
Hardcore, co-op (or solo) platformer. Dark Souls makes a baby with Super Monkey Ball. An easy-to-learn, hard-to-master experience to explore with your friends. All inside a vast open world, with each platforming course bringing its own twist.
Modeled estimate, not a reported figure. How we estimate →
About
THE CANON OF BALLS is the hardcore, first-person platforming experience you and your friends have been waiting for. Imagine putting Shadow of the Colossus' PS2 aesthetics and Monkey Ball's gameplay into a blender and mixing them thoroughly. What comes out is an easy-to-learn, hard-to-master open-world multiplayer experience to explore and master together with your friends. A vast open world, with each platforming track bringing its own interesting twist, is waiting for you — all of this with no hand-holding. There are no minimaps, quest markers, or tutorials.
The game can also be completed in offline solo mode. No friends required.
I put a lot of work into the sound design to give the BALLS as much weight as possible, all to create a snappy gameplay experience with memorable juice. The world is fully "handcrafted" to be a non-repetitive, non-modular open world. I purposely didn't build a modular "copy and paste" kit to craft the levels. All of the parkour courses feature a specific idea, twist, or thought to make sure everything feels fresh in a different way. No AI art assets have been used.
From the start, I knew THE CANON OF BALLS should be something to experience with friends. Without setting any rules or multiplayer objectives, the world provides its own platform to give birth to fun, memorable, virtual togetherness. The premise was the good old days of playing Minecraft parkour maps and talking about all kinds of things while you struggled together. You can be competitive and see who reaches a crystal first, or play more cooperatively, navigating together and waiting for each other. The freedom is in the hands of the group, and I can't wait to see how you all choose to play it. The word "co-op" might be a bit stretched for the game, as there are no real mechanics that require multiple players—it all works solo. However, the true social moments are what make this experience so special.
NOW GET IT AND START ROLLING!!!
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Engagement
Reviews
Themes across 323 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is a pain in the balls!
Balls hard and a tung of fun. Played in co-op w/ a friend who sequence broke the entire game using walljump tech while I dutifully completed each puzzle. Joyboy status: achieved
First person free-roam marble gaming. Sounds very silly but it nails its gameplay and atmosphere. Its so simple yet so niche. I hope to see DLC levels and a FOV slider in the future. Love it.
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Languages: English
Hours played at review time, across 323 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is a awesome game gives the same feeling as idols of ash where you just want more
ballinnnn
this game is balling crazy like crazy the level design is on another level yet very challenging which adds a lot of playtime and fun best ball controller ive tried in my life
This game was a solid 7/10 but then I spotted a fully modeled Zock and Balls at the beginning of the game and it skyrocketed it to GOTY material
I got 99 problems, but balls ain't one. LOL! This game has the trip6love stamp of approval. Let's talk about the overall art direction first. BEAUTIFUL! If you are coming from Babbdi/STRAFTAT (1v1 me and you will die LOL! try me, I am for real about my swag), you will load into a familiar, yet unknown landscape... ERMM SPOOKY! The sound design is another added layer that brings so much to the game. I love shooting flare, honestly I love fire in real life, LOL! Jump around! Explore! Do not leave any corner unchecked, as there is so much to find. The game can be so frustrating in a very comical and fun way, so I would recommend playing with a friend so you can enjoy the pains together. I need to get my adderall refilled. I am excited for maps to come, because I really enjoyed my first playthrough, but where is the ranking system? LOL KIDDING! Have a nice night everyone... Game on, and think about me when you decide to play this game. LOL, I am so crazy and awesome. Bye.
Who up cannoning they balls?
fun game. climbing the pyramid made my hands profusely sweaty.
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