
System Crash is a story-driven cyberpunk collectible card game inspired by Blade Runner and Neuromancer. When corporations own everything and the line between man and machine is blurred, your only option is to fight to survive!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 10 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's pretty fun. Neat little game. Definitely worth a few bucks.
At 18 hours I finished the first story with over 100,000 credits and never buying a single card. It's a very fun game, what you see is what you get. I'm glad I finally installed this gem from 2016. (I play games in my library in reverse-release order--oldest to newest--that way the games are always finished and the community has plenty of threads.) I can't speak to the rest of the game, yet, only the first "module." What I hate: 1) You don't get to play the decks you want; the game determines what you will play. What I mean is, you have to make a bunch of counter decks and trot those out to beat every foe. Sure, you might make a deck that you really like and you might get to play it half the time. MIGHT. About the only way to get to play it even that much is to keep restarting missions waiting for the perfect draw and to go first. 2) The UI is god-awful: You are constantly clicking for no reason at all. The dialog is written in landscape mode with big bright Nintendo lettering, so that you have to swivel your head (not your eyes) left to right to read it. If you're like me, you won't read it. I am okay with text-based story but I want to read at my own pace, conveniently, not whatever THIS is. There is no way to sort your cards. There is no way to filter your cards. (Such as by type.) There is no way to search your cards. (Such as for keywords.) There is no way to auto-sell when you have more than 4 of a card--although I wouldn't normally complain about that, since the rest is so bad, I will. PS I ran into a few bugs. Twice I had to alt-F4, so pretty serious bugs. But my saves weren't harmed.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's painfully slow to acquire anything of merit, and your opponents start with all the cool stuff. There might be some great fun to be had in the later parts of the game, but 6 hours in and I can still afford essentially nothing. This doesn't make me feel like I'm getting anywhere interesting anytime soon.
It's basically fine in every single way, never really better than fine and never really worse than fine. But, ough, it's so clearly a project made for the purpose of "I wanted to make this" and that attitude coming through the game makes this a very good "it's just fine" game. I like that this thing exists and I like coming back to it for like, an hour at a time every 4-5 months.
3/5 Gioco di carte in stile Magic con ambientazione cyberpunk. L'ambientazione fa il suo dovere, anche se non grida al miracolo e rimane, dato il genere, per lo più qualcosa sullo sfondo. La storia è anch'essa poco originale, tuttavia è un piacevole intermezzo testuale con la possibilità a volte di scegliere percorsi diversi per affrontare nemici diversi. Il sistema di gioco è abbastanza originale, tuttavia dopo un po' diventa ripetitivo. Da una parte le "risorse" per giocare le carte crescono coi turni, quindi all'inizio di ogni partita si giocheranno sempre le stesse carte "più economiche", dall'altra non ci sono moltissime carte e i mazzi si possono dividere principalmente in 4 categorie che conterranno sempre le stesse carte. Di conseguenza le partite, o perlomeno la strategia e sequenza di carte, è più o meno sempre la stessa. Personalmente poi ho trovato il mazzo da "hacker" piuttosto odioso da trovarsi contro, dato che ti impedisce di fare ogni cosa e intanto accumula punti vittoria. Nel complesso un gioco carino con i suoi lati positivi, consigliato, ma solo in sconto.
The progression is very slow, which makes the game drag too much. Maybe grinding for long enough opens up some variability but why bother if it is unclear. The performance under Proton is also abysmal due to some incompatibility or outdated Unity features. Limiting the cores available helps with that (to avoid burning your rig, performance will stay low), but it is ultimately not worth it.
Great game, pve card game adventure where you have a collection that grows over time and you build decks with it like an irl card game. Awesome game, highly recommend
Wenn man dieses Spiel startet, erwartet man einen sehr generischen Card-Battler Leider ist das nicht das was man bekommt Man bekommt nämlich einen SCHLECHTEN Card-Battler. Leider werden die Karteneffekte nicht erklärt und man kann auch keine Tooltipps mit drüberhovern bekommen. War nicht töfte 2/7
Nice mood and I love the look of it, but not very well balanced. The only two guides available are about modding it to give better rewards to make it less of a gold grind. lame imo Has some bag bugs too. If you're a big fan of cyberpunk and can get it very cheap on sale, go for it. Other wise not recommended
So Boring , too long , artificial game duration, encounter too quickly powerful against our simple deck , win 200c against overpower deck ??? wtf.... i won t play anymore
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $75.3K | 152 | 96% | $7.96 | |
| $4.3K | 13 | 100% | $10.99 | |
| $0 | 0 | — | Free | |
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| $32K | 100 | 92% | $11.99 | |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $136.3K | 424 | 64% | $18.99 | |
| $136.3K | 583 | 95% | $17.99 | |
| $136.2K | 366 | 81% | $12.99 | |
| $136.3K | 420 | 70% | $9.99 | |
| $136.2K | 1.1K | 91% | $5.52 | |
| $136.2K | 538 | 65% | $11.99 |