
Rediscover game night in this tactical RPG where shared strategy shapes every turn. Adventure across the Sunderlands with up to four players in online multiplayer using your mouse & keyboard or play couch co-op using phones as controllers.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Sep 14 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Rediscover game night with Sunderfolk, a tactical co-op RPG built to bring people together. Whether teaming up across the globe via online multiplayer with a mouse and keyboard or playing couch co-op with phones as controllers, Sunderfolk adapts to your group. It’s your party, your plan, and your story to tell.

Playing with phone controls? Only the host needs to own the game! Friends join for free using the free Sunderfolk Controller app as their hand of cards, guidebook, and controller. Just scan a QR code on a shared screen to jump right in.

If you prefer a traditional PC experience you can team up with friends seamlessly through native online multiplayer. Control your heroes directly using full mouse and keyboard support, with your skill cards and stats integrated right on your screen (online multiplayer requires each player to own a copy of the game).

Start your campaign and take on challenging missions together. Use powerful skill cards, choose your turn order, and plan every move. Outsmart enemies, adapt your tactics, and face down epic bosses.

Between battles, unwind in the charming village of Arden. Upgrade shops, discover gear, share hearty meals, and connect with locals—some of whom may spark something more than friendship.

The magic of gathering around the table, without the setup. Whether you're passing around snacks on the couch or strategizing over voice chat online, Sunderfolk brings friends and families together through thoughtful strategy and shared laughs. It’s game night exactly the way it should be.
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 2.3Kreviews | 90% | — | $2.9M |
| $49.99 | 484ratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 843 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
very fun game, smooth gameplay and simple controls, only issue is that it could do with a little more intro on "how to do things" but only for newer players, steam could do well to advertise this as much as possible :)
.
it is a pleasant mix of a cute cozy game with the cooperative strategy of a D&D game. Love playing this with my Friends and family
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.9M | 8.5K | 96% | $9.99 | |
| $2.9M | 4.1K | 79% | $19.99 | |
| $2.9M | 4.9K | 76% | $19.99 | |
| $2.9M | 5.7K | 94% | $12.99 | |
| $2.9M | 2.6K | 95% | $49.99 | |
| $2.9M | 6K | 89% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $559K | 3.9K | 84% | $5.99 | |
| $35.8K | 252 | 80% | $6.24 | |
| $194 | 10 | 70% | $0.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Portuguese - Brazil, Simplified Chinese, Polish**languages with full audio support
| $49.99 |
| 234ratings |
| 82% |
| — |
| not modelled |
| Free | — | 91% | — | not modelled |
| $49.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 843 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Small and fun game in a very under-represented niche - "chill co-op with a shared screen". Perfect to spend several evening together with friends or SO on a couch, very light-hearted but also reasonably challenging on higher difficulty levels.
Plays like a lightweight DND without anyone having to play a DM or do tedious character setup. Love that you can add and drop users as you play. A little buggy, but still great fun.
This game is a solid 7/10. I've been meaning to play this for a while but finally got the time to sit down with my partner this weekend, and well finished the campaign in two sitting. Overall the game was a lot of fun, using a similar system to Gloomhaven, but with its own twist on it. The best way to summaries this game is when its going great its a lot of fun, but it has its annoying moments that might put off some players. Some of the one time per battle use items have random effects that feel like it shouldn't be that random. the knockback/push can be unpredictable and not in the usual logical fashion. The way lives are displayed is counter intuitive to what you would expect, shows 2 revives but actually it's only one as when the last one is used its not fight on till someone falls again its used then everyone fails (implying you retreated). The bosses on the harder difficulties when you only have two people seem near on impossible, enough that we ended up dropping the difficulty just to make sure we got it done in a weekend. However on the flipside the easy co-op where you only need a phone makes this game more accessible for non gamers, as well as the one-shot mode meaning I don't have to get a group together for multiple sittings to play it if I don't want to. It all runs fine and set up is easy. Also cute being able to name stuff in game adds to the immersion. It is fun and really pulls you in. I'd say the system and and way it works is a great first outing but if it were to be used again in another game or sequel there is work to be done to make it a 9/10 game, and stuff I'd be less forgiving of if it were it's sequel. A great foundation to build up-on. It's fun but had it's quirks and issues, nothing game breaking but did get annoying and lead to having to retry for what felt like minor reasons.
Genuinely really fun game you can play with friends over the phone. This on a personal level was a perfect game to spend a few months over the weekend with friends. The difficulty was a nice balance of difficulty especially when it comes to the last few levels and ESPECIALLY the final boss, my goodness. Each character plays differently enough to want to try them all out, and the fact you can build your characters into certain archetypes based on which trinkets and weapons you use is equally enjoyable. (Personally I enjoyed the Ranger, Rogue and Vanguard the most) If I have any complaint its that I'm a little sad this didn't get more updates and more characters, 7 characters are certainly nice, but it started at 6 with the rabbit being added a year later. If this had slowly added more characters to make repeat playthroughs more interesting for the same group of friends (I'd say a max of 12, so 3 games of 4 wholly unique parties) would make me and my friends more interested on some repeat playthroughs. Pick it up if you want a co-op game only one of you needs to buy, and something fun to play for a couple of weekends, it's definitely worth it.
Es un DnD de manual, mucho mas directo, practico y entretrenido que su inspiracion, con su arte fresca y retocadaexcelente para partidas cortas, pero que igual retiene facilmente pudiendo pasar tardes enteras jugando, es un RPG de sofa para jugar con familia y amigos
Korean patch, please! This game really surprised me and made me happier. But I'm so sad that there's no Korean. I think I'll really have more fun playing it when I become Korean. 한국어를 추가해주세요!
Really fun game played with friends! Shout out to the voice actor who did all the characters, amazing!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.