
The Beggar’s Ride is a unique and innovative Platform Puzzle Adventure Game where the player can manipulate the environment to solve puzzles in a deep and intriguing story of discovery.
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Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Russian*languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Really a good game beyond my expectation. Good graphic, UX design, even have voice cast.. It is an action puzzle game but indeed action part is trivial. You can only jump, can't attack, dash, and so on. But it is fine enough, and the puzzle part is real fun and creative. Also there are lots check point let this game easy to enjoy. In a nutshell, recommend.
É um bom jogo de quebra-cabeças!
同年神作,以前在手机上玩的,原价买回来补票了。流成和手机上一模一样,挺怀念的。
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is PROOF that Steam review are full of bots, THERE IS NO WAY this game could have a possitive rating. Let me make this clear, if i had EVER been in ANY aspect of my life as USELESS as the people who programmed this, i would remove myself from the world. As always, the worst for last. 1-While the writing is interesting, and the voice acting decent, this plot has been done a thousand times. 2- the puzzles are insultingly easy (yes, even the sun dial one), this game was clearly made (or put on Steam) with the intention of inflating the game time by putting a speedrunner acheivement, which is clocked at 1.5hrs. Im not gonna do that to myself because what little difficulty the puzzles have, is NOT in FINDING the solution, it is in EXECUTING it, and thats because..... 3- When you make a puzzle game, you can have more than one answer for a puzzle, but each answer needs to be fixed, meaning if you input the right answer, you get the right result. Not here, the unreliability of movement comes from many angles A- sometimes a rock will get stuck where it didnt use to get stuck B- sometimes, for no reason, something you need to move will move at a different speed even if moved the same way C- some times you can accidentally and physically move things you cant move in your next try (for instance, a rock near the end of the game, some times i touch it and it flies off, on the next try i touch it again in the same place, at the same angle, at the same speed.. nothing. The rock next to it, sometimes it can slide off a platform, sometimes it cant) and D- YOUR movement is also unreliable, can you hold on to that rock? no way to know it untill you try, some rocks you can, some rocks you cant, the jumping is floaty and the obstacles "stepping boxes" are unreliable E-floaty jump In short, its a poorly designed game with a nothing burguer story and mediocre gameplay... looks nice tho, looks and feels deeper/better than it really is EDIT: The unreliability of EVERYTHING gets ramped up a 1000 times towards the end of the game, no two same jumps have the same result, and it introduces dynamic puzzles, the kind in which not only do you have to input the right answer, but also have to move stuff while the puzzle executes your answer. BUT THE ABSOLUTE WORST IS: after all that boredom and mediocre design, THE STORY "ends" in an ambiguous non ending (was it all a dream? did it matter? no answer ever), only to push a tired message of kindness to one another... SO RUN FOR YOUR LIFE!!!! THIS GAME DOES NOT DESERVE YOUR MONEY, LET MY SACRIFICE NOT BE IN VAIN. ABSOLUTELY DISGUSTING GAME, i really cant picture a situation in which anyone but the families of the developers would have anything good to say about this game, except that MAYBE people review the game after just 20 minutes of play and then drop it never to pick it up again.
I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of you. In fact, I may have played this game for only a day or two. That being said, after doing so, I had a new joy and hope for life. I managed to leave behind the pain and suffering that had been thrust upon me. I could experience the joy and happiness of other people. I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay. After realizing this, I turned off the game and went back to work. My hand hurt a lot, but I was motivated. I stopped feeling so sorry for myself and became the father I needed to be at that moment, not the weak boy I was behaving like. Today, I am close friends with the mother of my children. We don't fight, argue, or say hurtful things to each other. We are parents and friends. Now I have 3 children. My third child is, wait, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my separation, and we just unexpectedly stumbled into each other's lives. We have been dating for a year and are very happy together. Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today. This silly little game helped me realize that. Thank you.
Sos un croto.
操作生涩的如鲠在喉,中文翻得不明所以 boss阶段键鼠操作实在是太烂了,切换模式还要僵直,无了个大语
除了没有云存档,别的都挺好的,画风挺有意思的,讲的故事也不错。 玩到第5关的时候卡关了(一共6关),试了几次没过,就把它删掉了,再下回来时发现没有云存档,于是不想再玩了。
This game is life changing. It potraits life and the lonely moments we face. It has changed me and my soul. The best part was the end of this game
Pros: -Art-style -Narrator’s voice -Thought provoking messages Cons: -Bug: On several puzzles, sometimes the “reset puzzle button was not selectable” -Bug: On the puzzle with a key orb inside a pyramid, sometimes (5 times for me) when you slide the pyramid from the second platform left to the third platform, the pyramid bumps on the edge of the second platform and launches strongly left out of the screen -Bug: On the tree of life puzzle, I could not move any of the clockworks, making it unsolvable -Controls are bad, physics is wacky -Mobile touch screen conversion to PC keyboard or controller was terrible -New puzzle mechanics appear then are mostly forgotten -Some puzzles are very unclear as to what “IS” the puzzle, what to do, where to go, what is the objective, what am I trying to accomplish? -Little/bad/no explanation of how to move the map camera, how the moon works, how the sun works -On mobile it seems you can move the sun and shoot sunlight at the same time, can’t do that on the PC -No real ending, perhaps, perhaps, perhaps . . . Ultimately I had a bad experience playing the game and stopped playing at the tree of life puzzle, found out it’s the last puzzle, then there’s a boss. Sadly, several of the problems seem like a lack of polish, laziness or bad port from mobile.
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