
SURA: Shattered Star is a sword-fighting action platformer set in space. Play as Sura, a mercenary grieving the loss of her comrades, and cut down everything that stands in your way.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About

SURA: Shattered Star is a fast-paced 2D action platformer combining Asterium-powered sword combat, fluid movement, and a space opera setting.
After the war, Sura lives as a mercenary. During a mission to infiltrate a pirate vessel, she discovers traces of forbidden human experiments connected to the Empire.
Pursue the Doctor behind the experiments as Sura travels through a pirate vessel, an underground laboratory, a former Imperial military base converted into a research facility, and the Doctor’s ship.
Cut through the enemies standing in your way and uncover the truth behind the experiments involving Asterium, as well as the past Sura has kept hidden.

Sura wields a single sword and draws upon the power of Asterium to perform devastating quick-draw techniques.
Move rapidly between enemies, mark them with precise slashes, and sheathe your sword at the decisive moment to unleash a powerful finishing attack.
Seamlessly chain movement and attacks together, exploit enemy openings, and cut through multiple targets without losing the flow of battle.
Sharp reflexes, precise positioning, and careful timing are the keys to survival.
Combat and movement are designed to flow together as one.
Dash through enemy attacks, leap across dangerous terrain, slide beneath obstacles, and carry your momentum into the next strike.
Avoid hazards without slowing down, move rapidly between targets, and carve a path through groups of enemies before they can surround you.
Powerful bosses await at the end of each chapter, including heavily armored combatants, massive mechanical weapons, and autonomous war machines with unique attack patterns.
Master Sura’s movement and sword techniques to defeat them.
Sura is not a chosen hero.
Once a swordswoman of the Goh Dynasty, she survived the war that brought her homeland under Imperial rule, but was officially recorded among the dead.
Now living as a mercenary, she pursues the Doctor in search of an answer to the survivor’s guilt that continues to haunt her.
It is not because the Doctor is directly connected to her survival.
Sura wants to believe that killing the Doctor is the reason she was allowed to survive.
To complete her revenge, Sura must overcome not only the enemies standing in her way, but also the guilt and wounds she has carried since the war.
This game was developed over approximately two months as a final project at KRAFTON Jungle Game Lab.
It is a free proof of concept created to explore and validate the game’s core combat mechanics, movement systems, visual direction, and narrative potential within a limited development period.
Rather than representing a full-scale commercial production, this project is intended as a playable showcase of the concepts and gameplay direction that form the foundation of SURA: Shattered Star.
We hope you enjoy the world we have created and the potential this project represents.
Genres
Stats
Languages: Korean, English, Japanese, Simplified Chinese, Traditional Chinese, French, German, Spanish - Spain, Russian, Thai, Portuguese - Brazil, Mongolian
Engagement
Reviews
Themes across 183 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
很不错的小品级游戏,难得让我燃起了游戏激情,虽然细节打磨还有欠缺,但是免费,提两个细节的建议吧。 1.游戏文本别用红色的,本来就是深色背景还是像素游戏,文本和背景都糊成一坨了,改白色吧 2.还是一样的问题,方向指示标和背景糊在一起了,时常在瞄准的时候还要花精力找我把鼠标移到哪儿去了,改个醒目一点的颜色吧
Very cool game but rather short. Gameplay-wise it's really fun. But the chat box takes up too much space, especially in boss fights and it kinda ruin the experience. And maybe there should be an option to disable screen shake.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 183 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
재밌긴 헌디 창모드일 때 마우스가 창 밖으로 나가져서 흐름이 중간 중간 끊김 더블 점프 후 벽에 붙었을 때 반대 방향키를 누르고 점프하면 어중간한 점프력 + 더블 점프 안됨으로 조작감이 이상해짐.. 이를 타파하려면 '방향키를 누르지 않은 채' 점프하거나 같은 벽에 한 번 더 점프해서 붙은 후 반대 방향으로 점프해야 더블점프를 할 수 있음. 왜 굳이 이렇게 해놓은 건지 잘 모르겠는데 이게 불편한 순간이 옴.. 집행자 잡고나서 탈출할 때 라던가, 집행자 패턴 중에도 벽에 붙는걸 좀 애용했는데 이것때매 괜히 죽을때도 있었음
It's a good if not ridiculously difficult game. warning.. Japanese honor system involved..
除了第三关boss后的跳跳乐考验耐心和节奏外,就一个小时完成的分量。 不得不说真好玩,除了跳跳乐。 除了跳跳乐!!!!!!!!!!!!!!!!!!!!!!!!!! 差点就因为手残,立马卸载掀桌了!!!!!!!!!!!!!!!!!!!!!!!!
Quick and fun combat. Short play time, strong core play, stylish design. I liked it. If you like quick 2D action give it a shot.
Aweomse game
開発者だけが楽しいタイプのクソゲーです。 システム上、R2斬撃のロックが恐ろしく不安定であり、執行者や浮きターゲットなど範囲内に居てもロックできずに死ぬ、果ては壁の奥を恣意的に誤ロックさせてプレイヤーのミスとして処理する(明確なシステム上のミスです)。 とくにロック不能は執行者の弱点ロックで顕著に不能化し、そのあとのステージでも平然とロックが切れます。 無料だからいっか で済ますタイプなんでしょうね。
I liked the game, it's a cool short one, the second to last boss fight is kind of annoying, but it was mostly a skill issue on my end. all in all good game.
엔딩까지 봤지만 하면서 짜증나는게 너무 많았던게임 일단 마우스가 자꾸 탈출해서 게임이 자꾸 멈춰서 죽은게 한두번이 아니고 2번째 보스는 갑자기 도망가고 집행자 이녀석은 처음에 딜타임이 언제인지 몰라서 자꾸 죽고 게틀링건<< 이녀석에서 벽한번 느끼고 갑자기 검을 4개를 뽑아버려서 매우 당황함ㅋㅋ 캐릭터 모션은 되게 잘만들었는데 나머지가 뭔가 아쉬움 키세팅 변경기능이 필수적으로 필요하다고 생각함 적응하기 힘든 세팅이였음 몬스터 써는게 재밌었으니까 끝까지 했다
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.2K | 770 | 78% | $1.49 | |
| $2.2K | 12 | 92% | $7.99 | |
| $114 | 1 | 0% | $4.99 | |
| $1K | 18 | 89% | $4.99 | |
| $1K | 7 | 71% | $7.99 | |
| $467 | 5 | 60% | $4.99 |