
The year is 2033. Your name is Tex Murphy, Private Investigator in San Francisco. You've been hired by the beautiful daughter of a university professor to uncover the facts about his death. As you begin your investigation you uncover the deaths of several prominent members of the scientific community.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
WOW!
Look at the other reviews about con's and nearly all of them are completely valid. Going to one place from a another takes a load of time thanks to flying. For nostalgic and historic purposes it's a great game to play. I couldn't finish it because it takes too long to fly.
Чем-то похожа на GTA, полное погружение в вымышленный мир Лос-Анджелеса 2033 года. Игру прошел на одном дыхании, хорошо, что можно перевести игру в оконный режим (Alt+Enter) и вести попутно заметки в Блокноте. А заметок будет не мало. В самом начале сильно помогло чтение оригинального мануала, который я нашел в сети - там во-первых описывается завязка сюжета, а во-вторых написаны точные адреса стартовых персонажей, с которых нужно начать: 4421 Sylvia Linsky - Дочь профессора, который сбросился с моста 4670 John Richards - Паталогоанатом 4920 Delores Lightbody - возлюбленная профессора 4680 Steve Clements - полицейский детектив, ведущий расследование. Это координаты (в игре их называют N.C.) надо вводить в бортовой компьютер вашего летающего Lotus, который вызывается кнопкой N, затем опять N и 4 цифры координаты. Дальше активируете автопилот (A) и в течение 3 минут вы будете на месте. В машине справка по действиям открывается латинской H, а в локациях по F1. С остальным разберетесь. Удачи.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
love it 30 years on
Первая часть Tex Murphy, где традиционная адвенчура с живыми актерами соединяется с перемещениями в открытом мире
While i enjoyed myself for the detective aspects I'm not necessarily the biggest fan of the gameplay as it certainly is very of it's time with it's control scheme. Looking forward to trying the sequels at the very least.
Classic time! I've started my very first playthrough ever of "Mean Streets", the first game in the Tex Murphy series. The only game I've played before is "Under a Killing Moon", but "Mean Streets" is a VERY different game, which in my opinion hasn't aged all that well. It's part detective game, where you indeed have to search rooms for items, scavenging for keys to fit in locks; part flight simulator, but luckily you can turn on the auto-pilot; part arcade game, where you have to shoot bad guys and try to make it to the other side of the room. Carl Linsky has jumped off the Golden Gate Bridge. His daughter Sylvia has hired me, Tex Murphy, private investigator, to look into it, because she thinks there's more going on than a suicide. So I have to follow some leads, question people, and try to uncover the truth. So far it's an interesting story, the gameplay is a bit weird, and at first I was thinking, "What have I done? Why did I choose THIS game?" but I'm starting to get into it too after 1 hour of playing. There's so much information coming at you, though, I really need a notebook to jot every name and detail down. 4 hours into "Mean Streets" and even though I'm starting to get the hang of things, this games is HARD! Not to mention BIG. I've encountered 23 characters and locations so far, not all of them helpful. I've only searched through three locations classic adventure game style. Most of the game is talking to people, asking them the right questions, bribing or beating them up if they don't want to talk. And flying from one location to another. This takes lots of time, even with the auto pilot engaged. I died or got arrested several times myself. I triggered the burglary alarms at two locations, which triggers a countdown, giving you a chance to find the off switch. But the interface takes lots of button tapping, and I discovered too late the MOVE function is quite essential. It also took me a bit to realize I really have to use my secretary Vanessa and my informant Lee to provide me with new locations. But Lee is expensive and I'm slowly running out of cash. But I made some headway in the storyline and I know what I got to do now. I need to find passcards and the accompanying passwords. They all belong to scientists working on some mind control project, which I need to shut down. Finished "Mean Streets" in 8,5 hours! This one really was a doozy. I died loads of times during my last couple of playing sessions. I made a habit of saving my game each time before leaving my speeder. And even then a lot of luck was involved in finding the reset buttons of the burglar alarms in time. I still missed some things, though. I never found the location for Robert Knott and Big Jim Slade, two characters involved with the "Law & Order" party. But I guess talking to them wasn't really necessary, since I found my way to the final showdown. That one took me several tries too. I had to escape a room but had to time it just right to slip through the door a robot had left open. Really had to find the sweet spot, as far away from the switch as I could get and still be able to flip it. I really had to use a notebook for this game, jotting down all names and location codes, then the colors of the passcards and their passwords. I got about 4 pages of notes. It's a very interesting detective game where you follow lead to lead. Once I got the hang of searching the rooms, I start to like that part of the gameplay as well. But I'm glad games evolved to point 'n click, because it wasn't always easy. It played more like a text adventure, but with supporting graphics, and with choosing the right verbs in a list instead of a text parser. Glad I played it though! And looking forward to the other games in the Tex Murphy series!
Нуар
2033, Post-WWIII San Francisco Tex Murphy is a P.I. in the dirty future. A femme fatale shows up at your door, claiming her father was murdered, and she wants you to uncover the conspiracy behind his death -- the Law & Orders of the S.F.P.D. say it was suicide. She's paid you $10,000 in cash. Solve the case. This love letter to 'Blade Runner' has you taking to the untextured skies in your hovercar for a flight sim that would make Rick Deckard proud; while covering the irradiated west coast in your search for the truth. You will also interview/intimidate an exotic array of characters through a parser interface, or slowly search single-screen areas for clues. Combat is a simplistic ordeal where you duck incoming autofire and move from screen left to screen right, while throwing some perforating bullets of your own. There is also no soundtrack to speak of, just the same tune which sometimes pops up when you move to a new area -- leaving you in silence for most of the game. You may occasionally trigger a sound effect or two. Overall, it's ponderous, irritating, and frustrating to play in 2023 -- but it would have been a good time in 1989. Mostly recommended to those with nostalgia for it -- or that rare breed of the hardest core old school gamer.
Sound: 4 Graphics: 3 Story: 5 Gameplay: 1 Commands: 2 Fun: 3 Time to load / lag: 7 Bugs / Problems: 3 Final (my score, my rules - these is not math, punk) - 2
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Where this game's players are, estimated from review languages.
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