
A physics driven parkour game inspired by "Getting Over It" and "Jump King". Flip, ski, and dive yourself up a massive mountain of stuff. Fall down, rage, get up, shake it off, parkour-on!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 5 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
tight controls,simple concept, insane difficulty and one flipping mountain highly recommended (also great on Steam deck)
An el-cheapo Foddy clone, which provided its challenge to a competent level... Given the dev has another game 'Just Ski' which has similar mechanics but provides procedural generation as well, I would say there was an opportunity to add more to this game, if not procedural generation, at least maybe more than one mouintain, meticulously designed to provide the specific challenge in its intention, but also means some sections are purposefully obtuse to deliver on that vision. Take note the achievements are insanely difficult... My 1st finish had like 2400 successful jumps and over 1000 failed ones, which included jumps where you don't care how you land as you're just making distance.... But there are achievements that demand 100% perfection with no failed jumps. So this might not be one for achievement hunters unless you specialize in rare achievements. Most might just frown at its obtuse implementation. Like you wanna tell a dev yknow what... you should first finish your own achievements before you're allowed to dictate them to others. But whatever... It's like a Flash Foddy game and did just that for the 7 hours I played and didn't expect more than that... If that's your expectation then that is what you will get.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Spanish - Spain, Czech, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Вы когда-нибудь покоряли ледяную гору с помощью прыжков ? Уже этим она меня подкупила , но всё же больше всего эмоций осталось с попыток других её покорить . Очень советую при покупке выбрать кого-то из друзей и подарить ему тоже . Очень хорошая игра для того,чтобы втянуться в жанр "Поднимайся куда-то пол часа и упади вниз " ,потому что имеет безопасные точки для сохранения прогресса и невысокую сложность на фоне других представителей.
biraz kolaydı ve biraz sinir bozucuydu ( babaannemi yedim yuttum) yani genel olarak eğlenceliydi
Разработчик тварь! Зачем делать огромный обрыв да которого хер доберёшься, а если и доберёшься то велик шанс того что упадёшь в самую задницу.
vy mrdky MAM NA TOM ASI 30 MRDKYYYYYYYYYYYYYYY A KONECNE JSEM TO DAAAAAAAAAAAAAAL
Good for passing time
Ideal for calm relaxation.
Good game — it's staying in my library forever… untouched.
good fodien game with great mechenics
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| $0 | 198 | 87% | Free | |
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| $819 | 5 | 100% | $5.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $38.7K | 77 | 60% | $19.99 | |
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| $38.6K | 648 | 65% | $2.79 | |
| $38.6K | 223 | 75% | $4.99 | |
| $38.6K | 102 | 57% | $9.99 |