
Trapped in a sinking submarine, two players must communicate through walkie-talkies to solve puzzles, complete tasks, navigate the depths, and escape before time runs out.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About

You're trapped in an old Cold War submarine. Your only goal: survive. Complete urgent repairs, manage limited resources, and keep the systems running. You can’t see each other. One misstep, one wrong call, and it’s all over.
Use your voice. Trust your partner. And don't run out of time.

You’ll never make it alone. Communicate through a crackling walkie-talkie. One speaks, the other listens - no exceptions. Relay codes, fix malfunctions, and guide each other through a maze of rust, steam, and shadows.
Forget clear sight. All you’ve got is each other’s voice. Keep it steady.

Time is not your friend. Each second wasted brings your doom closer - flooding compartments, failing engines, failing minds. Complete your tasks quickly. Stay calm under pressure. And if you mess up?
You’ll hear it. Feel it. Maybe even see it... before the ocean swallows you whole.
Genres
Stats
Languages: English
Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very fun game to play with your lover, I really enjoy the atmosphere of the ship and the juggling of tasks! Suggestion for the future of the game, maybe a bigger ship or a harder difficulty? Once I figured out what to do the game became quite simple. The captain role has to juggle a lot more than the engineer so maybe find something the engineer needs to juggle as well to add that extra pressure to the role. OVERALL VERY FUN GAME AND I ENJOYED IT VERY MUCH!!!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Overall, the game clearly has potential. The concept itself is good, and so is the execution. I'd love to see a full version of the game with more gameplay and puzzles.
It's a free game. Find a friend and set aside an hour or two and just play it. There are no instructions, you just figure out what everything does on the go. Also you can pee in the toilet. 5/5 game
can always count on low effort interactive to deliver a quality product in all seriousness, the voicechat was buggy, there was a incredible lack of settings, the game was very short, fps wasn't the greatest especially for a small submarine like that, and the events were a bit boring and easy. all things considered though, it's a free game.
I pissed until my submarine exploded. 10/10.
Confusing at first, then It was pretty easy, fun little game to kill a little bit of time, hopefully more stuff gets added to full release, but definately has some potential.
Хорошая игра, но контента маловато, атмосфера отличная
bão, vale a pena tutorial explica muito (não tem),
Terrible experience, the game is good and a good idea but everything is so buggy, you cant go to lobby you have to exit the game and after every game you still have to restart it to make the walkies work. There is no guide no nothing so when you get thrown youre ♥♥♥♥♥♥ and even after learning the game is so bugged that there's not even a point in playing this game. It was a good concept but it needs A LOT of work
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $7.1M | 49.5K | 89% | $9.99 | |
| $21.2K | 91 | 45% | $7.99 | |
| $193.1K | 1.4K | 79% | $7.99 |