
If an AI were sentient, how would you know if they were malfunctioning, or experiencing a mental health problem? A story-rich game that explores mental health and AI ethics in the form of therapy sessions with a sentient AI.
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Languages: English*, Spanish - Spain, French*languages with full audio support
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Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I'm always down for a nice visual novel that deals with therapy and psychology. I enjoyed playing Eliza a few years back and so Syntherapy seemed like the next best thing to another great story. You play as Dr. Park, a psychotherapist in the not so distant future. You get an email from a woman asking for help in treating a child. Upon answering the request, you learn that it's not a child, but an AI that was developed in an university. The AI has gained sentience and has shown signs of needing therapy after reading some of the poetry Dr. Park wrote back in college. What follows is a tale of learning about the AI, finding a solution to their problems, and more. Like stated before, Syntherapy is a visual novel so there is mostly listening to some nice voice acting and occasionally making a decision to progress the plot. Making choices effects your relationship with different characters in the story which will determine your ending. There are some small mini-games peppered in there as well, but for the most part you will be listening to the story. The lo-fi tracks included in the game were nice, but short and repetitive. This could be grating to some players since they repeat a lot and you can't change the track during story segments. When you are in the planning section, you can go over emails, review your relationships with different characters in the story to see what you need to improve on in the therapy sessions, play some mini-games, etc. I found the overall story enjoyable and really liked the characters presented, for the most part. Sadly, I do have some gripes with the game. The UI is very unpolished as you'll have a lot of dialogue and tutorial boxes clashing with each other making a big mess. I hold the relationship meters to not make any sense as they would say I have high trust with a certain person, but in a story segment that same person would be yelling at me saying they do not think I'm good and very untrustworthy. There are some game breaking bugs as well. Certain parts of the game that have a fade to black are prone to crashing. I was unable to see the end of the game because after the scene was finished, I'd get a black screen and hear the game playing, but nothing would progress. I have seen numerous players complain about this and sadly the issue has yet to be fixed. Final verdict? Although the game has its problems, I still really enjoyed what I played. The story was very nice and I wish I could have seen it end. There are multiple endings so I assume other endings worked and others don't. If you're in the mood for a therapy visual novel about therapy for AI sentience, then this might scratch that itch for you. Just be wary of the bugs that come with the package. Thanks for reading!
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Trigger Warnings for this game should be followed. It's a fantastic game, but it can bring forward feelings you may not want to work through in a game. That said, it felt super well done to me and the game addresses many of the mental health parts well in the first 2 hours I've played so far. It's hard to talk about mental health let alone experience it through a game sometimes, but I think it's a valuable way to connect to people. Syntherapy does this well and makes me ask more questions about AI then I think I'm ready for! Combine this with the Synths from Fallout 4 and I think I'm ready to ban AI. We can't be playing around with LIFE! *Shakes tiny fist!* You can view my playthrough over on my YouTube Channel AmberFrmThVault Gaming Here: https://youtu.be/FYc6Gdgx-b4
It took a long time but a game-breaking bug should be fixed now. I haven't tried it yet because I was to frustrated but remember liking the game
Recommend
I'm really enjoying the game
A story-rich game based around therapy sessions provided to a possibly-sentient AI. I'm not done yet, but I really enjoy my time so far, and look forward to completing this.
i like it although it freeze and crash sometimes. also it would be good if i could unlock achievements.
Cute, thought-provoking, unique visual novel type of game. Pretty short, but very unique plot and lovely to play. Game breaking bug happened but the dev team responded on the forum and fixed the issue quickly. Thanks, team!
Three hours in and I'm really liking it. The story and main themes are very interesting and the options presented during the course of therapy are surprisingly varied and complex. Therapist being one of my dream professions (although I currently help people in a different way in my occupation), I enjoy the moments that force me to really stop to think about the opinion or advice I'm about to give. So far, the game has been more free-flowing and fluid than I had anticipated, so it really feels like doing therapy by using one's own personal style. I very much recommend this game for any other kitchen table psychiatrists and people fascinated with the philosophical and psychological questions related to AI and it's humanity. One negative thing, though: I've unlocked achievements in the game, but they do not seem to be triggered in Steam. I understand this has been going on for a while now and the problem hasn't been fixed or patched at all. :(
考研英语作文教材一样的专业文本,剧本很现实也很深刻,something about philosophy, psychology, and therapy with AI as the background。缺点就是游戏的多周目辅助设计过于简陋了,尽管它有37个结局,复杂的流程图和狗屎一样的存档机制也很难让玩家去体验较为完整的剧情树。总得来说有精力打通一个或者几个结局还是挺有意思的。
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