
Subnautica 2 is an underwater survival adventure set on an all-new alien world, developed by Unknown Worlds. Play alone or with friends in 4-player co-op. Adapt to survive by building custom bases and crafting tools. Explore the unknown to uncover the mysteries hidden within the depths.
Most likely between $48.4M and $137.2M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $29.99 | 91% | approximately $80.7M |
| Epic | $29.99 | 96% | #23 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 3480 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
After learning about the EULA I'd REFUND this game if I could, instead I'll just encourage other people to save their hard earned dablooms and put it elsewhere.
What a let down, hey.
found the game kind of fun but then there was a maditory prompt where i had to agree to the new end user lisscenes agreemnt befor it would even let me open the game, there was a agree button but no disagree button this effecivtly locked me out of my purchase untill i agreed to these new terms. also i then read the eula and found some weird stuff like they are doing manditory data collection and say they are not knowingly collecting data on minors yet this game is rated 10+ if they truely do not want to collect data on minors they would have had this game rated adult only which seems pretty fishy to me. also on request valve/steam refused my refund of this game
This is subnautica, but with a heavy side of AAA slop. The devs push political ideas over immersion (pacifism), so that you cannot harm any of the wild fish. This ruined the immersion for me completely. (I did not even kill fish in the original.) The unique subnautica look was replaced by the Unreal Engine look. Everything looks glossy, smooth, with a lot of bloom, not rough and wild like the original. This also made the ocean much brighter and less scary, which ruined the immersion even more. The gameplay is not bad, and the story is great, but I couldn't get immersed in the game, like I could in both the original and SBZ. This game is easily the least enjoyable of the three for me, and will stay that way unless the developers do a complete 180.
Played for 22 hours, built a base, farmed materials, all that only for a collector leviathan to glitch my tadpole under the sea floor with no way to get it back. -10/10
slop 2, 30 euro = 10 hours. been 6 months no real update great game jews It’s been about 6 months and there still hasn’t been any real major content update. I know it’s Early Access, but that excuse only works for so long when the game still feels this empty. The story is honestly sh^1t and extremely shallow. There’s barely anything that makes you care about what’s happening, and most of the gameplay just turns into running around farming the same resources over and over again. Exploration also feels way worse than the first game. The biomes are bland, there aren’t enough proper deep cave systems, and the world just feels flat and uninspired. Progression is also way too basic. You gather resources, craft something, move to the next area, and repeat. After a few hours you’ve basically seen what the game has to offer. Then you have the bugs and optimization problems on top of that. People are dealing with crashes, bad performance and vehicles glitching through the map, which is pretty insane considering how little content there actually is. What makes it even more disappointing is that the game genuinely has a lot of potential. An underwater survival game with friends should be amazing, but right now it feels like they released the skeleton of a Subnautica game and charged €30 for it. The community has been asking for more content, better progression, more interesting exploration and actual meaningful updates for months, but barely anything has changed. Great concept, disappointing execution. €30 for 10 hours, a weak story, repetitive resource farming, bland exploration, bugs and no real major update after months. Not recommended. slop slop slop slop 2 Maybe dont rush a game
This game is junk. The progress is not a problem but outrun enemies. You can not fight back. Flares are useless. My vehicle get destroyed all the time. Spending lot of resurces to progress. Craft the same stuff, again and again. Get killed again, because the enemy is too fast. Need return, to pick up my stuff again, And again. And again. And again. Getting realy boring because of that. Regretting spending money on it.
This games' submersible desperately needs sonar. In the previous title, all submersibles had this feature to help you map out where you are at deep waters so you can actually see. Unfortunately the devs have yet to add this, making navigating dark waters extremely frustrating. I honestly don't understand how people enjoy the near pitch-black screen you get when night-time rolls around. Will play once sonar is added.
Incredibly little content, especially for the price point. I wish I had realized it is way too early in development and waited another 6 to 12 months. At least its not likely to be abandoned but hold off for now. Doesnt even have aquariums yet. I will say its very much on par with the OG and is promising.
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