
Add up, multiply, clone, and divide your party members to beat the monsters on your path!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Cute concept, decent game.
纯粹的感受游戏的快乐,原来普通的数值计算竟然如此的有趣,有种回到学生时代挠破脑袋想数学题的感觉。 一点通关小提示,开局一定要拿火球,能降低很多难度,少点计算。针对第二章节,拿彩虹这个宝物,就可以随便打史莱姆。第三章能拿到国际象棋这个宝物就能比较容易的针对死人会加血的怪,最终boss也能轻松拿捏。
This game reminds me of when I played math blaster as a kid. If you like doing maths, you will like this game.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun math game; but, super short.
I thought it would be a cool way to practice math with my kids. And it is. But it's also just an awesome game. The characters are charming. There's amazing little details, like the king moving his arm to point at the cursor. Merging and splitting units is such a cool mechanic! You can pop off some super nice combos, and find use for the least likely spells.
Decently fun while it lasts, but it's really not a lot of content. Most players will finish the bulk of the content the game has to offer within a few hours.
外因有点重, 尤其是发牌是有阶段的, 一个阶段里不可能出现下一个阶段甚至是上一个阶段的牌, 这就导致敌人的强度其实是失衡的, 在敌人强度大幅上升之前, 玩家只有大概50%的概率拿到能够将自己的强度提到和敌人持平的状态. 剩下50%就是不发牌被人数值碾压, 甚至浑身解数都达不到敌人一半的数值
its good if you like math
the game is a fairly unique turn based tactics game where you use math to defeat your enemies. you have little units who have numerical values and a special ability from time to time. you use these critters along with mathematical operations you both start with and find to cancel out the enemies who have their own numerical value. there are not too many stages but there are enough to keep you playing over and over again for achievements or just to beat the highest difficulty.
it's pretty good.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.3K | 9 | 89% | $7.99 | |
| $1.7K | 8 | 75% | $7.49 | |
| $1.4K | 15 | 100% | $4.99 | |
| $50 | 1 | 100% | $1.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $27K | 90 | 86% | $9.99 | |
| $27K | 60 | 78% | $14.99 | |
| $27K | 72 | 56% | $19.99 | |
| $27K | 50 | 80% | $29.99 | |
| $27K | 133 | 95% | $5.99 | |
| $27K | 93 | 72% | $9.99 |