
You are trapped in an endless underground passageway. Observe your surroundings carefully to reach "The Exit 8".
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4/day in the week to Sep 7 → 8.14/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.79−30% | 11.6Kreviews | 93% | — | $1.4M |
| $3.99 | 10.5Kratings | 83% | — | not modelled | |
Engagement
Reviews
Themes across 458 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Basically an adult game of Spot the Difference with a slight horror twist. I went into this expecting to actually get scared, but it's not really that kind of horror. It's more unsettling than terrifying, slowly making you question whether something has actually changed or if you're just losing your mind. Simple concept but very enjoyable and very easy to 100%
short and fun game
Game decent. Would recommend experiencing both the game and the film adaptation, but if one were to choose, watch the film instead.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.4M | 3.3K | 97% | $11.99 | |
| $1.4M | 36.7K | 92% | $1.99 | |
| $1.4M | 2K | 85% | $39.99 | |
| $1.4M | 5.5K | 92% | $11.99 | |
| $1.4M | 1.6K | 73% | $29.99 | |
| $1.4M | 7.2K | 55% | $7.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.5K | 68 | 75% | $4.89 | |
| — | 0 | — | — | |
| $2.7K | 41 | 90% | $4.99 | |
| $0 | 0 | — | $2.39 | |
| $76.5K | 1.3K | 63% | $3.99 | |
| $1.8K | 22 | 64% | $2.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 7.29/day in the week to Jul 24 → 9.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Korean
| $2.79−30% |
| 702ratings |
| 90% |
| — |
| not modelled |
| $2.79−30% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 459 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Short But very good, I wouldn't necessarily call it "horror" but through the mundane bits, you can get your heart rate up by being spooked, kinda like a spot the difference game, pretty cheap, not too complex or overly hard, 8/10
имба, хорошая игра про аномалии
This is definitely a good game, I highly recommended checking this game out.
8/8 Exits
真的很适合用来哄小朋友啊。我是自己大概一个小时给通了。剩下一个半点是我两次出门剪头理发师家的孩子玩的,小朋友记忆力很好但是又没那么细心就会一直尝试一直尝试非常安静
The Exit 8 is a nice spot the differences game, with a deep Japanese horror feel. I played it with one of my friends. We took turns exploring the area with the other player acting as a second set of eyes. After failing for over an hour to complete a run, we broke out a guide with a list of anomalies. There was one listed anomaly we had never noticed (to our probable detriment), but the main use of the guide was showing that the anomaly spawn points were finite. Limiting the level of details we paid attention to greatly sped up our hallway investigations. First-person game with repetitive tile background, so potential nausea warning may apply. Nicely creepy, and low on outright scares.
The biggest challenge really is to prevent the "false reset" or reset the game to exit zero on a "clean room" free of anomalies. This is caused by going back too far "maybe" or going around a corner. The rules say don't turn around unless there is an anomaly. However you need to look over your shoulder sometimes. I try not to walk back and I try to keep left of the yellow tiles (I have crossed them) at any time I don't find an anomaly. Some say, don't turn a corner. I seem to do better if I take note the first time and not go back. I'm not 100% what causes a false reset when walking back maybe going back after walking the main hall more than half way, but going around corners the wrong way will.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.