
Fight solo or up to 4-player co-op to reclaim your island alongside your Scottish battalion. On each campaign, gain new powerful upgrades, rally your forces, and stop the invader as they carve into the Mother Stone to harvest its power.
Most likely between $1.4M and $3.9M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
Reviews
Themes across 1052 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Tears of Metal is fantastic. I love the setting, the artstyle, and the brutal combat. I also think the map design is inspired, and having (some) unlocked levels grant bonuses as you progress is super interesting. But, since the game is still in Early Access, I have some constructive feedback that I want to raise too. :) As an (admittedly) terrible player, I end up seeing the first area over and over again. When I get to the first boss, I can usually beat him, but then I'm instantly killed in the first level of the next area. I don't believe this is a problem with difficulty; rather, my complaint is with progression. Instead of chaining areas together, forcing players to trudge through areas they've already beaten before they can practice on the new enemy types, I think it would be better if players can *choose* their starting area. Once a player is confident that they can beat the first area, they can just move to the second area instead. This would require a serious rebalancing of the progression system, but I think it would make for a better experience overall. And that's it! Thank you for a great game, Paper Cult!
absolute blast! amazing potential to develop and grow the game into something truly special. art style and combat is top notch. there are of course some things to improve - balance, chest rewards, overall progression and importance of player choice, etc. but overall game is good - especially for early access - and has great great great potential
At it's current state it is a fun co-op game that reminds me of the best parts of Dynasty Warriors w/ a bit of rogue-lite. The in-game economy still needs to be fleshed out as spending coin to revive is kinda *why* and a couple of other minor annoyances, like charm descriptions sometimes not being clear, and the camera killing me more times than the enemies. Other than that, pleasantly surprised.
Very fun rougelike with what feels like a unique concept. Also amazing in multiplayer, always looking for a good co op rougelike
Great fun, if you've never played Dynasty Warriors but you think it sounds neat, go for it! Money well spent.
good
👍
Super Fun Game, fast game if you have little time or want time to kill
love it solid 10/10
I wish I could recommend this game. Unfortunately, despite my LOVE of everything they are trying to do here, I can't recommend it in it's current state. Never have I played a game that crashes so very much. I won't go into my specs, just trust that it's not my PC, this game literally crashes my computer at least once a day when I'm playing it. There are things to love here, lots of them. From the unique art style to the imaginative combat mechanics. As much as I would like to sing the praises of all the things this game does right. it does twice as much wrong. It's development was clearly troubled considering all the delays and its early access release is less than half-baked. There even cut content from the beta (like glory kill animations on the captains). For everyone thinking about buying this game. Honestly, I do think it WILL be worth it. But not right now. Save yourself some time and money and get this game in a few months once its actually stable enough to play without the the crashes. I'm hoping Papercut can really buckle down and fix all this, but wait till they actually show some changes.