
It's sometimes a visual novel and point-and-click adventure about nothing, it's sometimes chaos, someone said that the ending was like jazz... if you can defeat the trashbags you're good to go...
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 74reviews | 85% | — | $11.9K |
| $9.99 | 25ratings | 76% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Tits save lives if I may say so.
I love the art style of the game. The game genuinely made me laugh. Also it's people trying something different that works. The visual novel blended with point and click, loving it. Alas, I'll never know the end of the game. The sections involving Jacob with the spirit door fights should be made skippable. The running section I beat, but was infuriating. The second door you hold space and sling the projectile back at the enemy. I couldn't figure out how to knock the projectiles back at the boss. I waited until the last moment for the projectiles to hit and let go of space, while the projectiles were hovering in front of me, nothing worked for me. If someone wants to chime on what I'm doing wrong. Drop me a comment. Because this irritating for such a simple game.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain*, Spanish - Latin America**languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is so ♥♥♥♥♥♥♥ gorgeous!!!!!!! The pixel art is in another level, the story may seem complicted but is filled with a lot of emotion, is a game you feel when playing. This is a game made with love and passion, thanks for giving me this amazing experience, looking forward for the next game this studio creates.
This game has me tripping for real, would 10000% recomend. Great writing, great music, brilliant graphics, and an unique humor, this game has it all. The end is nahual is truly remarkable.
Playing The End Is Nahual: If I May Say So felt like mashing together a mythology textbook a dad joke contest, and Rosencrantz & Guilderstern Are Dead, into a flaming molcajete. The game has stunning and clearly laborious visuals, a heavy dusting of meta jokes, and an irreverent tone aimed at important topics. “You will not understand everything, but you’ll get closer, as truth is not as binary as is a range.” -Omnipotent Presence This is a work that doesn’t waste time with hand holding or compromising its vision for a single second to cater to anyone. It instead trusts its audience to get with it, or not, and throws it all at ya at a witty break-neck speed. Which just to be clear, is awesome! If you like conceptual puzzles, like literally, shaking down trash bags for loot, and ~Existentialism~, then boy have I got a game por tu!
Man this game… I ♥♥♥♥♥♥♥ LOVE IT MANNN. I love Its story, it tells a story of two characters, and the story will switch between the perspectives of BOTH characters. But this story is just told in the most nonchalant way possible, with dialogue filled with fourth wall breaks and swearing. The entire game is written like this, and pretty much a majority of characters talk like this. It never really gets annoying due to how everyone just talks like this, and the story can still maintain its serious atmosphere while being written like this It’s a really good story and I dont Want to talk about it here cuz I dont Wanna spoil anything As for the gameplay, it’s good, the action segments and point and click stuff were all good it was a fun time all around The music was also really good, for some reason my game started with no music on so I had To change that, which is weird cuz the music is good mannn And the visuals? Oh they are crazy. That’s Like a highlight for me, good visuals, the art is nice and the visuals in some scenes are stunning. The only problem I have is that the game starts to lag after a while of playing, maybe that’s just my computer tho idk, also the translation for English is quite shaky at points, especially towards the end of the game? It could use some work but the story is still readable and understandable through it. TL;DR The story is good, it is told in the most nonchalant way that it can and it is great and funny. The art, music, and gameplay are also really enjoyable I recommend This game!
Asked for a refund. The text is sometimes directly over an image and hard to read. At other moments, it's litterally BEHIND the characters, so there is no way to read. I really don't know how it made it to the public that way.
Great game.
una carta de amor al gaming
Un juegazo, 10/10.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $837 | 18 | 100% | $2.99 | |
| $29.7K | 968 | 69% | $1.94 | |
| $5.5K | 24 | 88% | $9.99 | |
| — | 0 | — | — | |
| $365.8K | 1.9K | 94% | $9.99 | |
| $286.5K | 965 | 68% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.9K | 78 | 83% | $7.99 | |
| $11.9K | 67 | 96% | $6.99 | |
| $11.9K | 160 | 90% | $4.99 | |
| $11.9K | 176 | 48% | $3.99 | |
| $11.9K | 152 | 70% | $2.99 | |
| $11.9K | 131 | 65% | $3.99 |