
SurrounDead is an open world survival game. Taking place in a world ravaged by an apocalyptic catastrophe. The dead reign free and will stop at nothing to kill you.
Most likely between $3.7M and $10.5M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
Reviews
Themes across 1537 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Почему то не сохранилось. хотя сохранил в ручную
AWSOME GAME I LOVE IT tho it does lag a bit on my old pc but the game has awsome mechanics it is perfect if u like zombies survval and realism must try
the footsteps could seriously use some fixing and there are some loading related bugs but boy oh boy it feels like project zomboid, if only the map is bigger
CRASHES AS SOON AS NIGHT HITS :(
Grraet game, cool concept and style, a lot like unturned. PLEASE PLEASE ADD MULTIPLAYER AND CONTROLLER SUPPORT. LItterally just that would make the game so much better.
fun fun fun
exelente rendiemiento, super entretenido y aunque parezca chill puedes morir muy facilmente aun estando bien equipado
muito bom e cheio de possibilidades... um modo coop seria muito bem vindo,
G G
So. Hooked. This game blends everything good about crafting, survival, zombies, exploration, and does it in SPADES. And....it doesn't take itself super-seriously. The in game models are slightly cartoonish without becoming garish caricatures, while the environment itself is absolutely fantastic. Not incredibly realistic, but just so enough to grant an excellent immersion factor. I've not seen any lagging, tearing, bugged entities, or crashes. Control of the gameworld is a huge bonus: want easy-peay? You got it. Want hordes of unending Z's? You can do that, too. Hate losing gear? You don't have to! Want to lose everything and have it all break down with use? Yup, yup. Start fresh with easy settings, change them as you get more used to how the game works and then REALLY test your mettle by increasing spawns for enemies and decreasing the items that spawn. It really does fit any style you need it to depending solely on your mood at any given moment: change settings in-game is the no-brainer-why-the-hell-doesn't-every-game decision that really makes this shine. The only thing missing is multi-player and map variety. If those issues become available, I'll literally never stop playing this. It simply scratches the itch that a dozen other games in the genre have failed to.