
Super Mega Zero is a fast-paced precision platformer and shoot 'em up hybrid.
Modeled estimate, not a reported figure. How we estimate →
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain
Sums Steam only; Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fantastic and fast paced game! Stellar chip tune soundtrack perfectly fitting to the game! Absolutely love it! The gameplay is so varied, going from a puzzle platformer to a side scrolling shoot-em-up without missing a beat! It starts off easy, but ramps up in difficulty really quick! Love the art style as well! Fantastic fantastic game! ⭐⭐⭐⭐⭐
Super fun, can't wait to 100% it.
More fun than playing with real numbers! Tight platformer with well thought out mechanics and nice easy to digest levels broken up by fun shoot em up sections. Nothing too insanely hard as of yet, but a fair challenge that is sure to be fun for a kids and adults alike. Easy to pick up and play in short bursts! I would recommend!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Really good fast-paced platformer, the game is filled with lots of cool mechanics and ideas and has a killer soundtrack. The game is a bit on the easy side until you reach the bonus levels which exploit the mechanics to their fullest which is pretty cool. One of my complaints would be that the game is a bit short, even if you finish the bonus world and get every collectible, you only have a few hours worth of content, after that, the only thing you can do is speedrun or grind the deathless achievement. But even with that I really enjoyed this game.
Love the overall concept + aesthetic, though it's giving me some odd slowdowns on my end. At times it felt like I was playing Gradius 3 on the SNES all over again. Don't have a good PC, but it should be more than enough to handle a game like this (GTX 970m, 16 GB ram, etc.) It's fun enough that I'd recommend it regardless.
Super Mega Zero is a great game from top to bottom, the soundtrack and game design are in perfect synch and the gameplay is creative and outstanding. I don’t usually enjoy games in this genre but after playing this one, I might have to reconsider that assumption for a number of reasons. It feels like upgrades and obstacles are introduced at a perfect pace, and as new elements are added older elements become more complex, which serves to keep the user engaged with every level. The Ship sections make brilliant use of elements presented during the platforming sections, and the change in game style forces the user to adapt all over again. Another thing of note is the fantastic soundtrack, which serves as a perfect complement to the quick and precise gameplay. I could listen to it for hours and probably will. Where most chiptune songs tend to harp on the high notes, this soundtrack takes a different approach and focuses on a fuller sound that keeps the user locked in and on the edge of their seat. Overall, I think this game is great, every second of gameplay was a blast and if you’re a fan of the genre, this is one that you can’t miss.
I lasted about five minutes before I started getting annoyed. By ten minutes I was yelling at my screen. By twenty minutes I had to turn it off because I was going to explode. Really fun game overall. Creative and challenging.
클리어 난이도: 쉬움 올클리어 난이도: 보통 노미스 클리어 난이도: 보통으로 추정 총평: 쉬움
That game is so... unfairly unknown. The gameplay is intuitive, the mechanics are numerous and their interactions are very interesting, the soudtrack is great. The first worlds are quite accessible, the lasts are difficult. You can also take the tokens if you want to 100% the game, but it'll add some more difficulty. If you are a tryharder (even a casual tryharder like me), you won't regret to pay it full price.
Great platformer with a variety of mechanics that make each level unique! Works perfectly on steam deck too :)
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Players by region
Where this game's players are, estimated from review languages.
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