
The astro hauler the SS Persephone is falling apart. You - the on-board AI - are being reactivated to perform the necessary repairs. The crew claims that the captain died in a mysterious accident, the same one that conveniently erased your memory banks... Are they telling the truth?
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.99 | 32reviews | 94% | — | $2.7K |
| $4.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
The Idea is good, the art and music work well, but the game play could be improved. During multiple playthroughs, I've had very little idea of what character really had a motive. I still don't know in what way interrupting conversations steer the story. It feels like a random linear story that lacks critical details. Still, a high quality experiment.
Hello there. Watch out! Spoilers are really spoilers and for such a short game they might kill your fun from this game! I have some stuff to comment on here: 1st of all I like the game, the idea is cool, and it is easy to catch what it is about but then: - The 1st jump of learning is just repeating every time you want to redo the game it would be nice if there were an option to skip it. - The 4th jump as well is repeating and [spoiler] shows that every crewmember had a motive - it would be better if only 2 members were plotting of escape and 3rd shows that talks with some family member that he/she is coming back or smth that is not making them look criminal. [/spoiler] - It would be nice if there were more pieces of evidence of them being the killer [spoiler] (other than bloody weapons [Pilot and Civilian] and just telling the AI that they did it [Enginer]) [/spoiler] - I would love to see some "cinematic" intro of the killer killing and sabotaging the AI or crew members finding the Captain (Kinda like in the Darkest Dungeon for example) - It would be nice to see some evidence in such an intro and then crews talking about it during jumps giving some more hints about who did it (Like someone hiding/discarding from the ship) - Last but not least I would love to see the story behind the killer if the player finds out who it was or if nobody was a killer and the player didn't kill them. - I played some games and didn't get "A Passing Shadow" even a possibility, always someone was always the killer. I don't know how RNG is working there but I really would like to have some "restart" button in the menu so that after I see evidence of the killer I could use it. Overall good game, I like the graphics style and soundtrack. It would be nice if you'd add some more of this cool music. It's good to have another murderer game as I love detective stories.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 32 reviews with recorded playtime.
Жена сказала, что если на этом обзоре наберётся 10 лайков и 5 наград, то она подарит ящик пива. Мужики, выручайте!
This is not worth playing. Go play Vtuber Connect, or BABBDI. It's barely a game, and it's barely a visual novel, it might as well run through itself without you there. The red bubbles and the interrupt button are there just to give you 1 (one) button to press. It's pretty, it has a premise, that's it. Also, in the Title Screen, the Start button is in the middle of the screen, while the other title options are off to the side. No. Why.
i love how i misclicked and magically won all 5 achievements. lol? cool game i guess and also, Hank Straightjacket looks cool too.
评分:3/5 评测:文字游戏,主角们的飞船在行进,然后偶尔会出现病毒入侵,我们需要及时清理掉病毒,同时在飞船内主角们也会有一些对话。玩法还是非常简单方便的,可以一试
This was very cool I loved this game not only the art is pretty funny but also great
有成就 没中文 街机传说:星舰谜案 街机传说:星舰谜案是一款实验性悬疑推理肉鸽游戏,每次游玩,凶手身份都会发生改变。 珀尔塞福涅号星际运输舰正濒临解体。你 —— 舰载人工智能,被重新激活执行必要的维修任务。船员声称舰长死于一场离奇事故,而这场事故恰巧抹去了你的记忆库。谁在吐露真相,谁又在拖延时间,企图完成未竟的阴谋?欢迎来到星舰谜案。 游戏特色: 人工智能视角 —— 化身为星舰的人工智能 实验性玩法 —— 在搜寻凶手与维修星舰间寻找平衡 数字悬疑体验 —— 沉浸在紧张与猜忌的氛围之中 制作游戏总会让人身心俱疲。几个月前,为了从主力项目中稍作休整,我们制作了一款免费小游戏《汉克:约束衣》。这次创作经历令人倍感振奋,于是我们决定,每当灵感枯竭、身心疲惫时,都用这样的方式调整状态。在今年夏季 Steam 新品节到来前的几周,我们再次感到心力交瘁…… 于是,我们稍作休整,打造了这款《星舰谜案》。本作是我们在营造紧张氛围上的一次尝试,我们也十分好奇玩家会如何体验这款游戏。如果你愿意分享自己的游玩过程,我们非常乐意通过任何形式,观看、阅读或是聆听你的游戏体验。
poidet
Fun to get all of the achievements. I like the idea of a murderer changing every run, so you can't learn the story and you always have to make difficult choices.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
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| $0 | 101 | 73% | Free | |
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| $4.5M | 78.8K | 95% | $1.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.7K | 68 | 68% | $2.39 | |
| $2.7K | 119 | 82% | $0.99 | |
| $2.7K | 95 | 79% | $0.99 | |
| $2.7K | 171 | 65% | $0.99 | |
| $2.7K | 72 | 96% | $1.99 | |
| $2.7K | 75 | 83% | $1.99 |