
Terraform Mars in this turn-based colony builder and resource management game with roguelike elements. Explore the planet, develop spectacular cities, spread life and turn the Red Planet into a green one!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About



Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99−60% | 3.8Kreviews | 88% | — | $638K |
| $24.99 | 233ratings | 75% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 76 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I need more save slots. Every time I finish the game on the hardest difficulty, I want to keep a save as a memento. 我需要更多存档位,每一次打最高难度通关都希望能留档纪念
Si te gusta los juegos de desarrollo con estética marciana, este juego es ideal, las partidas no se hacen largas, lo que lo hace ideal para ir cumpliendo las misiones y subir nivel para desbloquear nuevos edificios. Cada partida puede variar según la disposición del mapa y las cartas. Es muy adictivo y tiene eventos semanales con condiciones variables. Visualmente cómodo y fácil de entender según juegas un poco. Hay diferentes dificultades que cuando mas sepas y mejor nivel tengas más fácil es ir aumentando esa dificultad, también así se van desbloqueando escenarios con variantes mas complicada generando nuevas recompensas. En resumen: juego fácil de entender, interfaz sencilla , adictivo de partidas rápidas.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 24 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Simplified Chinese, Polish, Korean, Japanese
| $7.99−60% |
| 144ratings |
| 82% |
| — |
| not modelled |
| $24.99 | 96ratings | 82% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 76 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
An absolute wonderfull terraforming-simulation. the game is a bit short, a single playthrough last rearly an hour, on higher difficulties only 30min, since you are foced to speed your progress up massivley if you dont want to lose. You have however the option of customising scenarios, allowing you to play longer games. The game is very easy to understand and to learn, allowing even a casual gamer to reach the skill necessary for the higher difficultys. (This beeing the first game that i could beat on nightmare difficulty). That doesnt mean its easy, just very easy to learn. You can have a lot of fun with this and it has a great replay value, since you can have each game with different parameters or different scenarios. Also, daily challenges. The price is completly fair, the DLC enhanche the game and are also worth their money and you get a lot of milage out of every szenario and DLC. Recommended for everyone that likes a small but fine mars-simulation.
gd
A game this simple should not have bugs, but this one has at least a couple of significant glitches. After beating the first scenario, I decided to continue my game to complete the terraforming process to see how that ended. The first problem arose when I'd select a base, only to find I couldn't zoom out to the planet view again with my keyboard as I'd been doing. I had to click on an unrelated UI element to bounce back out again. Then, the worst issue came when I exited the game. It had somehow taken over control of my sound system, turning it off completely. No sound for anything - YouTube, music, nothing. Some research shows that this is a known issue, but clearly not fixed. As for gameplay, pretty shallow depth. So, buyer beware on this one folks!
Pleasantly surprised by the amount of depth combined with a simplistic approach that simultaneously makes for a relaxing and challenging experience. It has a pleasant aesthetic quality that enhances the experience as well. It has a 4x grand strategy feel to it which I did not expect combined with a board game environment. Controls and UI are intelligently made & easy on the eyes and the artwork is pretty amazing. I'm only 3 hours in, so, I have played in short 1 hour stints, but I have kept finding myself coming back and feeling pleased with my experience, which is a word I have used three times now so I will not longer make you experience me repeating experience over and over again so that you can experience yourself moving on to the next experience that you have which I hope turns out to be a wonderful experience for you!
This is a good game, well-polished and -designed. It is just not my type of game. What I expect is a civilization-like 4X colonization game, but it is not. it is more like a card game with puzzle solving. Each scenario represents a puzzle, you manage the resources and choose carefully each step (ability, explore and building cards) to reach the final victory. It is certainly fun for a certain type of players.
Rouge like card game. Your luck means EVERYTHING, different tasks would give you unique card sets. After a challenge I've lose with 1 titanium, this was P_I_S_SED me off, enough let me uninstall the game and give negative rating. Good: 1. Idea. 2. Card game wouldn't repeat same games in a row. Bad: 1. Bad luck ruined the harder difficulty. 2. Different game with different card sets. 2A. Like red path: no transportation cards, I've only got 3 in early.(and saw 4 times in that run) 2B. When you're about to lose(most are from unhappy), game won''t give you cards to decrease your F__K GREEDY people's unhappy. 2C. Always give you some resource shortage, sometimes, most of your shortage is hiding in Antipode 3. 5 saves allowed. 肉割系卡排遊戲 你的運氣代表一切, 不同的任務會給你不同的牌組. 在一場高難度遊戲中, 我因為缺了一個鈦輸掉, 好, 幹你娘, 滾出我的硬碟, 順便給你負評. 優點 1. 好點子. 2. 每次遊戲都會有不同的出牌狀況. 3. 機翻正體漢字版. 缺點 1. 壞運氣讓高難度變的更難. 2. 遊戲有針對性的卡牌組合和機率. 2A. 像紅色之路, 會故意不給你交通工具類的卡片, 讓我氣到刪遊戲的這局, 我從頭到尾只看過四張交通工具, 但我抽了其中三張. 2B. 當你快要輸的時候(多半由不滿度造成), 遊戲後面不會給你多少降不滿度的卡片(我刪遊戲這局大概最後15回合都沒抽到過), 貪得無厭的居民, 在火星上要過的像住在瑞士) 2C. 總是會讓你某種資源特別缺, 有時候, 你缺的東西都在星球的另一端. 3. 只給五個存檔.
Доволі приємна покрокова стратегія про колонізацію Марса. Така маленька за розміром гра принесла мені купу задоволення. По відчуттям та механікам, гра нагадує мені Against the Storm через механіку підпищення загальних очікувань (нетерплячості), яке подібно сніжному кому може зруйнувати забіг. Елементи випадковості тут також прсутній, але не такі критичні та контрольовані. Рекомендую пограти в безкоштовну демку, перед тим, як остаточно придбати цю гру, щоб визначитись чи вона до смаку.
Never was so hooked up after CS:S, this game is peak strategy/roguelike combo
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $233.1K | 598 | 90% | $14.99 | |
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| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 144 | 82% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $638.1K | 1.9K | 78% | $14.99 | |
| $638.2K | 7.2K | 83% | $3.99 | |
| $637.9K | 2.5K | 71% | $9.99 | |
| $638.2K | 2.3K | 91% | $19.99 | |
| $637.9K | 588 | 71% | $49.99 | |
| $637.2K | 8.6K | 63% | $4.99 |