No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
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Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
5 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
No United States rating: the US store does not sell this title, so the header's counter is empty and these are the only ratings it has.
About
Digitar rápido ou se afogar no mar. Comece da mesma altura que outros jogadores, e responda rapidamente às perguntas dadas. Quanto mais rápido você digitar a resposta, mais rápido a plataforma em pé se eleva. Atenção: Quando a água sobe para a plataforma em pé, você será comido por tubarões e falhará. Não pode parar por um minuto. A que velocidade você pode responder as perguntas? Venha e experimente em Tecla pra Vencer!
Genres
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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7 on sale10 answered “not sold”0 we did not ask
The 10 “not sold” markets are read from the App Store price pass of Aug 17: that day the store answered for this game elsewhere and gave no price in those. The 7 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
12 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
Stats
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | — | — | — | |
| — | — | — | Free | |
| — | — | — | Free | |
| — | — | — | Free | |
| — | — | — | — | |
| — | — | — | Free |