
Defeat enemies, earn gold, upgrade your village, become a Ninja Master!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Reviews
Themes across 209 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
No finalzinn vem um negocinho.
With patience you can obtain all the achievements and spend no money. If you want an idle game try thsi one, but we warned that there's no ending nor endgame, just going on forever and ever. If you want the achievements, patience is a virtue, but buying the extremely expensive offers to boost up the collection of resources is a scam.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English, French, German, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Russian, Greek, Thai, Norwegian, Portuguese - Portugal +23 more
Hours played at review time, across 210 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Игра интересная, есть ниндзя, цели нет, но есть путь, и есть враги, которых ты крошишь направо и налево, чтобы заработать себе на пропитание и получая эликсир, а тот в свою очередь супер нужен для прогресса по игре. К слову о заботе разрабов: Всегда какие-нибудь ивенты проходят каждую неделю и если ивент не проходит (или в нём ты уже потратил нужное количество для получения наград), то часть местной валюты (янтарь), ключи, яйца для петов и чего-то ещё переносятся на следующий ивент. Такое наверное вообще в первый раз вижу (или видел где-то но забыл) Idle-игра, в которую хочется играть. Может ещё чего-нибудь расскажу, когда взбредёт в голову
Pop-ups asking for money every few seconds.
好一个忍者增量游戏,数值不断膨胀,不断有新的英雄可以选择
para quem curte estilo clicker, vai gostar muito do jogo
Funny pastime, no more to say ;)
玩了一半进度全丢了。
Having played Tap Ninja for as long as i have, it is safe to say i really quite like it ^_^
not fun
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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The games this title's players most often review too — audience affinity.
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| $0 | 40 | 68% | Free |