
Battle back waves of rogue sushi in this cute-but-chaotic roguelite tower defense! Build, upgrade, and reshape the battlefield each run.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 3 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 24 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sushi Cat Tower Defense introduces a new genre of gameplay to a beloved franchise!
This time around, Sushi Cat must defend himself from evil sushi hordes, corrupted by the wicked sorcerer cook Broccolinni. Only by eating enormous amounts of sushi will Sushi Cat be able to thwart Broccolinni's plans to control the world!


Deploy a variety of cat-themed towers
Block key routes with maze-building walls
Place traps to surprise and weaken enemies


Designed for quick runs with a single evolving level and Endless Mode
Draft Boon Cards that define your strategy
Defeat powerful boss enemies in every run
Unlock permanent upgrades between games


Defend Sushi Cat from waves of sinister sushi enemies.
Place defenses to prevent enemies from reaching Sushi Cat. Collect sushi and keep feeding him to expand his powers.
Survive wave-based encounters while constructing obstacles, towers, & traps to build a winding maze for enemies to traverse through.


Upgrade your Talent Tree to unlock permanent power boosts.
Unlock new towers and traps to expand your defensive options.
Empower Sushi Cat with devastating new Ultimate abilities.
Collect Boon Cards that shape each run with unique effects.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 53reviews | 85% | — | $16.2K |
| $9.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[strike] Unfortunately I can't really recommend this game. Two things that a game should avoid, yet this game stepped on both of them: - The beginning of the game is too hard, this is enough to drive new players away - The later part of the game is too easy, this is enough to make players feel bored [/strike] [03/16/26 edit] This has been fixed to make it less frustrating and boring, so you turned the tables from me I reached endless in 4 games, the death wave was 4,8,16,58 respectively. Enemies are not balanced either, the pressure from air units are far greater than ground units, all my later run deaths are from rockets. And choose boost sound is bugged that it keeps stacking, making the sound WAY louder than it should be
I am still hungry i think it would be cool if the environment changed a bit more i love the style but i feel like the problem most people have is that the answer to difficulty is just give the enemy more health i think it would help a lot if there were different enemy types on harder modes i also feel like there was at least 3 towers that just cant do Keep up with the rest the one that throws poison tiles is interesting and the upgrade that makes it lob bombs instead is also interesting but it doesn't end up doing nearly as much damage as some of your other choices and in the sense of poisoning it's outclassed immediately by the version you get earlier the ark tower has a niche but it doesn't really need to be there as 10 Gatling turrets is about the same thing and costs less and the mortar is interesting But I never found myself in a situation where spamming Gatling cats wasn't the answer and I've beaten the hardest difficulty and made it to round 100 in free play I feel like there should also be a multiplier on the gems you get for harder difficulties kind of feels bad making it to round 15 on impossible to get the same amount of gems as if I were on easy I also wish I could zoom out farther it isn't really a problem on early rounds but later on since I need to keep a watch for flying enemies and the main path it gets kind of hard to see everything Although it's still fun to play and there's a fat cat in the center of the screen i hope that It gets more updates in the future this has the potential to be way better than it is and it's still really fun as is So I give it an 8/10
Media

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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Japanese, Korean, Russian, Simplified Chinese, Spanish - Latin America, Spanish - Spain
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
el juego es bastante divertido pero se siente muy simple, todas las partidas son un poco lo mismo. quizás con mas tipos de enemigos para los cuales necesites algún tipo de torre en concreto(como los globos camuflados en BTD6) para tener que adaptarte a próximas oleadas y no solo poner gatos de colores en masa. de rodillas suplico que añadan una forma para insertar varias monedas de golpe por favor, no vale ni la pena tirarlas por la pereza que da la animación. y también se agradecería alguna opción de que las oleadas empiecen solas aunque sea una vez empiece el endless mode🥰
después de +8h de juego y llegar hasta la oleada 58, puedo decir que este juego es entretenido; una vez que le agarras el truco para desviar las oleadas, se vuelve relativamente sencillo, mas no así con las unidades voladoras que llegan un punto en que se vuelven un reto. Para ser mi primer TD en pc, no me decepcionó, gráficamente es agradable, asi como el soundtrack. Para finalizar, me gustaría que agregaran más niveles, pues el mapa es relativamente el mismo, sólo cambian algunos objetos como bonificaciones y objetos del mapa mismo, pero como mencioné antes, cuando le agarras el truco se vuelve sencillo... Personalmente recomiendo el juego si nunca has jugado algún TD o buscas algo llamativo con temática de gatos en juegos TD
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $2.8M | 3.9K | 97% | $16.99 | |
| $19K | 703 | 80% | $1.19 | |
| $1.5K | 11 | 100% | $4.99 | |
| $252 | 14 | 79% | $0.79 | |
| $2.8M | 5.6K | 86% | $10.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.2K | 63 | 98% | $9.99 | |
| $16.2K | 244 | 76% | $3.59 | |
| $16.2K | 60 | 87% | $6.99 | |
| $16.2K | 116 | 77% | $3.99 | |
| $16.2K | 185 | 38% | $4.99 | |
| $16.2K | 52 | 90% | $14.99 |