
Rediscover game night in this tactical RPG where shared strategy shapes every turn. Adventure across the Sunderlands with up to four players in online multiplayer using your mouse & keyboard or play couch co-op using phones as controllers.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Sep 14 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Rediscover game night with Sunderfolk, a tactical co-op RPG built to bring people together. Whether teaming up across the globe via online multiplayer with a mouse and keyboard or playing couch co-op with phones as controllers, Sunderfolk adapts to your group. It’s your party, your plan, and your story to tell.

Playing with phone controls? Only the host needs to own the game! Friends join for free using the free Sunderfolk Controller app as their hand of cards, guidebook, and controller. Just scan a QR code on a shared screen to jump right in.

If you prefer a traditional PC experience you can team up with friends seamlessly through native online multiplayer. Control your heroes directly using full mouse and keyboard support, with your skill cards and stats integrated right on your screen (online multiplayer requires each player to own a copy of the game).

Start your campaign and take on challenging missions together. Use powerful skill cards, choose your turn order, and plan every move. Outsmart enemies, adapt your tactics, and face down epic bosses.

Between battles, unwind in the charming village of Arden. Upgrade shops, discover gear, share hearty meals, and connect with locals—some of whom may spark something more than friendship.

The magic of gathering around the table, without the setup. Whether you're passing around snacks on the couch or strategizing over voice chat online, Sunderfolk brings friends and families together through thoughtful strategy and shared laughs. It’s game night exactly the way it should be.
Sums Steam only; PlayStation, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 2.3Kreviews | 90% | — | $2.9M |
| $49.99 | 484ratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 843 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Muito bom! Excelente jogo para jogar com a galera num fim de tarde.
回合制战术,整体明快,希望能有中文语音.
一般,价格再降一半就划算
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.9M | 7.5K | 86% | $19.99 | |
| $2.9M | 8.5K | 96% | $9.99 | |
| $2.9M | 4.1K | 79% | $19.99 | |
| $2.9M | 4.9K | 76% | $19.99 | |
| $2.9M | 5.7K | 94% | $12.99 | |
| $2.9M | 2.6K | 95% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $559K | 3.9K | 84% | $5.99 | |
| $125.5K | 252 | 80% | $24.99 | |
| $194 | 10 | 70% | $0.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Portuguese - Brazil, Simplified Chinese, Polish**languages with full audio support
| $49.99 |
| 234ratings |
| 82% |
| — |
| not modelled |
| $49.99 | — | — | — | not modelled |
| Free | — | 91% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 843 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Cute, Cozy and fun tactics game. I wish it was longer, more character and just more. i love this world. an RPG of it would be cool
Everyone I've introduced this game to has found it easy to get in to which is hugely important to a couch-co-op game. Games like Div-OS2 and BG3 are also great games but they're not the most accesible for TTRPG players. Sunderfolk is the game for TTRPG players, with beautiful visuals, cute characters and a very inviting set of game mechanics.
Don't be fooled by the cute animal characters and art style; this is a very competent strategy game and quite difficult on a higher difficulty. With a bunch of characters to choose from and a fun little premise to get things going, it's a lot of fun with friends and has replay potential with the different missions and party formations you can have.
I 100% completed Sunderfolk. Overall, I had a really good time with it. The game is easy enough that my 10 year old can play it without struggling, which I think is a huge plus. It makes it really approachable and something you can actually sit down and play casually without getting frustrated. At the same time, it still felt engaging enough for me to want to finish everything and go for 100%. I like that the game lets you use your phone as a controller; that was a cool idea and works well. It’s also really nice that they added keyboard and mouse support now. Having both options makes it way more flexible, depending on how you want to play. It also works perfectly on a Steam Deck, which is a big plus. The story was fun. Nothing crazy deep, but it didn’t need to be. It kept me interested the whole way through and gave enough reason to keep pushing forward. I also really liked that you can rename things. Small detail, but it adds personality and makes it feel a bit more your own instead of just playing through something static. There’s a solid amount of content here too. Getting to 100% didn’t feel like a grind, which is honestly rare. It felt like I was just playing the game normally and enjoying it rather than forcing myself through checklist stuff. The game is also very forgiving, which again makes it good for younger players or just if you want something more chill. I haven’t done Shadowstone difficulty yet. I’m waiting on achievements before I jump into that. My biggest complaint is multiplayer. I really wish they would allow multiplayer combined with couch co op. It feels like it’s missing that one extra step that would make it amazing for playing with friends or family. Being able to have some people local and some online at the same time would take this to another level. Overall, I enjoyed it a lot. Easy to pick up, fun to play through, and worth going for 100%. If you want something more relaxed but still engaging, this is a solid pickup.
Best Dnd-lite, co-op, family friendly, turn based strategy where working as a team is going to yield the best results. The options of all the classes/equipment and cards make each run fun!
This game is a gem. A great entry-level game for smooth turn-based tactics. A few keywords for those who might like it: - One of the few turn-based games that manages to stay exciting without a simple turn counter. - Exploration is possible and rewarded. Rushing isn't the only way to win. - Gloomhaven light (some similar mechanics, but much more accessible) - "D&D" light with a tabletop feel (combat only) - also nice to play with kids - I like the art style (cute and smooth graphics) - The different heroes play very differently - A good balance between accessibility and complexity Update 2.0 introduced PC controls, which are actually important and negate some older negative reviews. We haven't finished it yet, but I'm already hoping for more content (DLC or a Sunderfolk 2). For me, as a whole, it's pretty much perfect.
Really enjoyable turn-based tactics. Simpler version of Gloomhaven in a good way. Only serious downside was the UX. I didn't enjoy the controls and it caused many irritating moments. Also that the conversations could only be skipped completely and not just to the next paragraph was annoying.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.