
SWEEP is an adventure card game. Use your submachine gun and cards to escape the dungeon. 1 card = 1 bullet—play all 17 cards. Trigger chain effects, unleash damage, and take control!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 29 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 26 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
SWEEP is a tactical card game. 1 card = 1 bullet—play all 17 cards to unleash explosive damage by skillfully combining card hands, stickers, and items.
PS. The game doesn’t follow the standard poker hand rules.

Utilize stickers and items on the cards to trigger an astonishing chain of effects, transforming cards into bullets to unleash devastating damage.

When you clear your hand, you gain a brand-new turn and double all damage dealt. Keep clearing cards to overpower your enemies!

Whether you stack items for massive damage or masterfully play for extra turns, the choice is yours!
Genres
Engagement
Reviews
游戏不是很有吸引力,而且不知道为什么这么简单的玩法和画面,优化却很差
开头先感谢开发者和其乐社区的赠key活动 游戏是类似小丑牌,但改成了斗地主?(没玩过,感觉像)的出牌规则。体验上最明显的问题是节奏太慢了,小丑牌一次就5张牌,算上各类效果,结算的速度是可控的。改成斗地主后,一次可能十几张,光牌面的结算时间就很长了,再加上物品的结算,感觉非常冗长,这块的速度是不是可以优化一下? 其次就是游戏中的各类说明不完善。比如吸收牌的概念只在教程里提到了,后面想再查看也找不到地方,甚至在教程里可能都没注意这个东西就叫吸收,后面遇到有吸收效果的怪物比较懵。另外怪物攻击也是,教程里提到开始倒数会攻击一次,什么叫开始倒数呢?是回合开始吗?这点到现在也没搞懂。还有关于枪支,最好也能在鼠标放上去的时候有说明,拿的时候看说明都没完全明白,用的时候就没说明了搞得一头雾水。中文版牌型说明里还有英文,也可以处理一下? 21点重复介绍的问题其他人也提到了,另外点了三角直接停牌这个好像在教程里没看到? 能抽牌这个设计不错,搭配打光牌触发Sweep这个机制,增加了很多思考的维度,希望能把影响体验的问题修一修,祝好。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese, French, Italian, German, Polish, Dutch, Spanish - Latin America, Portuguese - Brazil, Spanish - Spain +1 more
Hours played at review time, across 22 reviews with recorded playtime.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| $15.5K | 120 | 80% | $5.99 |
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