
Create your tale! Build your home, fight, farm, and explore an old civilization while developing your skills and abilities in this relaxing and adventurous experience. You decide your fate!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
fun to play
Game itself is fantastic but oh my the fatal errors keep me from having an even better experience:[[[[[[[[[[
Loving the game; looking forward to see what gets added. Had a few crashes, but IMO that's to be expected - just save often. I've had a few times where I've had to reload the game twice, but so far no hard stops. The game is a little lacking in content for it's price (I got it for $12), but it was worth the investment to me. I've gotten 4 hours of fun out of it and I plan to get at least a few more even in it's current state. - Best hunger / thirst system I've seen. I don't have to eat 15 steaks every 10 minutes to keep my food and water up. "Survival enthusiasts" may not like it though because it's basically non-existent - I played for 3 hours and didn't even realize it was a thing. I read one of the mushrooms, noticed the bars on the inventory screen and connected the dots. - Absolutely loving the building system. Snap works well, haven't had any glitches, and things don't cost way too much to build. Only complaint is that you don't seem to get anything back when destroying stuff. Working on building a mansion ATM. - You can get raw chicken, but I didn't see a way to cook them yet (unable to put them in the forge as far as I could tell.) Still, rather enjoy fireballing chickens with my wand. - Dungeon diving is decently fun, quick paced, nice to look for upgrades. Gets repetitive pretty quickly though. Wands seem to be OP. Exiting the dungeon can be frustrating because you have to work your way back up and the monsters respawn. So as you're going back up through the doors you spawn into a bunch of enemies and if you teleport then you basically teleport into more monsters. They're easy enough to deal with, at least the 4 or 5 levels I went down. - Feels like chests are a little too costly to craft. Had a tough time trying to build a little base, upgrade tools, build a boat, and build a chest. Luckily I had just enough iron - not sure what I would have done if I hadn't; maybe you can swim to other islands? - I have not explored islands much. I don't want to lose the island I started on and there's no indicator / way to get back (that I'm aware of.) - Outside of crashing when leaving the dungeon, the only bug I've experienced is sometimes my wand seems to explode on me. Overall, a very good start to a game, just needs some more content, more things for me to work toward. Currently trying to find a better wand and some more artifacts. We'll see how deep the dungeon goes.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
No ability to remap any controls is an automatic down vote. Fix this dev team and I'll revisit this review.
Game is abandoned by the devs and is currently not in a fully playable state. Minimal content and has been over a year since any post updates or content released sad because I was looking forward to this game.
Played this game to the fullest when it came out. I put 5+ good hours into it. I went so far into the dungeon that I forgot all about the rest of the game. Didn't realize it goes forever. Dont think there's a bottom lol. Ill give the dude props for getting this far. Just a shame it didn't go any farther in development. I came back to see if anything had changed or if i missed something.........I missed nothing. Its the same. Id love if someone that actually cares took over the game and gave it the love it needs and deserves.
i'm having a hard time trying to figure how to build. it would be great if there was a tutorial on how to play! i know it's new so no worry's great game so far tho!!
Cash-grab. Trash-fad, couldn't-even-last bad. $15 for nothing but a grass-jab. dungeons never ending, re-evalutate my has-hads. DO NOT BUY THIS GAME $15 for a basic survivial/dungeon crawler with dungeons I have yet to find an end to. you either spend hours gathering resources for a house that makes no sense or you spend hours smacking creatures that can hit you twice before you hit them once. Overall: 3/10 Cool concept with goos potential but the dev is a greedy POS so don't expect "morr" content; either soon or ever.
J
I haven't played much yet. I've played long enough to figure out how to spawn a horde of skeletons to kill me, lol. My limited experience so far has been kinda rough, but I think this will be a great game.
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See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $4.2K | 11 | 9% | $14.99 | |
| $1.2K | 12 | 100% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 0 | — | $0.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $32.8K | 2.2K | 94% | $0.99 | |
| $32.8K | 248 | 92% | $4.99 | |
| $32.8K | 346 | 77% | $4.99 | |
| $32.8K | 75 | 89% | $14.99 | |
| $32.8K | 58 | 57% | $14.99 | |
| $32.8K | 203 | 100% | $5.49 |