
Super Ember Kaboom is a fast-paced, cute-and-colorful action game. It has tight controls and simple to learn, difficult to master gameplay that makes each level a joy to run through.
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Languages: English
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Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is the second game I've played from this developer. Super Ember Kaboom is a fun platformer with lots of very short levels and really pretty graphics. I like the basic gameplay mechanics. However, none of the levels really stuck with me, since they’re very short and the enemies and obstacles are all very similar. The difficulty level is well balanced. Later levels are harder than earlier ones, but still manageable. The game offers about two hours of gameplay. It’s good that it doesn’t go on any longer, since it felt repetitive to me toward the end. Two things bothered me the whole time: The camera was very close to the character, so you couldn’t see far ahead to see what was coming. As with his other game, the controls aren’t fully implemented. I couldn’t close the game normally. The developer uses the Game Maker tool “Construct” and apparently used asset packs. He integrated the assets well. I think solo devs are cool in general, but if he’s using so many pre-made assets, he could polish the rest of the game a bit more.
Para alguém como eu que tem bastante dificuldade com jogos do gênero plataforma, esse foi um jogo bastante simples, direto em sua proposta e que consegui terminar sem grandes dificuldades. Os controles são bem fluídos, a jogabilidade bastante dinâmica sem grandes desvios do que você realmente tem que fazer. Apenas fiquei em dúvida sobre a utilidade do check point, pois quando morremos após passá-lo nós perdemos todos os diamantes que coletamos ao longo da fase. Não sei se é um bug, mas tira a utilidade de ter um check point, vale mais a pena refazer a fase desde o início novamente já que precisamos do diamante para conseguir desbloquear fases. Os gráficos que são coloridos, com estilo pixels muito bem feito, apenas uma ressalva para algumas marcas gráficas que aparecem quando coletamos frutas que podem poluir um pouco a tela. A trilha sonora é bastante animada, com uma música que remanesce do Kpop pré-BTS, mas não varia muito, às vezes podendo até ficar um pouco repetitiva, mas compreendo pela curta duração do jogo. Apesar de alguns pontos negativos a serem considerados, é um jogo rápido, divertido, simples que vai fazer seu tempo passar bem rápido. Recomendo sim!
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Super Ember Kaboom is an amazing game the amount of care and polish really shines. This game is beautiful to look at and even better to play. The level design is the best part, in my opinion/ Definitely recommend for anyone looking for an excellent platformer!
Cute fun retro-ish 2D platformer, but the game design/level balance isn't quite up to par. Weakly recommended, mainly because there seems to be a dearth of beginner-friendly 2D platformer these days (the advanced platformers are well occupied by giants like Celeste or Meat Boy). I really like the music in this game, and I'd love to see the soundtrack released as a (hopefully free) DLC. The levels are generally very short, though, which means you'll probably beat the level before you get to hear the full song. For the majority of the game, the levels will be quite easy, which is why I consider this game fairly beginner friendly. However, especially in the later levels and during the boss fight, there's a strong RNG element that will affect how easy you find the game. For some reason, some of the enemies seem to be randomized in the level, and depending on which enemy you get spawning where, the difficulty of the level can vary greatly. For example, if right before a big jump, you get the lizard or the bird spawning, that's generally no trouble at all, as they rarely get in your way (the lizard just stands still, and the bird flies in a straight line), but if you get the fireball, you're in big trouble, as the fireball tends to want to slowly glide in a diagonal up-left direction, which is almost certainly going to intersect with your jump path. For boss fights, the bosses can only be damaged by power ups which spawn in the boss arena, and depending on when and where those powerups spawn, you might be able to kill a boss before it's able to even do 3 attacks (you get 4 health points, so killing a boss by its 3rd attack means you don't need to dodge at all and can just tank all the damage), or if it'll take enough time to see closer to 20-30 attacks from the boss, in which case dodging is crucial. The powerfuls themselves are not particularly inspired. They have different effects, but the game doesn't do the Super Mario thing where they introduce a powerup with a specific mechanic, and then design levels around that mechanic. Instead, the powerups are just intended to make killing enemies a bit easier, but whether you take the powerup or ignore it, the strategy to beating the level remains largely the same.
Page de la vidéo : https://www.youtube.com/watch?v=E4SYbEIZUhQ Page du jeu steam : https://store.steampowered.com/app/1614360/Super_Ember_Kaboom/ Page Twitter du Dev : https://twitter.com/KamigamiCCG Ma page Twitter : https://twitter.com/Okamiette_ Mon groupe de curation : https://steamcommunity.com/groups/ookareview Mon Ko-fi si tu veux me souvenir : https://ko-fi.com/ookamiette Ma page Humble Bundle : https://www.humblebundle.com/?partner=ookamiette Les tags : #superemberkaboom #mariomaker #platform Salut mes petits agneaux ! En plein été, quoi de mieux que de manger des bons fruits bien frais ? Cette introduction ne sert à rien d’autre qu’à vous faire la review d’un jeu fruité, et bien jumpy tel que Super Ember Kaboom ! Vous jouez le rôle d’Ember, dans un jeu où votre saut sera votre meilleur ami, et où le jeu vous posera plus de pièges qu’un CRS en maraude, c’est dire ! Vous allez devoir sauver le monde en récupérant des joyaux, ceux-ci débloquant d’autres niveaux, pour atteindre des boss. Ceux-ci auront des clefs. Une fois toutes les clefs et les diamants récupérés, vous pourrez atteindre les derniers niveaux ! Les sauts sont bien gérés avec ce jeu et la musique est punchy comme pas possible ! Si cela semble aisé au début, attention de ne pas vous y fier car vous aurez des difficultés, surtout si vous visez (la lune…) le perfect ! Les boss ne sont pas forcément compliqués à l’exception de quelques uns vraiment tordus. Attention, le dev a eu la gentillesse de nous faire plus de niveaux, plus longs et plus difficiles que jamais ! Dans les niveaux de base (et les niveaux ajoutés) vous serez tour à tour dans des niveaux chronométrés, ou poursuivi par votre double maléfique ! Parfois, vous ne verrez même pas le décor ! En bref, Super Ember Kaboom est un petit jeu tout mignon qui en a sous le capot et qui va vous faire aussi bien rire que criser selon ce que vous cherchez ! Si vous le voulez vraiment et si le jeu vous paraît tellement simple que vous pouvez le faire une main dans le dos, les yeux fermés, en écoutant du Céline Dion...(oui, je sais, c’est spécifique) vous pouvez alors baisser le nombre de coeur que vous avez pour faire un niveau ! Amusement garantis..Sauf pour votre manette ou votre clavier ! C’était Ookamiette, Qui se demande si le dev va encore rajouter d’autres niveaux !
It's a nice wholesome platformer. I hope, I can play this on a hand-held system some day.
Jogo incrível! Muita referência ao Super Mario e ao Sonic. Me fez voltar no tempo. Jogo super gostosinho de se jogar, mas também dá pra se estressar em algumas fases bem específicas (risos). O jogo em si, é bem tranquilo de se jogar e relativamente fácil. Conforme você vai evoluindo no jogo, algumas fases vão ficando um pouco mais difíceis, mas dá para passar se mantiver a calma. Se você for uma pessoa ansiosa como eu, em algumas fases específicas, pode ficar um pouco mais ansioso. Mas se chegar nesse ponto, faça uma pausa no game e volte depois, que você vai conseguir passar também ♥ E sim, é importante pegar todos os diamantes para fechar o game em 100%. No geral, o jogo tem um esquema de pixel art que eu gostei bastante, as musiquinhas do jogo são bem legais e bem gostosinhas de se ouvir e também ajudam em muitos momentos do jogo. Eu gostei demais do jogo e recomendo muito! Vale muito a pena jogar! Ah! fiquei revezando um pouco a gameplay com meu filho de 10 anos, que também amou o jogo.
Short but a pretty good platformer. Great for kids, since it got bright and colorful graphics, nice music and a easy start with a steady increasing difficulty. So yeah a lighthearted little adventure.
Para los amantes de lo retro y plataformero es una joya recomendadisima, no esperes más y hazte con el.
Great platformer, very basic gameplay but not at all to its detriment. If you want a simplistic but satisfying platformer, it fulfils that perfectly. Would definitely recommend it considering the pricetag too.
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