
A pointy-clicky comedy corporate thriller. Solve puzzles, get to know your colleagues, and unravel a sinister global conspiracy. All in a day's work.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Solve puzzles, shirk responsibility, and figure out what’s really happening behind the scenes in the world’s weirdest office.
It’s just like those adventure games you remember, only without the insane moon logic.


Or at least that’s what the company motto says. Tom doesn’t have time to debate semantics, though; he’s dangerously late for work – and he hasn’t even started his big Project AGER pitch.
Sneaking up to his desk won’t be easy. In his way stands a boatload of bureaucracy, a furlong of fetch quests, and a pretty ominous set of warnings from a mysterious voice in the air vents.
Just what is going on at Biggleboss Inc.?
What does it have to do with Tom?
And why does it suddenly feel like his day is only set to get weirder?


That's 13 actors playing some 18 characters. Why not see if you can guess which ones double up? I bet you can't.
"This is the first script I've recorded where I have genuinely laughed out loud all throughout the recording. In my 11 years of working as a voice actor I'd mark this down as the funniest project I've ever worked on."
- Greg Johnson | The game's lead voice actor
The game's also packed with lots of whizzy animations, cutscenes, and fun touches that took ages to do.
In fact this whole thing took me five years to make, so if you play it I sure hope you like it.


The Biggleboss Incident is (hopefully) funny and entertaining and intriguing, and functions – for all intents and purposes – like a genuine video game.
It doesn’t push the genre forward or break any new ground or anything, but I’ll leave that stuff to the pros. And, hey, if you ignore some of the rougher edges I’ll forget all about that embarrassing thing you did that one time.
You know the one.
Anyway, this is most definitely a point-and-click adventure video game, and it’s one I think you should probably buy.

Voices!
Pointing!
Clicking!
Intrigue and mystery!
Mild peril!
A bit where you can flick a light switch that serves absolutely no purpose!
Pervasive, crushing satire about the pointlessness of corporate culture!
Sums Steam only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99 | 192reviews | 92% | — | $31.7K |
| $2.99 | 90ratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is an unpleasant experience cleverly disguised as a fun game from beginning to end. It is so heavy handed in trying to convey ITS MESSAGE that it fails to satisfy on any level. It bears a certain resemblance to another mystery game that I can't name because it was just as disappointing (and is more famous for being so and would spoil this game for anyone who insists on playing it.) It strived for an attempt to be an artistic statement but failed by being all about itself and not having the subtlety true art needs to engage the viewer. Even at the low on-sale price I purchased it for, it was not worth it. I recommend avoiding.
The Biggleboss Incident is a short but charming point-and-click adventure that shines through its witty writing, strong voice acting, and handcrafted indie feel. The corporate satire and humor carry the experience, making it an enjoyable, story-driven ride you can finish in a single sitting. That said, the puzzles are quite easy and the overall scope is small, so it may feel a bit light for players looking for deeper challenge or replay value. Overall, it’s a fun, polished little adventure—best enjoyed for its personality rather than its complexity. Looking forward to the next game.
Media

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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A really fun point and click game and extremely relatable for anyone who has ever worked in corporate. Really impressive as a first release by a solo dev.
A borderline recommend for this, especially because of the production values (animation, voice acting, UI). There's a simplicity to the experience, for sure, but knowing what you need to do and having self-contained little puzzles helps keep the game moving for its 2-3 hour runtime. The humour works occasionally, but it does feel forced. That doesn't mean the game doesn't have its charms, and it certainly doesn't overstay its welcome. I'd wish the puzzles were a little more creative, but as an "on sale" purchase, this is just fine.
humorous and enjoyable chill time to play, if only just a bit short. other than that a good time
We play as the most chronically inept middle manager imaginable. 10/10, no notes.
Sehr schönes Spiel zum Zeitvertreib, allerdings hätte ich mir mehr Rätsel gewünscht und nicht immer ganz so viel Dialog.
[h1]SHRNUTÍ[/h1] Pěkná humorná adventura s hezkou animací a hudbou, optimální náročností a adekvátní délkou hry. + pěkná zápletka + humor + animace + hudba + práce s kamerou + optimálně náročné + adekvátní délka hry + pěkný anglický dabing + seznam úkolů [h1]DĚJ[/h1] [i]„Biggleboss Inc., průkopník a lídr. Průmyslový gigant. A především zaměstnavatel nejlepšího asistenta vedoucího na světě... mě, Mgr. Toma Barona. Nebo by tomu tak bylo, kdybych neměl tak směšně malé zpoždění. A věřte mi, že dnešek není dobrý na to přijít pozdě do práce. Naštěstí, když tu pracujete tak dlouho jako já, naučíte se pár firemních tajemství. Třeba jak proklouznout do budovy, aniž by si vás náš ctěný šéf, pan Biggleboss, všiml na venkovních kamerách. Ačkoli je to krapet... no řekněme nehygienické. Ale také svým způsobem vynalézavé... svérázné... a smělé. A tak jsem se i dostal tam, kde teď jsem. Na pracovní pozici s převážně neurčitými povinnostmi, které hlavně deleguji na ostatní... a s naprosto flexibilní pracovní dobou. I když to poslední není firmou oficiálně uznáno. Tak či onak, dá se říct, že si starouš Tom Baron nebojí ušpinit ruce – nebo, když už jsme u toho, i svoje boty – ve snaze dělat absolutní minimum, aniž by dostal padáka. Pokud vás to zajímá, jsem mistr amerických pracovišť... opora byrokracie... král dosahování výsledků... a přicházím tak moc pozdě. Ale co, když všechno selže, prostě se vzchop, dej se do práce a mysli na motto naší firmy: "Ve společnosti Biggleboss Inc. se neději nic podezřelého." Ok, jde se na věc...“ Tom nadzvedává poklop kanalizace ústící do garáže v suterénu budovy, kde zaslechne strážného jak říká: „Ano, pane Bigglebossi. Ne, pane Bigglebossi.“ „Tak buďte ve střehu. Určitě projde tudy, vím to,“ instruuje pan Biggleboss strážného. „Jistě, pane Bigglebossi. Všechno je na místě. Supervizor je připraven a subjekt sem brzy dorazí.“ „Dobrááá. Je čas to znovu rozjet...“ [b]BIGGLEBOSS INC.ident[/b][/i] [h1]JAK SE HRAJE[/h1] Hra se ukládá automaticky po změně lokace, ale lze vytvořit také trvalou pozici. Kliknutím v lokaci na INTERAKTIVNÍ OBLAST ji buď prozkoumáte, nebo daný předmět seberete, nebo to použijete či s tím začnete komunikovat. V INVENTÁŘI můžete předmět vzít a znovu ho prozkoumat, nebo ho použít v inventáři či v lokaci. Mezerníkem se dají VYSVÍTIT INTERAKTIVNÍ OBLASTI ve scéně, nicméně nejsou tak označeny všechny. Výjimku tvoří pár východů z lokací a především postavy, se kterými můžete mluvit. V DIALOZÍCH klasicky proklikáváte všechny možnosti a jak to u adventur bývá, a tady je to záměrně přehnané, téměř každý pro vás má něco udělat a vy tedy musíte něco udělat pro něj. Zde přichází pro mě zcela nevídané věc. Na druhé kartě inventáře je SEZNAM ÚKOLŮ vypsaných podle lokací, u lokace je, co se má udělat a vedle toho je navíc i jak to udělat. Např. pro lokaci "Suterén" je úkol "Použít schody" a docílit toho máme tím, že stačí "Dát Guntrovi něco k snědku". Postupně se tu připisují a odškrtávají další údaje, takže i kdybyste z dialogů nepochopili, co a proč máte dělat, tak zde to najdete. S výjimkou asi jediného úkolu 2. části a pak i celé 3. části, tj. úplného konce hry, kde si už budete muset poradit sami. Ale poslední část hry není dlouhá. Kamera dynamicky sleduje dění a mění se i hloubka ostrosti, což působí také velice pěkně. Řada prováděných akcí má navíc vtipné detailní animace. Humor je tu všudypřítomný a ačkoli jsem celou dobu tušil, kdo je krysák ve ventilaci, stejně byl závěr hry pěkným vyvrcholením, který rázem vše objasnil.
More of this, please. Love the humor, script, voice acting and gameplay. The portrayal of the tech from IS is spot on.
Solid - but short.
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