
Open your own local game store. Stock shelves with the latest booster packs, or crack them and collect the cards for yourself. Set your own prices, hire staff, host events, and expand your card shop.
Most likely between $23.6M and $67M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $16.99 | 96% | approximately $39.4M |
| Nintendo | $19.99 | — | — |
| PlayStation | $19.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1936 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
es muy entretenido
Got me addicted to working a full-time job as a card shop owner. :D
This game is a fun simulator game and is not hard to run and will work on most devices
Ist sein Geld alle mal wert - auch ohne Rabatt
很好玩很上头
Good game. Fine, it is just a cheap asset flip so if that offends you obviously don't buy it, for everyone else, I think it's surprisingly decent and enjoyable.
good for addicts
oh my goodness
simple but I find it highly addictive opening packs is very neat
Great Fun, also a better way to scratch an itch to open trading card packs than paying for them in real life.