
Like a coin, TAISHO x ALICE has two sides: the real world and the Looking-Glass World. Without darkness, there can be no light... It's time to take a peek behind the curtain in TAISHO x ALICE: HEADS & TAILS!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 11 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 161reviews | 91% | — | $65.7K |
| $34.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i only finished the wizard as he is the sole reason i bought this but, i can say im 50/50 like it was nearly the end where he accepted that he loves the Arisu that he have. I feel like it'll be more satisfying for his route if another an hr through his route after he realize that feeling.
值得夸赞的是量大管饱,整体对爱丽丝推也很友好,一如既往地这个官配男主塑造丝滑稳定,其本身个性的诙谐决定了后日谈的有趣,官方别出心裁的展现方式则是撑起了爱丽丝的丰富。 猎师线有种介于禁断与亲情的模糊感,鉴于这是乙女游戏所以也是为了服务玩家,我就不抱过多评价了,喜欢哥哥的人应该会喜欢。 大神线没细看,不想代入深情男二当败犬(作者有病吧),喜欢大神的自取。 除此外就无功无过小甜饼,除了:魔法师。 首先,魔法师后日谈扁平了角色关系,私以为魔法师线的魅力正在与这份不确定性与智力情感的彼此角逐,也就是淡淡的悲剧和永远正在进行时的张力与留白。后日谈包饺子属实毁了关系性,不过毕竟都结局了,可以理解会有一批观众无论如何也想看到句号。 但学院魔法师线则洗都洗不了了,哪个神人想出的双重ntr,黑猫ntr百合花,学院百合花ntr黑猫,太幽默了,灾难性设计,我宁愿进入学院魔法师线后被不留余地地拒绝,围观魔法师和黑猫的关系,也无法忍受魔法师明明不打算对学院百合花负责,却还是撩拨她卿卿我我的剧情。魔法师原来是这种人设? 无话可说。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese**languages with full audio support
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
甜甜的后日谈,有梦中世界的后续,大家都和自己的女主角有了happy ending,魔法师也接受了自己对小黑猫的心意。现实世界从哥哥和大神视角看真相,能对百合花有更全面的认知,她的性格也是受家庭影响,希望自己被别人需要、依赖,才会表现出极端恋爱脑。哥哥真的很温柔,暧昧不清的骨科超好磕;大神的单相思就比较痛苦了,只能说没有在正确的时候认识百合花,在学院故事里每次都被百合花甩真的扎心了(虽然很符合百合花专一特质)。学院故事把每个人的特质和校园生活融合在一起,创造出了新的故事[spoiler]不得不说仙度瑞拉真的很可靠,唯一考虑到了师生恋不太合适;格莱特痴汉属性在这里一下子被放大,而且辉夜姬的选项选错就会进格莱特的个人线,初始好感也是最高的,病娇属性拉满;傲娇爱丽丝被百合花拿下,不得不感慨百合花真是好手段hh;魔法师线就很难受了,想看和小黑猫的甜蜜故事,结果复刻了主线故事,又是不成功的单相思,小黑猫也依然是朋友......[/spoiler] 后面希望能看现实世界爱丽丝泰尔和有栖百合花的生活!
大正系列的后日谈,对前几部的故事线进行了完善(哥哥线和大神线)、男主镜之国的后日谈、学院爱丽丝线。 全成就时长在30小时左右,仙杜瑞拉的线我最爱!魔法师线弥补了上部的遗憾,爱丽丝线和魔法师线与各个世界也有着牵连(故事更有脉络)。大神和谅士最强辅助(大神默默守护,三条分支也就一个算好一点的结局,至少还能见到她,给他一个幻想结局也好啊<l哭l>)。学院爱丽丝,延用镜之国的男主设定,是的魔法师又不是喜欢百合花 (气晕,我最后一个过的他的线),个人觉得这条线不咋好看。整部没有爱里斯泰尔的后日谈,哦no,虽然故事线补充了些日常的说。 补全世界线和糖刀混合物的优点,喜欢可以入。
编剧滚,怎么小红帽人设一股异味
我小白雪的立绘看起来怎么有点松弛
全系列完结撒花 本作为镜之国售后+镜之国学园线+现世哥神线 前两者大部分为甜饼;后者本以为是if线,结果是从第三方视角重新过了一遍主线 画风:新增的百合花小表情很可爱,但是男主新立绘都变超绝尖下巴(你们不要过来啊)。 故事:非现世线摒弃了一堆乱七八糟的东西,Q版小过场真的非常萌。至于哥神线….拜托了,关注一下有栖百合花的心理健康,带她治疗一下好吗。镜之国里是白骑士综合征,现世里已经彻底失去自我了(有点像狂热宗教分子照顾/囚禁了遇难的神)。真的很担心某天她会做出更多伤害自己或者其他人的事情…. 人物:比较在意的有两方面。一方面是魔法师,有些遗憾这个平淡又公式化的结局。一方面愈发喜欢哥哥和白雪的相处。哥在最迷茫的时候遇到身陷囹圄的白雪,试图救赎白雪的哥哥不知不觉间被白雪拯救。总是淡淡的白雪会坦率的吐槽,会坏心眼的踢裤脚。相比起镜之国选择自我沉眠,在这个世界中,白雪才是真真正正的找回了快乐,重新活了过来。学园线里哥哥、白雪、百合花三个人的相处,就是那种很幸福的家人,我知道你的脆弱,他知道我的不安,彼此深知,彼此连接,彼此治愈。真心为白雪感到安然。 总的来讲,量大管饱,也算是给本系列画上了最终的句号。
23年9月通关 啊啊啊啊啊败犬……看大神线代入太深了导致我现在想起来一次就忍不住想哭一次。然后听了很多遍各种版本的I wish you a merry Christmas♪。心动与苦涩混杂成一团复杂的心绪。 [spoiler] 喜欢的女孩子和重要的挚友两情相悦,就算知道的恋情不会有结果,就算被利用也心甘情愿,还要为他们牵线搭桥,太痛了,太绝望了 【……对你们来说,我是永远的第二位?不,第二位也算不上吧。也就是无法成为攻略对象的配角吧。】 【有栖自始至终都很开心地笑着。不过,我想她心中全都是关于小爱的事吧。……即便如此,哪怕她能稍微觉得幸好有我在,也就够了。】 幸福的夏日早已远去,夏天的光辉也将褪去。但是,唯有我们快乐的童话故事,绝不会让灾祸将其掩盖。 [/spoiler]
骨科真好啊嘿嘿嘿
比起本篇这个要无聊一点。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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