
Another sun-filled day begins in this cozy pixel-art adventure. Gather, craft, upgrade, and help the villagers revive the land. Can you rebuild the grand Sunspire and bring the village back to its golden days?
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About

Suncraft is a cozy pixel art adventure focused on growth and restoration. Step into a peaceful world where every tool you craft brings a new spark of life to the village. Settle into a relaxing rhythm of progress as you watch the village return to the glory it once had.

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Explore and Gather
Journey through the land and collect materials while unlocking new biomes.
Craft and Rebuild
Build workstations, construct machines, and craft components piece by piece to repair the village and revive the land.
Upgrade and Automate
Unlock new gear, master powerful skills, and recruit loyal companions to help you along the way.
Complete objectives for villagers to uncover the story of the village.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 481 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
gorev adami oyunu
divertidin
nice relaxing clicker, would be great on android.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $160K | 633 | 80% | $9.99 | |
| $160K | 650 | 88% | $9.99 | |
| $160K | 285 | 47% | $24.99 | |
| $159.8K | 550 | 94% | $19.99 | |
| $160K | 674 | 84% | $14.99 | |
| $160K | 579 | 76% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $426.1K | 1.6K | 87% | $5.59 | |
| $182.2K | 520 | 86% | $9.99 | |
| $16.3K | 83 | 83% | $6.99 | |
| $2.9K | 26 | 85% | $2.99 | |
| $2.3K | 10 | 100% | $5.99 | |
| $384 | 1 | 0% | $8.99 |
Languages: English, Japanese, Korean, Portuguese - Brazil, Russian, Spanish - Latin America, Simplified Chinese, French, German
Hours played at review time, across 481 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Schönes kurzweiliges Spiel. Schön gemacht und man kommt auch gut voran. Leider in 3 Tagen durchgespielt. Würde mir mehr Story und Aufgaben wünschen.
Хорошая расслабляющая игра, сюжет интересный
A straightforward clicker game that keeps you moving! Even with Automation. Overall Rating: 7.5/10 Positives: - Straightforward - Cozy and Chill - Engaging Negatives: - Slight lack of depth in the story As someone who struggles with playing a single game for long periods of time, Suncraft managed to keep me hooked for around 4 hours. Thats saying a-lot considering the average for me is usually 2 hours lol. Its a straightforward clicker game with nothing hidden to it. Speaking of, the plot reflected that and was straightforward as well, which I thought it would've been nice for it to have a bit more depth. But there was still lots to do in terms of objectives. The skill tree was also a nice touch. Even when you unlocked "automation" it never fully is. It still requires players to interact from time to time. In which was how this game kept me engaged. Once I finished a task, new quests/objectives get unlocked which progressed things forward. Overall a solid game thats worth the price.
found this as I'm searching for similar games with forage wizard. this one has better story and progression, similar addicting incremental, similar but different way for automation. about the same that u start very manually, and in the end, about 80% is automated so it's not very grindy. too bad it's shorter as I finished it (and I think 100% it) in 11 hours while in forage wizard it took me like 19 hours (well about 1/3 of it was re-designing the automation there that's more complex than here, so maybe they're actually about the same). anyway, great game, just wish it would be longer. very recommended
This was an enjoyable, relaxed game to play. Certainly worth the time to enjoy.
Fun game. Hits the right mark to never quite feel "grindy" but progress doesn't come easy. Story was nice and the level of automation available is pretty perfect. There are 2 major things that could be improved however: 1. The quest pane doesn't have a scroll, so it can eventually take up the entire left side of the screen if you have lots of quests. This is mostly fine, but in the cave prevents you from leaving. You can hide the entire quest pane luckily so this doesn't cause major issues, but is very clearly a poor UI choice. 2. Maybe this was just me, but it was not very clear as to how to get gems (apart from emerald) until I realized they spawn in the cave. i actually left them there forever because I wasn't needing the two initial emeralds that showed up. I think some kind of hint that they show up there is necessary. Maybe I skipped the dialogue that shows this though.
非常好放置
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