
TDUSC is a lifestyle and social experience that redefines what an open-world racing game can be. Explore a fully recreated Hong Kong Island. Take to the road behind the wheel of exceptional cars and live the ultimate life of luxury.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.14/day in the week to Sep 6 → 13.29/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−80% | 12.4Kreviews | 37% | — | $3.8M |
| $89.99 | 29.6Kratings | 43% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1028 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I honestly regret buying this game. The graphic is terrible. Even on the highest settings, it looks like a game from 2010. The world feels lifeless, the visuals are outdated, and overall it just doesn't look like a modern racing game. The driving is even worse. The cars feel strange to control and the handling simply isn't enjoyable. After an hour, I found myself frustrated rather than having fun. What disappoints me the most is that this game doesn't feel like Test Drive Unlimited at all. I grew up playing TDU1 and TDU2, and those games had a unique atmosphere, freedom, and charm. Solar Crown feels like it completely lost the identity of the series. For me, this game is not worth the money. As a longtime Test Drive Unlimited fan, I expected so much more.
This is not that bad of a game. Buy it on sale and enjoy it for what it is. Plenty of room for improvement. I do wish the world felt a tad more alive. The game play is nice though and the game is smooth. I do wish it had more older cars but the selection of vehicles is very wide. Everyone knocking the game is like 99% of the people destroying smaller game studios and the same ones killing off older games. They cant be pleased. If you are asking for a refund on a 15 dollar game maybe you should get to working harder instead of crying over 15 bucks on a video game. GIVE THE GAME A CHANCE
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Every market we collect.
Reviews, worldwide (the counter carries no country): 3.57/day in the week to Jul 22 → 9.75/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Korean, Polish, Russian, Portuguese - Brazil, Turkish, Vietnamese, Simplified Chinese* +4 more
| $59.99 |
| 3.6Kratings |
| 46% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]Pros:[/h1] ✅ [b]Average graphics.[/b] ✅ [b]Achievements.[/b] [h1]Cons:[/h1] ❌ [b]I was kinda skeptical about all the negative reviews, but the game really is that bad.[/b] ❌ [b]Horrible performance. Somehow, even when I'm getting 120 FPS, the game feels like it's running at 40–50 FPS.[/b] ❌ [b]No offline mode. The servers are so good that I had multiple issues connecting to them. Creating an Nando account took me over 30 minutes because they simply wouldn't send me the confirmation email.[/b] ❌ [b]Constant crashes. In one hour of gameplay, the game crashed three times.[/b] ❌ [b]Extremely bad car handling. If a car starts to understeer badly on a wide roundabout at 60 km/h, you know the game is sh*t.. All the cars also feel very unrealistically floaty.[/b] ❌ [b]Horrible looking characters. Everyone looks very cartoonish.[/b] ❌ [b]For me the entire game not only plays boringly, it also looks boring.[/b]
Test Drive Unlimited Solar Crown: An Honest Take From a TDU2 Veteran I'll be upfront: I was very skeptical going into Test Drive Unlimited Solar Crown. That Mostly Negative reception on Steam was a real wall to climb, and it almost kept me away entirely. But curiosity got the better of me. I put serious hours into TDU2 back in the day, and I had to see for myself what this revival was actually about. Handling Let's start with something that surprised me positively: the handling isn't as bad as I expected. I always turn TCS off immediately, and sliding in this game is genuinely fun once you learn the feel of it. Most cars are actually pretty forgiving to control, easier than you'd think, and once it clicks, there's real satisfaction in throwing a car into a corner and catching it clean. Not a perfect system, but it works. Content vs. File Size Here's where it starts to fall apart though. 100GB install size for a game with fewer cars than TDU2? That's genuinely hard to justify. TDU2 launched over a decade ago and still had more variety on the lot. The file size alone sets an expectation the game just doesn't meet. Racing The racing feels almost like an afterthought. Rewards are low, the incentive to grind through events barely exists, and I found myself avoiding races entirely after a while. Ironically, the taxi missions and car delivery jobs are far more rewarding, both in payouts and in just having something purposeful to do on the map. It says a lot when the side content outshines the core gameplay loop. The Luxury Lifestyle Factor This one hurts the most. TDU was always about living the fantasy: the mansions, the clothes, the social flex of driving something obscene through a beautiful open world. Solar Crown tries to gesture at that identity but never really commits to it. That soul feels diluted, like the spirit of the series got lost somewhere in development. The Bottom Line If you're a cruiser like me, someone who just wants to put on music, pick a direction, and drive, Solar Crown actually scratches that itch reasonably well. The island looks decent, the cars feel good enough to just be in, and there's something peaceful about free-roaming without an agenda. But if you came for the full TDU experience, you're going to feel the gaps. One last thing: expand the Ibiza map, developers. Give it the scale TDU2's Oahu and Ibiza had. The bones are there, the world just needs more room to breathe.
Bon. je vais être honnête j'avais prévu d'aller jusqu'au niveau 50 avant de donner mon avis mais je peux plus, le jeu m'ennuie. Je suis niveau 19. J'avais vu les avis négatifs avant d'acheter le jeu. Mais étant grand fan de TDU2 j'ai craqué 2 ans après sa sortie en me disant que la plupart des points négatifs ont étés corrigés. MAIS QUELLE ERREUR... Déjà le jeu est lent et super mou, on progresse lentement, c'est pas amusant on ne débloque que très peu de courses et autres. Ensuite depuis que je suis allé sur Ibiza au niveau 17 les missions principales ont disparues, aucun moyen de continuer à progresser. Bah super. Oh et puis Ibiza parlons en justement. La map est ridicule vraiment. Elle est toute petite c'est n'importe quoi, tu sens que vraiment ils ont eu la flemme. Ensuite les missions annexes et les contrats, pourquoi est-ce qu'ils réapparaissent aléatoirement même si on les a déjà complétés ? Faites en des nouveaux enfin bossez sur le jeu jcp quoi un minimum... Enfin même le côté Forza Like est râté. Et puis parlons un peu de la technique pcq elle est à la ramasse... Ils y a des freezes quasi tout le temps quand vous entrez ou sortez d'une zone un peu intense comme la ville, le jeu n'est pas du tout optimisé et en plus, hormis les voitures qui sont elles très bien faites, il est pas spécialement beau. Et pour couronner le tout, les temps de chargement sont super longs. Pour ce qui de l'aspect "TDU" maintenant. Bon déjà quelques points positifs, on peut se balader à pied tranquillement dans les lieux type concessionnaires etc. Je trouve que les personnages sont pour le coup réussi, ils me rappellent l'ambiance des premiers jeux et surtout du 2. Maintenant où sont les maisons ou on peut se balader tranquillement, visiter nos garages, rentrer et sortir de nos voitures etc ? Où sont les coiffeurs et les magasins de vêtements ? Pourquoi les concessionnaires sont tous les mêmes avec 3 voitures différentes qui se battent en duel ? Les licences à obtenir ? Les vendeurs d'occasion ? Vraiment je n'ai carrément pas l'impression de jouer à TDU. Il y a peut-être des points que j'ai cité qui sont corrigés ou qui arrivent si on continue à jouer mais la technique aux fraises, le bug des missions principales (ou peut être que c'est fait exprès mais c'est nul, ça rendrai la progression encore plus lente) et le manque d'aspect de l'univers TDU me donne juste pas envie de continuer le jeu. Bref n'achetez pas, le jeu même si ça me fait mal de le dire, est réellement mauvais.
The trailer features a Range Rover Sport SVR, for which the game was bought, but it turns out that the player gets this car only by purchasing an expanded edition, which costs five times more than the game itself. This is cheating the players and falsifying the facts, and therefore I have submitted a request for a refund. At the time of the refund, only 10 minutes were spent in the game, and another 14 hours before that were played about six months ago in the trial version of the game and therefore should not be taken into account, but Steam refuses to refund me. What possible solutions can there be to this problem, created not by me, but by a lying game studio and dastardly platform that sells games? As for the game itself, the graphics are not only worse than the 2011 version, but even compared to the 2006 version – just look at the cardboard skyscrapers with glowing strips attached at night (like window lights, but it looks worse than in Minecraft). Just compare the night city in Watch Dogs (2014) or GTA 5 (2015) and how it looks in Solar Crown (2024). However, unlike Solar Crown, WD and GTA have a world and life beyond the player's car... by the way, about cars – any action-adventure has more brands of cars than a game that has nothing but cars, but even It are fatally few! And Solar Crown is like that in every way: few cars, few clothes and accessories, a small island (in comparison with the previous parts, definitely), a small number of races and activities, minimalistic graphics, worse than the original, which is almost 20 years older. Players simply have nothing to do in an empty game, where there is nothing to do except look at graphically imperfect objects (I have all the settings at maximum ultra quality on the SSD, but the game looks too terrible even in comparison with the 2006 version) in this gray lifeless world, where there is a shortage of everything and even colors, as if the game was filmed by Nolan with his cold color filters which seems completely absurd when applied to sunny tropical Hong Kong The image, concept, and very essence of this series were completely lost after the release of Solar Crown - Test Drive Unlimited wasn't just a game about racing, but about a reckless and dashing lifestyle, where there was just so much of everything: lots of cars, clothes, and accessories on gigantic, large-scale, sun-drenched expanse, and it was just magnificent. The only racing game in history (Test Drive Unlimited 1 and 2) offered an unlimited level of freedom and enjoyment, with the ability to do anything and enjoy the process in a beautiful world devoid of gray tones; even the rain was accompanied by rays of the sun. Where is this feeling in a game called Solar Crown, where there are dark gray nights and light gray days due to constant rain? Where is the spirit of freedom inherent in the Test Drive Unlimited series in this game, given that in Solar Crown, everything is in short supply, especially cars. This game is stillborn because it was made by people who didn't understand the concept of this series (freedom, scale, variety, lifestyle) and therefore failed to tune players into the spirit that defines this series. This game is the product of greedy marketers, who for this very reason failed, wanting to profit from something they don't understand, but something that inspires love and trust from players, when the game was developed by those who envisioned it as a large and beautiful project, where variety is absolute and therefore everything is possible, where a multitude of activities previously unseen in racing games are at stake. But when the responsibility for raising a child is not taken on by those who gave birth to it, not those who loved it, and not those who understood it, the result is exactly like Solar Crown
realized that 10$ sale is not even worth it. Refunded and went to get 5 McDonald hashbrowns instead
Test Drive Unlimited Solar Crown is an open world racer with life style in it, its my first Test Drive Unlimited game maybe also a reason why i didnt find this game not that bad: Pros: + car list have some unique cars in there + Honk Kong Island is pretty great and have good details in there, also a few collectiables and two cars to find. Ibiza is small but fine neat bonus with a bit different feel to it which is good too + track designs are pretty good and a lot of events 80-100 hours if you want to finish everything + great soundtrack specially the while you racing + great fun driving physics + the car dealers you can visit have a nice feel to it Cons: - a few cars you cant get unstil you wait months so you can buy one for solar coins - game have its weird performance problems but if you pug graphics down a bit and dlss on performance then it runs smooth - to few clothing stuff for sure in this game - the weekly events are nice but mostly its just lame rewards, lucky 1 time there was an livery - if you play this for online then its wrong game - bots are a hit or miss, in some races a bit to fast and in other way to slow, rarely a even which feels just right I have a lot of fun with this game even its not really the Test Drive Unlimited game that most people hoped for and its problems like always online and playing with others is almost impossible or really laggy/buggy. Dont miss is out on it specially if you like games that are kinda like The Crew or Forza Horizon and mostly just do the single player stuff then your fine with it!
Critics on the game are heavier than they need to be. Yes, the game has terrible optimization, so don't get it if you don't have above-average hardware. Yes, there are some bugs or disconnections here and there and the latency performance is subpar. Yes there are some microtransactions but don't act like it's 2010, also they are not terrible. And yes, this game currently doesn't resemble original TDUs in all aspects, but it's slowly getting there, support has been active and the roadmap have been fullfilled until now. However this game gets what most racing games lately don't: the driving. Driving in TDU:SC is fun. It may not be realistic, but it's intuitive and challenging enough to drag you into it. Every car feels actually different. Competitors, even AAA titles, may have more cars than TDU:SC, but given the amount they can't really focus on each one of them: cars feel soulless, and so does the entire driving experience, resulting in it being usually closer to a simulator rather than a fun experience. TDU:SC shines in this department. One clear evidence of this is that cars are treated very nicely and come with specific and unique features you don't see anywhere else, at least not at this level of polish. Given the current price around third party stores, if your hardware can afford it, you really should give it a try.
Да в целом не плохая игра. Понятное дело что до Forza Horizon игре далеко, хотя и пытается идти по тем же рельсам (собственно как и Crew Motorfest), но тем не менее если за хорошую скидку то почему бы не взять. Управление автомобилями приятное, в целом и выглядит не как блювота. Но! 1: оптимизация вышла из чата. Хотя визуал не сказать чтобы совсем плохой, но он слабый (игра тупо выглядит устаревшей лет на 15). Визуал вообще даже рядом не коррелирует с прожорливостью этой игры, отстроить стабильные 60 кадров это миссия невыполнима. 2: игра не работает без подключения к серверам, даже если собираешься в одиночку гонять. При этом часто возникают проблемы при заходе в игру - порой просто не хочет подключаться (конечно если перезапускать игру/стим/комп, то она в итоге подключится (совпадение или нет - без понятия). 3: масштаб мелковат, да и автопарк скудный. 4: сложность ИИ конченая. Если брать две актуальные для большинства рядом стоящие сложности "умелый гонщик" и "опытный гонщик", то на "умелом" будешь рвать противников на полминуты, что делает игру не интересной, а на "опытный" тупо порой не сможешь догнать противника даже не совершая ошибок. Почему? Потому что иди на **й, вот почему. Казалось бы, не смотря на минусы, в целом на безрыбье игру можно было бы порекомендовать. Но я не буду. Почему? Да я тут просто решил на автомобиль винилов наклеить и вот смотрю: "Опа! Флаги!". Захожу, листаю, и не на шёл прекрасный триколор своей родины. Зато кучу стягов разномастных террористов нашёл.... В общем, рекомендую соотечественникам сделать вид что игры этой не существует.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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