
The Bazaar is a fast-paced multiplayer Roguelike where every run is a new puzzle. Choose from unique heroes, uncover powerful combos, and outwit your opponents in a dynamic, ever-changing marketplace. Play at your own pace while discovering endless ways to win.
Most likely between $4.5M and $12.7M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
Reviews
Themes across 1551 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
策划但凡是个人就不能每个版本做出拟人操作,知不知道游戏怎么平衡啊,猪就活该每个版本被揍是吧。
畜生游戏,集pay to win、走位挫败、傻卵技能当内鬼、社区捂嘴、逆天水温于一体的傻逼游戏,没有卡牌构筑的正反馈,只有走位排区的庆幸与排怪物的不服气,3天来黄金火任务能输到第七天被打出复活甲,硬了我只庆幸排到的是区,输了我只觉得排到怪物感到恶心,很多局只觉得是这傻逼走位机制排到逆天怪物,根本不认为是自己构筑有问题,第三天合出黄金火任务,场上摆满了火物品被海盗黑妹卡卡一脚踢死,你那个b平衡也是让人想笑,我就问你这第六天碰到3.5s一刀暴击打我800的大猫谁打得过?还是那句话,在观望的赶紧跑,还在玩的趁早跑,结合了肉鸽的highroll和pvp的高水温,结果就是一局下来输赢完全不由自己掌握,没有1000小时的理解马上被高水温主播高手镜像打的满地找牙。不过好消息是这游戏听说账上没钱了,我看活不了多久了,只能说好似,到时候游戏倒闭了我要在你坟头上蹦迪
平衡做得最稀烂,玩起来最无聊的版本。体系抓得齐没奖励,抓不齐有惩罚。
宗教游戏 很难想象2026年了 游戏内不能加速并且游戏内动画繁琐 一局游戏40%的时间都在看那沟槽的结算动画 给出的理由竟然是服务器不支持 加速了会导致别的玩家卡顿 既然服务器这么垃圾为什么要做游戏呢 游戏给玩家提供应有的服务不是应该的吗 再说游戏的攻略 99%的up主都是将自己直播录屏当功略发出去 100%的内容只有20%左右的内容是功略 80%都是逆天up主再和弹幕聊天和其他不相关的 还有孝子洗 为什么还要看呢 这群逆天一场直播发20个视屏 以至于真正好的功略被掩埋 至于玩家社区 说一句不好直接开咬 游玩时间比他短他说你没入门 比他长他说你挂时长 纯纯的宗教游戏
WTF they have a merchandise tab on the main menu. Like for T shirts. It's comical. I like this game, but its balance is awful. Then the characters locked behind paywalls is pretty jank. BUT THE T SHIRT TAB! (makes me madder than it should but still)
I used to be a Top 100 Hunter, and I truly, deeply loved this game. However, the developers simply don’t respect their player base. The balance between heroes regarding win rates and power levels is terrible—though I admit, satisfying everyone in this regard is incredibly difficult. Perhaps what players care about isn't even that their favorite class has to be the strongest; we just want the dev team to love the characters they designed at least as much as we do. Players are under no obligation to be masters of every single class, and we certainly don’t deserve to be insulted by the dev team to git gud when we voice our frustrations. Having played this game all the way through, there are just too many flaws and things to complain about, so I won't list them all here. If you’re completely new to The Bazaar and just want to play a casual match once in a while for a bit of novelty, it’s definitely worth a try. But if you’re looking to truly invest your passion into this game, it will undoubtedly let you down. At least for now, I wouldn’t recommend any new player to buy The Bazaar.
great gameplay, bad monetization
喜欢养蛊的可以无脑入,在这里你可以看见一堆区在互相顶鞋底,sm的也够设计师只要每半个月将最能蠕动的区竖着切一刀就能美美混工资了。 哦,对了,这个游戏设计师是从炉石踢出来的,为什么会被踢呢,好难猜呀?
为卖dlc吃相极其难看,假装补丁加强卖完光速削弱骗玩家付费,设计师毫无游戏理解一拍脑门随便给平衡,职业强度天差地别不买官方强推的新角色就不配玩游戏,不建议入坑
Such a well designed game, idgaf about the monestization changes sorry they've all made sense to me `\/0\/`