written and the plot moves at a good pace. The short length is a bit disappointing, and this is also one of those games where the choices have minimal impact.
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Short VN with decent story. It's got nice artwork and the setting is based in New Zealand. There are 3 endings, do the game as usual first then follow a guide to get the other two.
The Falconers: Moonlight is an exciting story about a rural New Zealand town that recently suffered the tragic death of nearly all employees of its local mine. The story follows the proactive Cassie Winters, a novice monster hunter, as she investigates the cause of the recent accident. Every scene in The Falconers has a purpose—I never felt like the story was meandering—but in a way, it almost feels like the story moves a bit too fast. I think the ending could have been stronger if we even got just one more scene to learn more about the residents of the town. Still, The Falconers is an entertaining story through and through, and my hesitancy towards rating it higher comes not from anything bad about its presentation, but rather that there's nothing exceptional about it—it's simply good. 7/10
เกมสนุกมาก จบเนื้อหาเร็วดี ใช้เวลาเล่นไม่นาน อาจจะอ่านเนื้อเรื่องนานหน่อยช่วงแรก มีฉากจบ 2 แบบ แต่กำหนดให้ตัวละครบางตัวตายอยู่ดี อยากให้ทำเกมแนวนี้อีก ให้มีแก้ปริศนา หรือมีตัวเลือกที่หลากหลาย มีฉากจบหลาย ๆ แบบ เนื่องจากเป็นเกมที่คนไทยทำ อยากให้เป็นแนวอะไรที่ไทย ๆ บ้าง เช่นฉากโรงพยาบาลร้าง โรงเรียน ค่ายลูกเสืออะไรแนว ๆ นี้
A fine story, appropriate characters, and a great atmosphere (set up by the art, music and sound effects). This is more of a kinetic novel than a game though. Things to know going in: It's short (2-3 hours of casual reading) Your choices don't really matter that much(pretty much just for the achievements and small amounts of world building) DON'T TREAT IT LIKE A GAME! (Really can't stress this enough with most visual/kinetic novels, most of them are not crazy tree branching multi-directional worlds. They're telling a story and SOME things change on your input.) In short, if you know what you're going in for, there's no real reason to dislike this "game" beside maybe a few odd grammar choices. My biggest gripe is that there doesn't seem to be more of these stories because The Falconers' world seems like a very interesting setting.
A short but very well crafted and drawn story.
TL;DR Buy it on discount of at least 50%. The VN is fine, not outstanding. ----- Beware, spoilers ahead. Despite not having many animations, etc. It is visually pleasant. The story is short which allows to put the focus "on the action" the whole time, which I liked. Music and effects are good enough (but the scenes are mostly silent the whole time in case you like a constant music and variety of sounds in the background). The beginning of the story is good [spoiler] until Cassie kills the Culler[/spoiler] and finds the [spoiler] Seeder [/spoiler] I personally find the author could have done better with the story as that [spoiler] Seeder [/spoiler] is a bit none-sense, at least, the way it is represented on the story because oversimplifies the remaining parts, makes it way too obvious and ultimately a bit childish. Still, I enjoyed this short story, it was well written from what I can tell and you get closer to the characters even if the story is way too short. Anyway, I recommend it regardless ([spoiler]Poor Weka and Biddy[/spoiler]).
Enjoyable mystery thriller with horror elements. Runs about 3+ hours and contains more CGs than I was expecting. Definitely a good time.
Kurz aber gut.
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