
Experience the rush of battle with the fan acclaimed Bullet-Hell shooter "SUGURI". You're equipped with an automatic lock-on targeting system and a unique arsenal of hyper weapons, power shields, and more. Sure, she may look cute, but when it's time to fight, it's all business.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]Сугури. Начало.[/h1] Эта игра - буквально начало к мини-вселенной из игр серии Orange Juice. Вроде бы это Shoot'em'Up со скролл-шутером, а вроде и бы и Данмаку. Что-то среднее между адом из вражеских снарядов, и расстрелом тучи врагов с разным арсеналом. Фундамент игры кратко: У вас есть 2 оружия -> отправляетесь на уровень -> убиваете мелкие волны протиников -> теперь битва с боссом уровня. Всё. [h2]Стоит заметить:[/h2][list] [*] Очень сложная. И это не просто к тому, что игры такого жанра всегда сложные для многих кто смотрит на такое со стороны, а потому что тут даже самая низкая сложность "Easy" нифига не изи-пизи. Большинству людей будет сложно это пройти, если возможно. [*] Есть целый арсенал открываемого оружия. [*] Всего лишь 7 уровней. Каждый уровень, если предположить что вы мастер, можно пройти за 2-3 минуты. Итого игра для настоящего гигачада будет на 20 минут. [*] Отличная музыка [*] Милые артики и сюжет. Стильно и классно оформлено [*] Кровь из глаз и пальцев после 50-й попытки побить одного и того же босса. [*] Ввод с геймпада не поддерживает движения наискось со стика или ещё какие-то удобства геймпада. [/list] Если вас интересует вселенная игр [b]Orange Juice[/b], обратите внимание на [url=https://store.steampowered.com/curator/31431250-Archy-Recommends-This-One/list/141967]СПИСОК ИГР[/url] из мульти-вселенной, доступных в стиме. [h1]Оценка: [b]5.5[/b][/h1] [quote][i][b][url=http://store.steampowered.com/curator/31431250/]Было полезно? Тык подписочку на игро-обзоры o/[/url][/b][/i][/quote]
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
suguir
[h1] Dodge, shoot, dodge, shoot. It have some value to it sure, but the gameplay is awkward as you try to hit enemies then quickly swift to the other side. Two weapons: laser and bazooka. After some successful hits charge meter and use mega laser to blast to kingdom come. Overall check out newer Suguri games, this one plays different somehow and it's more like horizontal shooter than 1 on 1 shmup. Visuals are low res on top of that. Music is ok. Generally speaking 4/10. [/h1]
“你所保護的心願已經傳達在這個星球的每一處了” ——Suguri
Too hard even on easy...
i love my husband shifu-san
什么时候出个重置,sora的hard和sp打的嘎嘎上头,跑这被easy姬梦打的思维混乱(恼
Chris holds me gunpoint help
Took me approximately 8h to beat the game in normal without [The Code](i accidentally afk'd for about 1.5 hours around my 2h mark), feels nice to see my improvements, accelerating is fun and dodging attacks when my heat is sky high is almost breathtaking, especially in bossfights, but onto some things I'd like to point out: 1. Game feels sided to blitzing through the bosses, in Suguri, you have essentially no means of healing, and some of the bosses/enemies become a bit inconsistent to beat through prolonged combat, I wouldn't say this is bad nor good, I find it pretty fun to get forced to learn how to dodge them for extended periods of time. 2. Achievements are indeed, a bit broken, and you may need to watch replays to get them. 3. Story is alright, I don't think it's as bad as some think, maybe a bit cliche to some, but I find it charming the way it is. 4. It is hard to differentiate what you can accelerate through and what you can't. As mentioned in 4, I had 0 clue that the blue attacks on Hime's bossfight were not possible to phase through, and the moment I learned, it just became... INFINITELY easier. Usually you only see a few kinds of attacks in the game and it had been made clear that you can't really phase through solid attacks(Rocks, Robots, Missiles, Fire, etc), but that glowing energy attacks were phase-able, this SEVERELY confused me on Hime as to why I was being hit by the blue projectiles, thinking that she only had the spears and the dashing projectiles as non-phase able, only to learn that so long as it is red and not blue, you can phase through it. Sorry for the long explanation above, but yes, you get absolutely no mention of what you can phase through and what you can't, although I was only ever confused by Hime's blue projectiles and the stage 4 miniboss fire, as I highly doubt the rest of the attacks would confuse the average player, since they look energy-like enough and solid enough. Overall, I recommend it if you are into difficult games, I originally only bought this so I could learn a bit more from Suguri and 100% OJ in the hopes of doing some research for a game project I've been working on. P.S: Most hypers give a substantial amount of iframes, don't be afraid to use it too early if it means you can learn a bit more of the boss so you can do better next time, rather than get angry that you put extra effort to not use the hyper and get surprised by the boss' ult.
THE MUSIC BANGS (also hard as balls)
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