
You are the final boss, the Dark Queen of Mortholme, unrivaled in power. A hero invades and is easily crushed. Yet, they keep returning. A short-form indie game about an unusual bond, perspectives, and the beauty of change.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.71/day in the week to Aug 26 → 7.43/day in the week after.
Reviews, worldwide (the counter carries no country): 6.57/day in the week to Jul 25 → 5.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Experience a macabre, short-form, second-person indie, you play as The Dark Queen of Mortholme, the final barrier between the Hero and the end credits.
In this fixed-screen pixel art game, use the Queen's attacks against this hero, slay them, and quell this nuisance once and for all.
But, wait. How is this possible? The Hero keeps coming back.
Depending on your dialogue choices, the story will play out differently. Will you see the Hero's point of view, or continue ruling as the Queen Everlasting?
Unleash Queenly Chaos: Wield the ever-evolving arsenal of the Dark Queen’s most devastating attacks.
A Relentless Foe: Face a persistent Hero in a final showdown to end all final showdowns.
Handcrafted Pixel Art: Painstakingly designed for impeccable game feel.
A Haunting Score: Fall into the tones of the Dark Queen’s domain.
Conquer and Collect: Unlock Steam Achievements as you slay this annoying hero!
A Challenge Worth Finishing: Designed to be beaten in a single, emotional sitting.

Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99 | 4.3Kreviews | 83% | — | $342.9K |
| $2.99−50% | 24ratings | 76% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 362 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fundamental to our worldview must be a belief in the capacity for all people to change. Otherwise, cynicism is all that awaits us, and that is no way to live. Fundamental to change is challenge. If you don't ever allow yourself to be challenged, then you will never change. And if you didn't ever change... I understand the fear of challenge, coming face-to-face with potential failure. I don't necessarily think this is cowardice, but you are doing yourself a disservice by avoiding challenge. How will you ever know who you really are if you aren't pushed to your limits? What more could you be capable of if you only allowed yourself to fail, pick up the pieces, and try again? Oh, how we fear failure, when stagnancy is a far greater threat! You are so much more than your failures, and don't let anyone ever tell you otherwise. You are, however, defined by how you respond to failure, and whether you allow it to push you closer toward the best version of yourself. Seek challenge, give grace to yourself in failure, and keep living.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian*, Spanish - Spain*, Portuguese - Brazil*, Russian*, Spanish - Latin America*, Galician*, French*, Portuguese - Portugal*, Turkish*, German*, Japanese* +2 more
Hours played at review time, across 362 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The final boss of a fantasy game has an existential crisis after she realizes the hero has unlimited attempts at beating her. 10/10.
Eres el boss final de un juego... la Reina Oscura de Mortholme, puedes detener los incansables ataques del heroe, quien con cada muerte respawnea y sigue intentando vencerte aprendiendo tus mecanicas y movimientos? Muy bueno, aunque cortito. Recomendado
===[Audience]=== [] Kids [x] Everyone [] Casual players [] Pro players ===[Graphics]=== [] Potato [] Really bad [] Bad [] Ok [x] Good [] Beautiful [] Masterpiece ===[Price/quality]=== [x] Full price [] Wait for sale [] Average [] Refund it if you can [] Don't do it ===[Requirments]=== [] 90' PC [x] Minimum [] Medium [] Fast [] High end [] NASA computer ===[Difficult]=== [x] You just need 2 arms [] Ez [] Normal [] Easy to learn / Hard to master [] Hard (first few hours) [] Dark Souls ===[Game time/length]=== [x] Really short ( 0 - 2 hours) [] Short ( 2 - 8 hours) [] Few hours ( 8 - 12 hours) [] Long ( 12+ hours) [] Endless ===[Story] === [] It doesn't have [] Still better than Minecraft [] Average [x] Good [] Fantastic ===[Bugs]=== [] Game itself is one big BUG [] Bugs destroying the game [] Lot of bugs [] Few Bugs [x] You can use them for speedrun [] Nothing ===[Others]=== Multiplayer: No Singleplayer: Yes
Le jeu coûte 5.- pour moins d'une heure d'expérience, un peu cher. On m'a vendu le jeu comme une expérience où, cette fois, on joue la méchante de l'histoire, en quête de sens, qui se bat contre un ennemi qui s'adapte de plus en plus. La vérité, c'est qu'il ne s'adapte pas du tout à votre façon de jouer, c'est complètement scénarisé et vous n'avez pas vraiment le choix sur ce qui va se passer. Vous battez le héros quand le jeu l'a choisi, et vous perdez quand le jeu l'a choisi aussi. Le problème que j'ai avec ce jeu, c'est qu'il essaye de poser un arc de réflexion sur la reine (la méchante) et un attachement au héros. Cependant, le jeu se termine en 50 minutes chrono, c'est impossible de s'attacher à qui que ce soit. Ma pause de midi pour manger un sandwich est plus longue que ça ! J'aime les jeux simples mécaniquement qui se concentrent sur la poésie de l'histoire et ce qu'elle raconte, mais là, c'est ridicule. Après 50 minutes, on ferme le jeu et on l'oublie complètement. (Je regrette de ne pas m'être fait rembourser directement après l'avoir fini.)
Game was amazing, it took enough to leave a lasting memory. gamplay is good, can be run on everything I wish there was a option to queen not to die but give up and retire.
Впринципе прикольно было, конечно коротенькая игра на 2-3 часа, но лично мне понравилась.
Quite a short narrative-driven game, but quite good nonetheless. For any souls-like enjoyers out there, pick this up and give it a rip; it's a love letter to our type of gamers.
Забавная, но очень короткая игра.
Enemies to rivals to....potential lovers. I loved the dynamic between the seemingly resurrected Hero and undying The Queen as the battles and story progressed, The Queen seemingly became more fond of the Hero with how she vanquished their corpse in flame. Short enjoyable story, i quite like the art style, especially The Queens design. With how short the story is, I would wait for a sale, I found and picked this up during the Steam Summer sale for half off.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $342.8K | 3.4K | 84% | $4.99 | |
| $342.6K | 410 | 77% | $19.99 | |
| $342.6K | 1.2K | 49% | $11.99 | |
| $343.2K | 729 | 71% | $14.99 | |
| $343.3K | 982 | 71% | $11.39 | |
| $343.4K | 723 | 49% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.8K | 57 | 100% | $5.99 | |
| $1K | 51 | 92% | $0.99 | |
| $168.9K | 838 | 95% | $14.99 | |
| $42.7K | 262 | 97% | $17.99 | |
| $5.2K | 77 | 99% | $4.99 | |
| $3.3K | 21 | 86% | $8.99 |