
SWEEP is an adventure card game. Use your submachine gun and cards to escape the dungeon. 1 card = 1 bullet—play all 17 cards. Trigger chain effects, unleash damage, and take control!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 29 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 26 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
SWEEP is a tactical card game. 1 card = 1 bullet—play all 17 cards to unleash explosive damage by skillfully combining card hands, stickers, and items.
PS. The game doesn’t follow the standard poker hand rules.

Utilize stickers and items on the cards to trigger an astonishing chain of effects, transforming cards into bullets to unleash devastating damage.

When you clear your hand, you gain a brand-new turn and double all damage dealt. Keep clearing cards to overpower your enemies!

Whether you stack items for massive damage or masterfully play for extra turns, the choice is yours!
Genres
Engagement
Reviews
游戏的设计过于简单,核心玩法太过单一,不存在变数,一种牌型就可以轻松过关。游戏流程过于简短,类似一个按成品。游戏应多用心于游戏设计、卡牌养成和剧情设计,一个卡牌游戏2G大小,我还以为内容丰富,结果最后发现是360显卡测试。还是希望设计者多多用心,这个价格实在是对不起购买游戏的人。望以后能加以完善。
游戏中存在很多问题,就像我现在做的机器翻译一样。卡牌伤害结算时间过长,枪械没有打击感(虽然这是卡牌游戏,但是你拿出来了实质的武器就得有相应击中的感觉) 卡牌选择建议:使用鼠标左键长按拖动经过的牌都会随之选中 我怎么感觉这样子做成迷宫地牢会挺有意思的样子,就像Wizardry一样的行动模式。二选一关卡制感觉变数有点少呢 玩着玩着想起来一个游戏 Ring the City There are many problems in the game, such as the machine translation I am working on. The card damage settlement time is too long, and the guns lack the sense of impact (although it is a card game, there should still be a sense of impact when taking out real guns). Card selection suggestion: Use the left mouse button to press and drag the cards that pass by and they will be selected。 I feel like it would be interesting to make a maze dungeon like this, just like the action mode of Wizardry. The two-choice level system feels a bit lacking in variables
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese, French, Italian, German, Polish, Dutch, Spanish - Latin America, Portuguese - Brazil, Spanish - Spain +1 more
Hours played at review time, across 22 reviews with recorded playtime.
[h1] Ой ребят, без бутылки, не разберешься… [/h1] На самом деле разберешься! Особенно, если ранее играли в покер и знакомы с комбинациями карт, а если и нет, то в любом случае, у вас есть подсказка внутри самой игры. В чем интересность игры? В том, что мы стараемся сбежать из подземелья, делая выборы, воюя или с монстрами или лутая всякую всячину. Так или иначе, на первом уровне, нас ждет босяка и за мои прохождения, их было два вида ( т.е. их может быть и больше)! После смерти ( а она будет неизбежна. это своеобразный рандомный карточный рогалик), у нас начинается окончательная игра с револьвером « 21». Если победили, можно забрать собой в след игру 2 улучшения налутанных или купленных ранее. Проиграл- все потерял и начинаешь с самого начала. На момент написания отзыва, дошла до второго босса на втором уровне и прихренела с его хп, думала- победить невозможно его, там он слишком жирный! Но пока писала, сообразила, победить можно после проигрышей в коридорах 5 и 5 победа в «21» (прикинула наугад, может у вас получится быстрее нужными плюшками обзавестись). Т.е. я за 5 побед в «21», должна налутать 10 плюшек меня усиляющих, вот тогда, думаю, босяцкого вальнуть можно. В общем, ребят, не расстраиваемся, если часто помираем, в этом вся фишка для плюшек. Учим комбинации, вдруг в покер играть в жизни придется, а вы уже поднатырканный такой крутой чувак, раскидывающий на право и на лево. Стараемся не ЖАДНИЧАТЬ в «21» ибо часто это выстрел. В общем- желаю удачи! [i] P.S. Спасибо Плюшевому Воину за подарок! [/i] [u] P.P.S.- Горение- это топ! Реально! Монстры ОЧЕНЬ хорошо горят!!!! [/u]
[h1]前言[/h1] 《Sweep》是一款以纸牌作为战斗玩法的地牢探险游戏,你将扮演携带冲锋枪进行探险得主人公,通过选择不同的事件前进直到逃出地牢。比较独特的是战斗玩法和纸牌相结合,你打出的纸牌成为了你的攻击子弹,你需要尽可能在每个回合内打出最长的组合甚至清空手牌从而对敌造成伤害。 [h1]音画表现[/h1] 游戏的画风很独特,没有复杂的特效,而是采用了漫画形式,第一次进入游戏只能选择标准牌组,而之后开启新游戏则可以挑战数字牌组和鬼牌牌组,有着详细的教程引导,UI简单,并且完成教程之后也可以随时在右上角问号中查看牌型、图鉴和战斗。 在紧凑的BGM中,一个阴暗的地牢作为背景画面出现在你眼前,你能够选择的事件都会以卡片的形式出现,随着你的选择来进入战斗或者获得增益,增益卡片也会显示在右上角,比如贴纸将同时贴在三张纸牌上,而进入战斗则会在你面前出现战斗卡片上的敌人,获得手牌。 随机出现的事件会有战斗、交易和机遇,战斗会遭遇不同属性的敌人,比如精英有着超厚血量,天赋是敏捷类似蝙蝠的怪物,敏捷的效果是攻击倒数2和索取,交易会需要扣除一颗心换取金币,机遇则是比如下场战斗手牌上限减少并且战斗胜利后获得10金币,当然上述只是举例,还会出现类似其他事件,你可以自行选择一个事件完成,然后进行前进,随着你的前进背景也会从地牢门口逐渐进入其中,类似在地牢中行走。 [h1]玩法体验[/h1] 纸牌战斗的玩法有些类似斗地主,但不同的是,对此对局初始你都可以抽取3张新的手牌,和手中随机获得的纸牌组成不同的牌型,可以打出顺子、连对、三带一或者四带二等等,牌型可以自行查看,目的就是尽可能打出最多的纸牌甚至清空手牌,利用Sweep!的牌型倍增伤害。 当然你也可以不抽牌,每次打出的牌型都会有预估伤害,伤害大于敌方血量就可以胜利,而回合结束时你手中剩余的纸牌都会变成敌人的攻击次数,敌人会在攻击倒数完成后对你进行伤害,如果在倒数前清空手中纸牌则会触发新的回合,并且所有伤害会加倍,敌人不会对你进行攻击。 当然出了牌型本身,物品和贴纸也会在攻击时提升你的伤害,而战斗胜利会获得贴纸或者物品以及金币奖励,可以在青蛙处购买新的物品和贴纸,比如驴子,牌型最后一张纸牌会触发两次,水壶贴纸可以在打出时有概率恢复一颗心,你初始只有五颗心。 每次失败后可以进行和死神的21点游戏对局,选择一件你拥有的物品作为堵住,其余转化成金币,赢得胜利就可以获得拥有的物品和金币作为下一轮游戏开局初始进行使用,失败则不会获得物品和金币,每一关有七个小关卡,关卡最后会遭遇BOSS。 [h1]结语[/h1] 该游戏最有趣的就是纸牌玩法,巧妙结合牌型在敌人攻击倒数前打出所有手牌,获得新的回合并且倍增伤害才是第一要务,而最后失败时也不是直接继承,以死神的21点玩法来决定下一轮新游戏你初始的金币和附加物品,探险中你的选择也会获得不同的机遇效果,影响你之后的战斗,贴纸和物品也有着各式各样的使用效果,策略与趣味并存。 [quote]游玩百态,将游玩心得用汉语化作玩家的指明灯,(๑•̀ㅂ•́)و✧ [url=https://store.steampowered.com/curator/35402408/]点击这里关注汉化语录~[/url] 如果喜欢这个评测,请点个赞让更多人看见[/quote]
不错的小品级游戏,但是有些云里雾里,好像有点剧情又好像没有,主角忽然间就给自己来一发了,整迷糊了,然后又不知道为什么又回到古堡里了。还有就是感觉到有些逻辑上的问题,明明已经干掉了猫头鹰,结果他还出现在了商店里;乌龟在3f的时候明明就在主角背后,在1f的时候转身却看不到了;看背景明明应该是往楼上走,却偏偏层数显示是3f到1f,看着像是下楼,如果是地下的话,应该是b3到b1;还有打猫头鹰的时候他的文字描述被背景挡住了一部分;最后青蛙老板的21点也有个问题,在原21点里,人头牌应当是算作10点,但我打对k却直接被呼了一巴掌,游戏内该不会是把jqk认作11到13?
조금 특이한 룰로 포커..?... 를 하는 게임 발라트로가 덱빌딩 자체를 컨텐츠로 삼아서 이거어디까지점수가올라가는거에요~? 하는게 메인이라면 이게임은 덱빌딩 해서 머신건 와랄랄랄랄ㄹ라 두과과고가과과광 쏴서 던전을 돌파하는게 목표? 인듯함 카드 다발을 와랄랄랄랄라 내서 머신건ㄴ으로 바바바바방 쏘는 맛이 있음 포커 원래의 족보 그대로는 아니고, 점수내는 고유의 방식이 있어서 포커를 특이한 방식으로 플어냈음 은근 머리아플 수 있지만... 내 패에서 제일 좋은 공격이 뭔지 자동으로 판단해주는 기능도 있긴 함 단, 아이템 효과가 있는 경우에는 참고만 하고 아이템 효과에 맞게 손으로 눌러줘야 아이템 효과 적용받을 수 있음 배경은 텍스쳐나 이런 부분에서 싼마이 인스크립션 느낌이 나기도 하고 20년전 잡지 부록으로 받던 PC게임들같은 느낌도 남 생각보다 분량이 짧고 스토리가 없기 때문에 킬링타임용으로 좋은듯
好玩,小丑牌的另外一种模式。 每局结束后的21点有点麻烦。
Translation from my language to English using ChatGPT: Sweep is a game that uses classic playing cards, where the strength of your hand determines your score — which becomes the damage dealt to enemies. If you land a four of a kind, you achieve what's called a "Sweep", which increases your damage multiplier and gives you other bonuses depending on your trinkets. You have to get rid of all your cards before the monsters’ attack timer runs out. Otherwise, you’ll take damage based on the number value of the cards you failed to discard when playing your hands. Since enemy HP constantly increases, you also need to scale up the strength of your hands by purchasing trinkets and damage multiplier seals for your cards. The game’s core structure, of gradually building a high score, is very similar to Balatro. However, it would be unfair to call Sweep a copy, because its "flesh" and "skin" are different — for instance, many of its hands (like sequences of more than five cards) don’t exist in traditional poker. As someone who really enjoys card games and roguelikes, I had already played the demo for over 3 hours, and since the price was right for me, I bought the full game. ✅ Positives: 1) A score-building/roguelite game clearly inspired by Balatro, but with its own identity 2) Original hand combinations, crafted specifically for the game 3) The option to buy any card you want, which is great for those tired of full RNG each round — a common frustration in many deckbuilders 4)Good soundtrack – especially the elite battle theme, which is a beautiful and catchy piano arrangement ❌ Negatives: 1) The enemy design and animation are very poor — it looks like they were created using some AI platform, like MidJourney. That in itself isn’t necessarily bad (I'm using AI to translate this review), but it feels like someone just wrote a prompt and used the results without any human refinement or polish. A 3D environment and weapons combined with 2D enemies doesn’t make much sense to me. 2) No story, which may be a downside for some. Then again, most roguelikes I’ve played don’t focus on narrative. As they say, "This is a game, not a Kafka novel, manga, or Marvel comic!" 3) Limited discard mechanics and the absence of classic poker hands like two pairs, three of a kind, flushes, full houses, etc. This could make the game more familiar and appealing to fans of traditional poker 4) Main downside: As Balatro has taught us, this type of game needs powerful visual and sound effects to feel impactful — something Balatro absolutely nailed. The bounce of the jokers, the activation of seals, the punchy multiplier sounds, and especially the flames when you pull off a huge hand (oh, those flames!) In Sweep, there are some effects, but they’re muted and underwhelming, mainly due to the weak enemy design. I mean, how can a game like this not have realistic weapon sounds, blood splatter, and monster body parts flying all over the screen? On top of that, many sound effects feel ripped from casual games like Candy Crush, which completely clash with the tone of Sweep. They should be more aggressive and impactful. Anyway, Sweep is not a bad game, but it could be better for the reasons I mentioned. I would have liked to give it a neutral review instead of a recommended one, but I find it amazing that in the 14 years I’ve had my Steam account, Valve still hasn’t added an option to leave that kind of review for games — something that already exists for curators, but not for a regular reviewer like me. I give Sweep a 6 out of 10. If you enjoy poker, roguelike card games, I’d suggest waiting for a sale or until the developer takes into account some of the feedback shared by myself and others. Texto em português do Brasil Sweep é um jogo que usa cartas de baralho clássicas onde de acordo com a força da sua mão, você faz uma pontuação que será o dano que você dará nos inimigos. Se você faz uma quadra, consegue o chamado “Sweep”, que aumenta o multiplicador de dano das suas mãos e te dá outros benefícios, dependendo dos trinkets. Você tem que se livrar de todas as suas cartas antes do contador de ataque dos monstros terminar, senão você toma dano de acordo com o número das que você não conseguir descartar, ao jogar as mãos. Como o HP dos inimigos vai aumentando constantemente, você também terá que aumentar a força das suas mãos, comprando trinkets e selos multiplicadores nas cartas. O esqueleto do jogo, de fazer uma grande pontuação de forma progressiva, é igual ao de Balatro, mas seria injusto chamar Sweep de cópia, pois os “músculos” e a “pele” do jogo são diferentes, afinal, várias das mãos do jogo (como a sequência com mais de 5 cartas), não existem no poker tradicional. Como gosto bastante de jogos de cartas/ roguelike, já tinha jogado a demo por mais de 3 horas e o preço estava bom para mim, comprei o jogo. Pontos positivos: 1) Jogo roguelite de fazer pontos influenciado por Balatro, mas que tem cara própria. 2) Confecção original das mãos. 3)Possibilidade de comprar a carta que quiser, algo interessante para quem está um pouco enjoado da aleatoriedade das cartas a cada rodada, que existe em cada deckbuilder. 4)Boa trilha sonora. A música que toca nas batalhas dos elites é excelente! Belo e grudento arranjo de piano. Pontos negativos: 1)O design e animação dos inimigos são muito ruins, parece que foram feitos em alguma plataforma de IA, como Mid Journey. Isso por si só não é ruim,(estou usando uma IA para traduzir esta análise) mas parece que foi escrito o prompt e pegos os resultados, sem nenhum refino ou aprimoramento humano. Um cenário e armas 3D com inimigos feitos em 2D não faz muito sentido para mim. 2)Não tem uma história, o que pode ser negativo para alguns. Se bem que este é um campo que a maioria dos roguelikes que joguei não é muito forte. Como que dizem por aí? “Isso aqui é um game e não um romance de Kafka, um mangá ou uma HQ da Marvel!” 3) Mecânicas de descarte bem limitadas e impossibilidade de fazer mãos mais tradicionais de poker, como dois pares, trincas, flush’s full-houses, algo que acredito que deixaria os que conhecem poker tradicional mais familiarizados e aumentaria o interesse no jogo. 4) Principal ponto negativo: Conforme aprendemos com Balatro, este tipo de jogo precisa de bons efeitos sonoros e visuais para ser impactante, coisa que Balatro fez com louvor. O balanço das cartas coringa quando você faz uma mão, a ativação dos selos, o som que os multiplicadores fazem e principalmente as chamas quando você faz uma mão muito forte. (Ah! Aquelas chamas!) Em Sweep, existem alguns efeitos sonoros e visuais, mas eles são bem minimizados por causa do fraco design dos inimigos.Como assim um jogo desse não tem um som realista de armas, sangue para todo lado e partes dos corpos dos monstros se espalhando na tela? Além disso, os efeitos sonoros parecem que foram copiados de algum game casual como Candy Crush Saga, algo que não combina com Sweep. Poderiam ser mais agressivos e impactantes. Enfim, Sweep não é um jogo ruim, mas poderia ser melhor pelos motivos que apresentei. Acho incrível que em 14 anos que tenho minha conta na Steam, a Valve ainda não tenha dado a opção de dar uma avaliação neutra e informativa para um jogo, coisa que já existe para os curadores, mas não para um analista comum como eu. Dou para Sweep uma nota 6/10. Se gosta de poker, jogos de cartas roguelike, espere uma promoção ou o desenvolvedor levar em consideração alguma coisa que eu e outros dissemos.
开始游戏打不开,卸载重组也是打不开,游戏玩法斗地主类型,后台挖矿刚打开五分钟电脑就开始发烫
挺不错德一款小品级游戏 ,本来还以为跟魔法门那样可以自己移动角色 ,但是进游戏看了下没有 ,有点小失望 再就是那个二选一有有些单薄,要是能再多加入些选项就更好了 最后那个对决模式很不错啊 跟之前玩的那款拿左轮的游戏很像
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Players by region
Where this game's players are, estimated from review languages.
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