
Do you like cats? Then this is the purrfect game for you!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Genres
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
no work no school just meow meow ~ my cat said not enough mini games for me to become a certified cat yet, so get it on sale
[h3]For kids[/h3] Do you have lightning fast reactions? If so this if a game for you. Reminded me of the 1980's game Alley Cat https://steamcommunity.com/sharedfiles/filedetails/?id=3786512625 Too fast for me, but kept me occupied at least trying. For slightly slower cute games, check these out. https://store.steampowered.com/curator/41773079-EmpathyGames/list/90741/
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Purrrfecto <3
8/10 забавные кошачьи игры! моя кошка внимательно наблюдала за моей охотой на птичек и пауков)) ловить пауков оказалось не простой задачей
8/10
meow meow
Absolutely adorable and fun! 🐱🎮 The cute cats and playful puzzles made it so enjoyable. Perfect for a relaxing gaming session!
全成就喜+1 除了辣個橘紅~有點傷眼外XD 喵喵小遊戲都好玩XD
Пожил обычную жизнь кота и пошёл спать
The Cat Games, developed by M. Hanka and published by Liu Lidan, is a cheerful celebration of feline personality packaged into a light, approachable indie experience. Rather than presenting a single continuous campaign or narrative arc, the game functions as a themed collection of cat-focused mini-games, each built around a different kind of playful activity. It immediately signals its intentions—this is a game designed for amusement rather than intensity, and almost every aspect of its presentation aims to appeal to people who genuinely enjoy the charm, unpredictability, and comedic qualities of cats. There’s no attempt at grand storytelling or layered thematic depth, yet it succeeds by embracing simplicity, comfort, and humor with sincerity. The structure revolves around three primary game modes, each distinct enough to feel like its own small title. Indoor racing places a cat in an obstacle-filled environment and challenges players to maintain momentum while timing jumps, ducks, and directional changes. The Swim Challenge mode switches the tone, introducing more reaction-based gameplay in a lighthearted aquatic setting where cats—traditionally not known for their love of water—are pushed into competitive swimming. Cat Breed Billiards is the most conceptually amusing of the trio, reimagining a classic game of pool with animated cats replacing the balls, turning each shot into a slapstick spectacle. These modes are joined by additional optional mini-games, encouraging players to chase achievements, personal bests, or leaderboard standings. Nothing overstays its welcome, and switching between them keeps the experience from feeling monotonous. A major draw is the game’s visual identity. Bright colors, expressive cat sprites, soft outlines, and charming animations give every mode a sense of warmth. Each featured cat breed has enough distinguishing detail to feel recognizable, adding a collector’s appeal as players encounter different feline designs. The tone is family-friendly and playful, avoiding stylistic extremes in favor of approachable cartoon aesthetics. Audio design reinforces this, leaning into upbeat music and light sound cues that stay pleasant even after extended play sessions. The overall presentation feels inviting and unpretentious, which is appropriate for a game meant to be opened casually rather than studied or mastered. The Cat Games also benefits from being highly accessible. The controls are simple enough for beginners or younger players, and the extremely low hardware requirements mean that nearly any modern or older PC can run it without performance concerns. Sessions can be as short or long as desired, making it ideal for quick gaming breaks or downtime. Players who enjoy trading cards, backgrounds, or Steam achievements also have extra incentives, as the game provides light meta-objectives that complement its already bite-sized structure. Its availability at a low price further supports its position as a casual comfort purchase rather than a major investment. At the same time, the game’s strengths clearly define its limitations. The mini-games, while entertaining, are mechanically shallow by design, and once the novelty of each mode has worn off, experienced players may find little reason to continue beyond completionist goals. There is no progression system, evolving challenge curve, or unlockable mechanics that change up the formula. Because of this, The Cat Games functions best as an occasional diversion rather than a title meant to be played intensively or repeatedly over long stretches. Players seeking deep physics systems, competitive structure, intricate level design, or narrative substance will quickly realize that wasn’t the developer’s intention. Still, it would be unfair to evaluate The Cat Games through a lens it never aimed to satisfy. Its success lies in offering wholesome amusement with a clear identity, and within that space it performs well. It captures feline energy—sometimes chaotic, sometimes graceful, always amusing—and translates it into gameplay that requires minimal effort to enjoy. It welcomes both children and adults, cat lovers and casual gamers, those looking to relax rather than focus. For people who simply want a lighthearted collection of cat-themed activities they can return to whenever they need a mood boost, the game delivers exactly that. Ultimately, The Cat Games thrives because it understands its audience and makes no attempt to be anything other than what it is: a playful, inexpensive, charming digital toy box full of cats. It won’t captivate players searching for complexity, but for anyone who smiles at the sight of animated whiskers and tiny paw-prints, it offers a cozy, low-pressure experience worth adding to a Steam library. Rating: 8/10
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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