
At the close of the Iraq War, Special Forces hunting for weapons of mass destruction unearth something far deadlier – a buried Sumerian temple containing a nest of unearthly creatures. To survive the night below, they must forge a brotherhood with their enemies from the world above.
Most likely between $1.9M and $5.5M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $29.99 | 89% | approximately $3.2M |
| PlayStation | $29.99 | 86% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 937 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
👍 Recommandé Je viens de terminer House of Ashes et je lui donne un solide 8/10. J'ai passé un excellent moment du début à la fin. L'histoire est captivante, les personnages sont attachants et les choix donnent vraiment l'impression d'avoir de l'importance. On a constamment envie de découvrir ce qui va se passer ensuite. J'ai également beaucoup apprécié les relations entre les personnages, qui évoluent de façon crédible au fil de l'aventure. C'est ce qui m'a le plus marqué et ce qui rend le jeu aussi immersif. Mon seul petit regret concerne l'aspect horreur. Je m'attendais à ressentir davantage de tension et d'angoisse. Pour moi, le jeu est avant tout un excellent thriller narratif avec une très bonne histoire, plus qu'un jeu qui fait réellement peur. Malgré cela, je le recommande sans hésiter. Si vous aimez les aventures narratives où vos choix ont un impact, vous passerez très probablement un très bon moment.
Тут всё хорошо
+ Непоганий сетінг гри + Цікавий сюжет + Непогане кінцо з прив'язкою до військової тематики - 2Х Система з пульсом це окремий піздець :3 11 з 12 балів
House of Ashes is the third entry in The Dark Pictures Anthology, which is a series of standalone horror games. All these titles share some things in common. They are mostly narrative games with choices and consequences, with QTEs and puzzles in the mix. They are on the shorter side, but designed for multiple playthroughs, since there are a lot of variations. Probably the most unique aspect is the online co-op story, since each player experiences one of two perspectives, each with their own choices. In single-player, they are represented by the Theatrical Cut (standard) and Curator's Cut (alternative) modes. Add to these collectibles and achievements, and there’s plenty to experience if you want 100%. Each game has 5 different protagonists, and all feature the Curator, a central figure who is a sort of narrator. House of Ashes, when compared to the previous titles, feels a bit different. Those have slower, more psychological horror that is better at building and maintaining tension. I didn’t feel the same this time around, since this one is more direct. In that sense, it’s a worse horror game. But overall, I think it’s a better game. The setting this time is a buried Sumerian temple located beneath Iraq. The main cast is in the army, so they have training and equipment, but the creatures that lurk in the temple are stronger and deadlier. It feels more like an action movie, with great sequences. The cast is also better, with better interactions and development between them. And the overall story is great. I especially enjoyed the ending; it’s a vast improvement over the previous titles. So overall, despite being an average horror game, it’s a good game that I can recommend on sale. I can see why it’s considered one of the best in the anthology.
Pues después de la tremenda decepción del primero de la serie (Man of Medan) que el ritmo, las escenas y los diálogos eran bastantes bruscos y deficientes, parece que arreglaron estos problemas en este capítulo. Ahora la historia tiene más sentido, las escenas no parecen cortadas y pegadas de forma brusca y sin sentido según las decisiones y todo parece más orgánico y fluido. Lo que se cuenta me gustó. Mezclar mitos en un inicio para luego hacer un giro, me sorprendió. Los diálogos más desarrollados (menos mal) comparado con el otro juego de esta serie que jugué (Man of Medan) tratando temas más maduros y oscuros (traición, lealtad etc). Lo malo, es haber decidido en mi primera partida jugarla en el modo más difícil y de 5 sólo sobrevivió 0,5 (sí, si lo jugáis quizás os pasé igual que a mí). En fin, creía que no me iba a quitar el amargor del decepcionante man of medan. Pero sí, al final se quedará en un triste recuerdo. Ahora creo que lo jugaré una vez más a ver si consigo que sobrevivan más (por lo menos 1, no 0,5 :P)
Gostei, a história tem uma proposta um pouco diferente dos anteriores, menos galhofa, mais respeitável e melhor atuado. Deu uma leve vontade de jogar de novo pra mudar uns eventos, coisa que nos outros não senti vontade, mas isso de não poder pular as cenas nem ao menos poder acelerá-las deixa intragável depois de zerar.
Amazing game
топ 2 из 4, но постоянное воскресание персонажей после очевидной смерти такое себе
Cinema.