
Temtem is an online creature-collection adventure. Tame 165 unique creatures across 7 vibrant islands, battle other tamers, tackle mythical Lairs, chase Luma & Umbra variants, and breed your favorite Tems - with friends by your side! Dive into a colorful monster catching adventure, so Temtem up!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 17 → 0.8/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99−80% | 39.3Kreviews | 81% | — | $6.5M |
| $44.99 | 2.6Kratings | 62% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 843 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Overall I would say yes, its worth playing, but with specific expectations in mind. The game is a lot like pokemon (obviously) but on hard mode, which is a refreshing challenge. I especially enjoyed the vibrant climate of Deniz and Omninesia. I had fun in the first 2/3 of the campaign (tucma bs aside), but the devs soon started running out of steam it seems. The ending and last parts of the campaign are sloppy and uninteresting, with progressively more busywork, fetch quests, and lacklustre referential humor. When I finished the campaign (and it's terrible ending-chapter) I realized all that was left was grind and bling, and my remaining motivation to play just fell off a cliff. Only grind for premium currency and cosmetics left. Dozens of hours breeding perfect tems of my favs, pointless. Can't bring my own tems to most endgame content. 'Multiplayer' Endgame content really being more like concurrent singleplayer sessions where no one interacts, so I can't even enjoy playing with family any more. Social systems and chat are rudimentary at best. Lack of added content despite it being a quasi-live-service model. Sloppy writing, typos, backtracking, endless busywork, and for what?! Play it as a standalone 'pokemon-like' game and have some fun, but don't invest your time and emotions into it, it won't reward you for that. It's a good taming game but not a good MMO. End game players mostly seem to be obsessed with PvP or Luma (shiny) hunting. No substance left to enjoy, just busywork and repetition. There are also umbras which have a 1 in 20,000 chance of appearing and they won't show up unless youve done specific end game stuff, that's the type of end game live-service content the devs seem to think is adequate.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Portuguese - Brazil, Traditional Chinese
| $44.99 |
| 237ratings |
| 78% |
| — |
| not modelled |
| $44.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 843 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
it's like pokemon if pokemon cared about its player base and had a good story
업데이트가 끊겨서 아쉽지만 포켓몬 좋아하면 충분히 재밌음
perfect coop, pokemon but better with double battles
games kinda just mid if im so fr.
butthole pass
baum
J'ai découvert que Temtem est tout ce que j'aurais souhaité que Pokémon devienne .
Maneiro pow, tem batalhas em duplas.
虽然是PoKeMon的代餐,在steam上也算数一数二的佳品,但是槽点有点多。 1:腾兽(Pokemon)单个类型分为普通和闪光(暗闪和白闪),但是腾兽的单个能力值范围是1-50(有一个50为1v,最高为7v)。想要刷到一直闪是比较困难的,尽管后面有提升闪概率的装备,但我感觉聊胜于无。更别说想要一只究极完美腾兽(闪光7v)。总的来说是完美腾兽获取困难。 2:游戏有交易系统,可以解决无法快速获取想要腾兽的问题,但是比较贵。 3:游戏有孵蛋系统,基本上想要的闪或者7v都是孵蛋出来的,所以游戏到后期就是赚钱,孵蛋,抓样本(用于配种)。 4:游戏可以刷本,用来获取闪光腾兽,这个我还没体验过,不多说。 (以上都是自己对temtem的了解,目前还没过深的游玩,如有遗漏欢迎补充) 就我目前游玩,感觉还不错,就是对于追求完美腾兽的玩家不太友好(比如说我),想要一只7v的腾兽就已经很困难了,更别说是闪光7v腾兽,虽然可以通过交易来获取,但是卖的有点贵,而且还有被封号的风险(这是我听说的,不知道是真是假),反正这游戏是Pokemon游戏的爱好者史低可以入。 更新:尼玛闪怎么这么难刷,努力值还不能免费洗,任务怎么这么麻烦,通马桶是吧,wdnmd 更新:wdnmd,好不容易可以传送了还要我再跑回去开传送节点是吧,开完又要钱才能传送是吧,狗屎 更新:你家的服务器是真的好,打个本卡的要死 更新;刚才闪了火王八,temtem真好玩,我要玩一辈子的temtem
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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