
A fast-paced top-down shooter where you harvest alien resources, grow living weapons, build battlefield defenses, and fight off alien birdmen and giant worms solo or in split-screen co-op
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 25 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

The B.L.O.O.M (Biotech Lethal Offensive Organic Munitions) Initiative is a fast-paced 2D top-down shoot 'em up where you pilot a drone through procedurally generated battlefields.
Your mission: gather resources, plant lethal bio-organisms, and defend your bases from relentless alien and native species on the hostile planet Shlee.
Start in a basic training drone as you learn to build, plant, and fight, then dive into intense battles as two aggressive alien factions take an interest in your expanding operations.
Upgrade your drone, adapt your strategies, and survive against overwhelming odds in this fusion of action and strategy.
Build, test, and play your own levels using the same editor we used for the campaign and survival modes. Orchestrate enemy waves and boss encounters with precise timing, script on-screen briefings and prompts, choose your biome, map size, and starting funds, and set objectives like survival, relic hunts, or kill targets. Drop in spawners, buildings, resources, and power-ups, toggle weather effects, and tweak difficulty and time-of-day—then jump straight into the game to playtest and iterate. When you’re happy, package it up and share it with the community via Steam Workshop.

Design weapons inside the game from thousands of combinations. Load existing builds, set a custom weapon for your loadout, or start fresh from built-in templates like Spiral, Laser, and Missile. Edit, rename, and manage your creations, delete what you don’t need, and jump straight back into play to test them with your custom levels - no external tools required. These too can be shared with the community.

Reviews
You have to constantly move to defeat enemies and survive. Base building. It was cool that you could stack resources in the spaceship. Relics and power ups gave a nice feeling to fight enemy spaceships.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Czech, Danish, Dutch, Finnish, Greek +18 more
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 146 | 83% | — | |
| $803.7K | 2.9K | 83% | $5.19 | |
| $5.1K | 17 | 100% | $12.99 | |
| $3.4K | 33 | 97% | $4.99 | |
| — | 3 | 67% | — | |
| $928.2K | 2.2K | 87% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $750 | 50 | 94% | $0.99 | |
| $752 | 56 | 89% | $0.49 | |
| $748 | 53 | 64% | $0.99 | |
| $746 | 76 | 79% | $0.99 | |
| $746 | 61 | 69% | $0.49 | |
| $754 | 67 | 75% | $0.79 |