
Enter Japan in the age of warring states. At the center of this role-playing, action-adventure simulation of combat, statesmanship and intrigue, you are a samurai warrior struggling for honor!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's games like this that remind us just how good developers can be, even under such major constraints. The sheer scale of this game, the charming art, many distinct and fleshed out modes of play... overall it's so impressive. Shocking how great of a game it was considering it was made before the internet existed.
Playtime: 14 minutes [b]Review[/b] Sword of the Samurai is one of the most interesting games i've ever played. It has elements of grand strategy, real-time strategy, role-playing and shooter games. You pick a Japanese province and try to increase your power. Each turn you can raise/train troops, practice fighting, donate to the temple, raise taxes or travel. Travelling lets you straight-up attack rivals or infiltrate their homes to kidnap/kill someone. In my case i could sneak in to steal a sword that the lord was supposed to bring to his boss. This involved the game turning into a topdown shooter. I also tried to attack a castle with my army, which involves some clunky "strategy" in which you pick an army and a target. It's an incredibly ambitious game, especially for 1989. I've never played anything quite like it, though it's vaguely reminiscent of Crusader Kings and Lords of Midnight. It's also really clunky and vague, and you have to look up the controls elsewhere. Fascinating, but not something i'd recommend to anyone.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very old-school game. Basically text-based. Can be complicated to learn and play. Mostly since some of these older games do not pull punches. Decent.
BUSHIDO!11!
You ain't gettin anywhere with these beats man you ain't ever leaving Soundcloud
Its a jank ass treasure.
Sword, swing, talk, die, repeat
Old school cool
fun but annoying. good luck learning the controls.
While this game shows its age graphically, you get to enjoy working your way from the ground up to shogun, either through demonstrating your honor, or defaming those in high standing, to put you in your lords favor when he dies, possibly even through your blade. The main part of the game is interacting with the world around you, which uses pretty advanced morality and reputation systems for its time, this mode of play can lead into 3 more modes of play: 1 on 1 Sword Fighting, Top down action, and a Real Time Strategy mode. This game allows you to succeed through gaining honor and high standing, or backstabbing and betrayal, you can in fact frame other members of your clan by sneaking into their house and leaving evidence of wrongdoing to raise your standing to the top, and then assassinate your lord to take his position as lord. You can also incite peasant uprising in a rivals domain to create a similar means to that end, or kidnap and ransom their family members. All in all this has a pretty satisfying sandbox of morals to play around in, especially if you don't plan to do things the right and honorable way. While your interactions are important however a lot of them are generic, and provide the same dialogs with RNG.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $39.8K | 498 | 93% | $4.99 | |
| $39.8K | 93 | 81% | $17.99 | |
| $39.9K | 83 | 81% | $19.99 | |
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| $39.9K | 91 | 58% | $14.99 |