
Restore your fantasy tavern to its full glory. Repair, improve and expand the establishment. Cook delicious food and keep an eye on the mood of the visitors. Create a unique atmosphere for unforgettable adventures!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About


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Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 94 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Nah
Приятная игрушка на несколько вечеров. Много прикольных отсылок, интересно изучать мир, пусть он и маленький.
Hey kiddo, Handsome Jack here... and I just played Tavern Manager Simulator, and apparently someone finally made a game where I can do what every CEO secretly wants to do: run an establishment where the employees are incompetent, the customers are demanding, and I get to yell at everyone while counting money. Finally. A business simulator with vision. You start with a tiny, miserable tavern and slowly turn it into something respectable. You clean tables, serve drinks, cook food, manage supplies, upgrade the place, and deal with customers who apparently believe their personal dining experience is the most important event in the history of civilization. Kiddo, I've run Hyperion. I've dealt with shareholders. I've dealt with investors. I've dealt with Vault Hunters. But somehow a man complaining that his beer isn't cold enough is still the most dangerous customer I've ever encountered. The management is actually pretty satisfying. You have to keep everything stocked, make sure customers are happy, expand the tavern, and generally prevent the entire business from collapsing. Which is basically my job. Except my tavern has fewer robots. So far. And the progression is great. You start with practically nothing, then slowly unlock better equipment, better decorations, better food, better drinks, and more ways to squeeze money out of the local population. That's capitalism, kiddo. You give them what they want. Then you charge them more for it. And if they complain? Smile and offer them another ale. The best part is watching the tavern slowly transform. You start with a depressing little shack and eventually have a proper establishment where people actually want to spend their money. It's wholesome. It's profitable. It's exactly how civilization should work. The only real problem is that the game can get repetitive. Eventually you're doing the same basic tasks over and over, and sometimes the customers seem determined to test exactly how much patience you have left. But honestly? That's immersive. 8/10, kiddo. Fun, relaxing, satisfying, and a surprisingly decent little management game. I'd give it a 9, but apparently the developers didn't include a feature where I can fire a customer for being annoying. Which is unacceptable. At Hyperion, we have a solution for difficult customers. It's called “airlock.”
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Japanese, Korean, Portuguese - Portugal, Simplified Chinese, Czech, Polish +4 more
Hours played at review time, across 94 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game feels like it's in early access, it's unfinished (abandoned, I think) and janky. I love the concept but found the gameplay to be way too frustrating for it to be fun.
i like this game.. i hope to see more content or new DLC
норм
Great cozy game. It is actually what is says it is, in fact more!!
An okay game. It's fun when you start but is too much repetitive and require lots of farm to levelup.
商店页面已好评,不差好评,所以差评呼吁精益求精--Ach need cn too. 成就也需要中文。 还有便宜售卖,即使买包也不便宜,还锁区--cheap sell your game. 202606,steam,steam掉卡掉物抵扣,它处自定义包入的Tavern Manager Simulator - Retail (ESE Asia) key本体约15元。爱人如己,目前就这,看以后追评。
J'adore ce jeu, très addictif. Moi qui adore les jeux de simulation, là on se croirait vraiment gérant d'une taverne. En plus, en solde ça vaut le coup en ce moment
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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