
the cabin game is a 1-4 player, chaotic horror game where you are trapped inside a cabin and the only way out is through a game of cards. Just beware, as the cards you play have a surprising twist on this humble abode...
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About

You are trapped inside this cabin and the only escape is through a game of cards! Use the hands you're dealt to unlock clues hidden throughout the cabin to find the exit. Just beware as the cards you play can alter the cabin around you and have environmental consequences...

Play alone or play with friends
Work together because your lives depend on it! Whether you carry or get carried, everyone's choices impact one another. It's when it comes down to the final hour do you choose to escape together, die together, or every player for themselves.
Player-designed cabin
The cabin game doesn't have a one-size map. The rooms of the cabin are laid out as the game progresses, through design of the players. Be careful how you place rooms because as certain events unfold, early game choices can have late game consequences.
You'll never not NOT be bored
Variety is endless as you never know what events will unfold... or when! The cards are randomly shuffled at the start of every game, making each hand different and every turn can yield unpredictable results!
The Boo Factory
Collect candy as currency and spend it at The Boo Factory! Customize your character, purchase items and pets for your lobby, or buy tricks 'n treats to use in game to mess with your friends!

the cabin game contains strobing and flashing lights that could cause a small percentage of people to experience seizures when exposed to certain lights, patterns, or images.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 450 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Riesenpotenzial, abwechslungsreiche Gegner sowie Events und sehr kreativ - bin auf jeden Fall gespannt, was da noch so alles kommt! Die richtige Mischung aus creepy Kartenspiel, Horror Koop und bisschen Zeitdruck (darf auch nicht fehlen)! Über die Bugs kann man hinwegsehen, etwas einheitlichere Steuerung (Menü und Esc z.B.) wäre trotzdem ganz cool, macht aber trotzdem schon echt viel Spaß und der Kauf hat sich bisher definitiv gelohnt :D
Very fun game with good replayability, can't wait for full release
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Languages: English**languages with full audio support
Hours played at review time, across 450 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
整體來說這款遊戲挺不錯的,概念很好,期待未來的開發和完善,我和朋友玩了三局遊戲才大致搞清楚該怎麼找到正確的房間,但可能是因為知道遊戲是如何運作的,在搞懂之後反而感覺沒一開始探索時那麼有趣了,期待之後能有更多新內容。有幾點小建議想提供給製作團隊。 1.跳過/加速功能:目前的跳過功能只能跳過開場,但在遊戲中的回合較為冗長,或許能做個加速按鈕,加強體驗。 2.回饋:目前的事件只有負回饋,為了避開時間的懲罰,因此必須盡全力存活下來,但或許能設計一些獎勵給存活的玩家,比如可以換手牌、訪客停止行動之類。在房間和線索卡上,什麼都沒發生的感覺有點糟糕(特別是一直抽不到房間卡時),當然,運氣也是遊戲的一部份,可能真的是我們運氣不好:D。 3.玩法的擴充:目前的勝利方式只有找到安全房間,希望之後可以加入其他的勝利方式,比如加入「山中小屋(Betrayal at House on the Hill)」的劇本,觸發某些特殊房間/事件/線索後,會有新的劇本或勝利條件。雖然我覺得目前的玩法是能繼續玩的,但我朋友認為需要新的玩法/勝利方式。 這些建議提供給製作團隊,我們還是很期待這款遊戲完善後的模樣!遊戲內的場景和事件確實是我們所喜歡的內容,希望玩法上能有所擴展! Overall, I think this is a pretty great game. The concept is really interesting, and I'm looking forward to seeing how it develops and improves in the future. It took my friends and me about three games to more or less figure out how to find the correct room. However, perhaps because we now understand how the game works, it actually feels a little less interesting after figuring it out compared to when we were exploring and figuring things out for the first time. I'm looking forward to seeing more new content added in the future. I have a few small suggestions I'd like to share with the development team: 1. Skip / Speed-Up Function Currently, the skip function can only skip the intro. Some of the turns during the game can be a bit lengthy, so perhaps adding a speed-up button could help improve the overall experience. 2. Feedback / Rewards At the moment, the events seem to provide only negative feedback. Since players need to do everything they can to survive in order to avoid time penalties, perhaps there could also be some rewards for players who successfully survive an event. For example, players could be given the ability to exchange cards in their hand, or perhaps stop a Visitor from taking an action for a turn. For rooms and clue cards, it can feel a little disappointing when nothing happens, especially when we keep failing to draw a room card. Of course, luck is also part of the game, so maybe we really were just extremely unlucky :D 3. Expanding the Gameplay At the moment, the only way to win is to find the safe room. I hope that more victory conditions could be added in the future. For example, you could introduce scenarios similar to Betrayal at House on the Hill, where triggering certain special rooms, events, or clues could unlock a new scenario or change the victory conditions. Personally, I think the current gameplay is still enjoyable and has room to continue playing, but one of my friends feels that the game needs new gameplay mechanics or alternative ways to win. I hope these suggestions can be helpful to the development team. We're still really looking forward to seeing what this game will become as it gets further developed and polished! We really like the environments and events in the game, and we'd love to see the gameplay expanded further in the future!
It has a very good base, let it cook before frying it. This will be a staple game for spooky season. Good job devs!
The replayability of this game is unclear as of yet, as it's new yet, but my initial experience with it was nothing less than FANTASTIC! It has familiar concepts such as finding three clues in order to figure out which target is correct (In this case, which room will let you out at the end), and taking turns drawing and playing cards. Each time I understood something happening it felt like a grand reveal. I haven't been scared while playing a game in a long time, and this one did a good job of catching me off guard. HIGHLY recommend. I look forward to seeing how it matures.
It's going to be fun as long as there are ghost events that we haven't seen yet. Good for a few rounds with friends. Appropriately priced at $8.39.
I liked this game a lot until we got the card with the little girl who vomits everywhere. As someone with emetophobia it made it impossible to enjoy the rest of the game. I had to sit at the table and stare at a very narrow area. Everything was great and spooky, that was just gross and fed into a phobia, not a fear. I would love to see a mode to change that to be something else. Maybe confetti or blood or something? Beyond that, only a couple of bugs so far that were super easy to fix, and being in early access with those being the only issues is shockingly good. The bug I ran into was my arachnophobia mode turned off between leaving one lobby and starting my own to host, but as I said, easy to fix, and now I just check between. The main take away from this game for me is that it's very much like playing a board/card game in a haunted house with my friends. A viewer coined the term Blue Phasmanji because I said it was like a mix of Blue Prince (cards build a house), Phasmophobia (spooky stuff), and Jumanji (card game changes what's around you/attacking you). All-in-all, give it a shot if you enjoy co-op spooky games!
For only being released a few weeks, this is a good buy, also this game has tons of potential. Once they add more things and fix some bugs, this game could be on top charts. Potentially better than Phas
Fun game with friends, has good bones, just could use some more content in the future.
Very fun game I can't wait to see what they do next. Had a lot of fun with my friends on this game. even playing solo was fun.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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