
In Issue 2, Kyle's transformation into the Purple Patriot is progressing unabated, and he's discovering a lot of new prejudices he never had before. Surrounded by temptations, he's forced to decide whether a campaign of justice can really be founded on some pretty nefarious practices.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
이 시리즈의 분할 판매 삼형제 중에서 둘째를 맡고 있는 [b]《애국자의 틀》[/b]이다. 전작에 비해 플레이 타임이 더 짧아지고, 도전과제 올클리어 역시 더 쉬워졌다. 그리고 플레이 타임의 8할이 대화로 이루어진 듯. 대화만 했는데 어느새 엔딩 크레딧이 올라와 있더라. 왜 근데 가격은 1편이랑 똑같은 6,500원인 것이지? 양심상 조금이라도 더 싸야되는 거 아니냐고 미친.
Mixed. There are some fun jokes and puns, making a playthrough worthwhile. However, it also felt like they were trying too hard. It is a nice pickup from a bundle ... supremely satisfactorily sufficient. [h3]Additional Details[/h3] [table] [tr] [td]Operating System[/td] [td]Ubuntu Linux 14.04 x64[/td] [/tr] [tr] [td]CPU[/td] [td]AMD FX-8350[/td] [/tr] [tr] [td]GPU[/td] [td]GTX 750[/td] [/tr] [tr] [td]Game Saves[/td] [td]Manually[/td] [/tr] [tr] [td]Technical Notes[/td] [td]Performance was OK at best[/td] [/tr] [/table]
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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I invested around fifteen hours into this mess. All three episodes will receive the same review. Let's start with the story: It's mostly enjoyable. There are some parts that I simply did not like. For example: Everything just feels so sluggish. So many unnecessary dialogues, It's just slow. They keep on talking and talking and talking. Every single story piece just felt very bloated. At some parts it just feels like a boring chore. The comedy elements are not funny enough. Most of the time it feels like they forced it in. Here's a homophobic joke. Here a racist joke. Some of them can make you smile a little bit. However: None of them will make you laugh. And then you reach the end of the 3rd issue. Only to find out: There isn't a proper ending. They mentioned a season two, but that's all. And since it didn't sell well, they won't do it. You then feel like you just wasted your time. The actual gameplay wasn't enjoyable either. It's the classic point and click, but very bare. Most of the puzzles simply feel unsatisfying. And overall: It is just a very mediocre game. It is below average for this genre especially. Humorous game that just isn't funny at all. With the price of 14,99€ it just feels awful. I honestly can't recommend such a chore.
Ever so slightly better, possibly because of the quicker pacing. More locales to visit, more things to do, still too much (uninteresting) dialogue to read through. The inventory belt remains completely useless. Although, in 4th-wall-breaking moments, the game tells you that fetch quests are so cliché, issue #2 is actually one big quest to get a superhero license, with many prerequisites, which have prerequisites of their own. Oh well. I'm not that interested to see what's next, but my slight OCD tendencies demand that I complete this journey with the third issue. ▰▰▰▰▰▰▱▱▱▱
serinin 2. oyunu devam oyunu niteliğinde point click bulmaca süper kahraman karakterleriyle ilk oyuna göre biraz yavan kalmış gibi
1을 즐겼다면 2역시 즐겁게 할 수 있는 게임.
Supreme League of Patriots – Episode 2: Patriot Frames is the second chapter in the comedic superhero adventure series developed by No Bull Intentions and published by Phoenix Online Publishing. Acting as the bridge between the introductory first episode and the climactic finale, this installment expands the world, develops its central characters, and raises the stakes without sacrificing the sharp humor that defines the franchise. It is a continuation that feels larger in scope while remaining firmly committed to parodying the conventions of superhero stories, politics, and popular culture. The narrative follows Kyle Keever, better known as the Purple Patriot, as he continues his awkward journey toward becoming a recognized superhero. However, unlike traditional comic-book protagonists who grow into noble defenders of justice, Kyle remains a deeply flawed individual whose newfound powers and popularity only amplify his existing weaknesses. His transformation into a superhero is accompanied by changes in attitude and perspective that frequently create new problems rather than solving old ones. This unconventional character arc is one of the game's greatest strengths, as it allows the story to explore the absurd consequences of placing extraordinary abilities in the hands of someone who is far from extraordinary. The plot places significant emphasis on Kyle's efforts to establish legitimacy within the superhero community. Rather than focusing entirely on battling villains, much of the conflict arises from administrative obstacles, political complications, and public perception. The game cleverly satirizes bureaucracy by forcing a supposed superhero to deal with paperwork, regulations, and official approval processes. Watching a would-be savior struggle against government procedures is unexpectedly entertaining and serves as one of the most memorable running jokes throughout the episode. Comedy remains at the center of the experience. Nearly every conversation contains some form of satire, whether aimed at media sensationalism, political systems, celebrity culture, or superhero clichés. The writing demonstrates a clear understanding of the genres it is parodying and uses that knowledge to create humor that feels both playful and intelligent. Rather than relying solely on random jokes, the game builds much of its comedy around character flaws and social commentary. This approach gives the humor more substance and helps it remain engaging throughout the adventure. The relationship between Kyle and his loyal yet often exasperated sidekick Mel continues to be a highlight. Their interactions provide a constant source of entertainment, with Mel frequently acting as the audience's voice of reason whenever Kyle's decisions become increasingly questionable. The contrast between Kyle's inflated self-confidence and Mel's practical outlook creates a dynamic that consistently produces some of the game's funniest moments. Their exchanges add warmth to the narrative and help prevent the satire from becoming overly cynical. From a gameplay perspective, Patriot Frames stays faithful to the classic point-and-click adventure formula. Players investigate locations, interact with numerous characters, gather inventory items, and solve puzzles that advance the story. The puzzles are generally designed around observation and logical thinking rather than obscure solutions, making the experience approachable without becoming overly simplistic. While the mechanics do not significantly innovate within the genre, they provide a solid framework that supports the game's narrative strengths. The episode also does an excellent job of broadening its fictional universe. The city feels more populated and alive than in the first installment, thanks to an expanded cast of superheroes, villains, officials, and ordinary citizens. Each character contributes to the game's satirical vision of a world where superhero culture has become tangled with bureaucracy, ego, and public relations. These personalities often feel larger than life, but that exaggeration is precisely what allows the humor to work so effectively. Visually, the game retains its colorful comic-book aesthetic. Character portraits are expressive, environments are varied, and the overall presentation resembles an interactive graphic novel. The art style may not push technical boundaries, but it perfectly complements the tone of the story. Bright colors and exaggerated designs reinforce the game's playful nature while helping individual characters stand out within the crowded cast. The audio presentation further enhances the experience. Voice acting gives personality to the dialogue and helps many of the jokes land more effectively than they would through text alone. The soundtrack successfully balances heroic themes with comedic undertones, reminding players that while the Purple Patriot dreams of becoming a legendary superhero, the world around him remains delightfully absurd. One of the more interesting aspects of Patriot Frames is its willingness to explore moral ambiguity beneath the comedy. Kyle is repeatedly tempted to take shortcuts or engage in ethically questionable behavior if it means achieving his goals more quickly. These moments create a subtle layer of character development that adds depth to the narrative. The game never abandons its comedic focus, but it occasionally raises thoughtful questions about heroism, ambition, and personal responsibility. As a middle chapter, Patriot Frames succeeds in nearly every area that matters. It expands the setting, strengthens the cast, and pushes the overarching story forward while maintaining the humor and charm that made the first episode enjoyable. The writing is sharper, the world feels richer, and the stakes are noticeably higher. By the time the credits roll, players are left eager to see how the trilogy concludes. Supreme League of Patriots – Episode 2: Patriot Frames may not reinvent the point-and-click adventure genre, but it excels at delivering an entertaining blend of satire, character-driven comedy, and classic adventure gameplay. Its clever writing, memorable cast, and unique take on superhero storytelling make it a standout chapter in the trilogy and an enjoyable experience for fans of humorous narrative adventures. Rating: 7/10
After finishing the first game, I wasn't gonna stop just yet, so I indulged in the satiric writing and the zany Point & Click once more. As I started taking screenshots I realized I might as well just replay the entire game, lest I run out of room for more screenshots. If you enjoyed the first part, definitely pick this one up too.
This game made me reconsider my life choices. See, I don't care for unfinished entertainment, so I wait for all episodes to be out, then buy complete stories. Which I did for this Pn'C. And now I still have a 3rd episode of obnoxious oral diarrhea to install, with an infinitesimal hope that it will be better. I should probably ignore episodic games altogether, avoid these potential lose-lose situations. A long break between episodes didn't help at all. This one is so abrasive that you can't look at a landscape for 15 seconds without being interrupted by barbed comments or exchanges.
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