
Subnautica 2 is an underwater survival adventure set on an all-new alien world, developed by Unknown Worlds. Play alone or with friends in 4-player co-op. Adapt to survive by building custom bases and crafting tools. Explore the unknown to uncover the mysteries hidden within the depths.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
Subnautica 2 is an underwater survival adventure game set on an all-new alien world. It is the next chapter in the Subnautica universe, developed by Unknown Worlds.
Driven from your home by ongoing conflict, Alterra offers you the chance at a new life. But as the colony ship CICADA shepherds you and your fellow Pioneers to your new home, something goes awry. The ship’s AI insists that your mission should continue. Stranded and faced with near-insurmountable odds, you must do everything in your power to survive. The future of humanity on this world is in your hands.
Subnautica 2 is being crafted as a single-player experience that you can optionally play in online co-operative multiplayer with up to three friends. You can choose from four pre-designed characters, with more characters and customization options coming throughout Early Access. Work together to explore long-forgotten ruins and learn to adapt to a planet that might not want you there.
To survive the depths and make this planet your home, you’ll need to utilize all the tools at your disposal. Traverse vibrant and breathtaking biomes with your Tadpole submersible. Design and customize bases to return to when your adventures push you beyond the safety of shallow waters. As Early Access develops, so too will your array of tools, equipment, and vehicles. Upgrades will help push you beyond your boundaries and unlock the secrets of this strange world.
Scan and study a rich world of biodiversity to understand life here. Discover everything from the smallest creatures to towering Leviathans. Experience the wonder, and sometimes danger, lurking around every corner. Every dive is an opportunity to uncover why the ship's AI is so determined to continue the mission and what mysteries lie beneath the surface of this breathtaking new frontier.
Subnautica 2 is an Early Access title in active development. Throughout this journey, we will continuously expand the world with additional biomes, creatures, and craftables, while expanding the narrative. You may encounter bugs, in-development features, and performance issues. Your feedback is the cornerstone of our development process. Join us and help shape the next chapter of the Subnautica universe.
Subnautica 2 is being developed by Unknown Worlds, the studio behind the award-winning Subnautica and Subnautica: Below Zero. Our journey began with the 2003 Half-Life mod Natural Selection, and today we have evolved into a fully remote, globally distributed team spanning from the United States to the United Kingdom, France, Australia, and beyond. Defined by a philosophy of open development and over a decade of community-focused innovation, we invite you to dive back into the depths with a studio dedicated to pushing the boundaries of the survival genre.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 127.6Kreviews | 91% | — | $80.8M |
| $29.99 | — | 96% | #22 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3290 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
game has been in development for god knows how long, has been out for over 2 months and there still hasn't been a good update expanding the game.. maybe wait a few years or decades before giving this game a try.
I was hoping the fish would scare the crap out of me but instead all they really do is *-1hp, -1hp, -1hp, -1hp, -1hp.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best FR #59, worst CA #94 · 11 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Korean, Portuguese - Brazil, Spanish - Latin America, French, Japanese, Simplified Chinese, Italian, Russian, Ukrainian*languages with full audio support
Hours played at review time, across 3.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Первая сабнаутика это был торт...а эта поделка. Если коротко: скучно, тесно, быстро надоедает. Полная невозможность обороняться от атакующих рыб - хреновая идея. Биомы маленькие и тесные. Утонуть практически невозможно - везде разбросаны цветки пукающие воздухом. Скучно нет вызова.
기잔치
buena jugabilidad sobre todo el kraken que no te deja avanza rporque te rompe el renacuajo cada vex que respiras recomendado para estresarte un poco
Bug不少,物品栏无法切换,联机时浮箱异常跳动,游戏启动缓慢,最重要的是联机总是进不去别人的房间,总是显示和游戏进程断开连接,什么意思?Bug太多了吧?又不给杀鱼还这么多bug,给我好好修bug啊😅
J'avais hâte de pouvoir tester le troisième opus de la série, mais pour l'instant je reste sur ma faim. Pour moi le jeu n'a pas vraiment de nouveauté par rapport aux opus précédents, c'est juste le "2" (troisième finalement si on compte bien !!! ). Changer les créatures n'en fait pas une nouveauté.. Certes il y a quelques mécanismes de nouveau, mais on les esquive trop facilement (léviathan, créatures agressives). Attention scoop : il suffi de vous cacher derrière un rocher et la créature ne cherche pas à vous retrouver. - Les "bullethead" (poissons à tête chercheuse) ainsi que le "Houndgar" (une sansue vénère) sont pour moi les plus grandes menaces quand vous êtes hors tétard (à moins de vous trouver au milieu du canyon principale lorsque le léviathan passe) car les premières ne vous lachent pas lorsque vous vous trouvez à portée et les secondes peuvent vous faire perdre beaucoup de vie. - Il y a pour moi trop de zones "vides". J'entend par là des plantes/roches que l'on ne peut pas récolter alors qu'il pourrait y avoir une utilité plus que esthétique, des roches à l'apparence différentes, mais finalement aucune utilité à part décoratif (encore). - Les bancs de poissons n'ont pour l'instant pas pénétré l'intérieur de ma base à l'instar de certains poissons lunes qui visiblement on le code triche "passe muraille". - Le trou principal ne sert à rien pour le moment. Attention scoop : Il n'y a rien dedans contrairement à ce que l'on nous fait croire au début du jeu ! Le fond est vers 751m. Vous pouvez néanmoins descendre un tout petit peu plus via l'ascenseur de plongé ;) - La vitesse du tétard est lente malgré l'amélioration "manta". Il faudrait à l'avenir un véhicule pour se déplacer plus rapidement. On remarque tout de même que vers la tour alien des portails permettent d'accélérer. Je pense que l'équipe de développement travaille déjà dessus ou ont déjà des véhicules de prêts pour la suite. - La carte est pour l'instant petite (si on suit l'arbre géant du regard, on en est loin !). On sent qu'elle va s'étendre car il y a des barrières d'interdiction tout autour de la carte. J'ai hâte ! - Pas de partie hors de l'eau cette fois-ci (du moins pour le moment) - Les débris sont moins explorables que dans le 1er opus de la série. Certains sont grand mais ne contiennent finalement pas grand chose. On ressent de la frustation d'avoir exploré un grand débris pour quelques objets pas forcément tous utiles. - Le jeu est beau malgré tout, et on se laisse facilement prendre au stress lors des premières explorations/rencontres. - Quelques problèmes de texture/boite de collisions à certains endroits. - Près de ma base, le courant à disparu, mais je produit toujours de l'énergie grâce aux aux turbines. - Mis à part ces quelques défauts, tout à l'air de fonctionner correctement ! Bref pour l'instant je ne le recommande pas, mais j'attend avec hâte la suite !
전작 재밌어서 사보고 플레이해봄 재미는 있는데 그냥 솔로겜에 억지로 멀티 집어넣은 느낌 솔로로하면 그나마 스토리 몰입이 가능하겠는데 멀티로 하니까 몰입이 안됌 그리고 개빡치는게 지금까지 나온 후반부 지역에서 외계유적으로 다이렉트로 가니까 미개발 구역나와서 고립 되어버림 게다가 그 족같은 테드폴 탄 상태에서 미개발 구역 오면 걸리는 버그 아직도 있음 이거 왜 안고치는지 모르겠음 기대가 큰 만큼 실망이 너무 많은 게임 정출하고 사는게 이득 다만 이 속도로 정출이 언제쯤 할지, 정출하는게 맞을지 의문임
game is soo easy and you cant even defend your self and fish are not scary not a single scary biome no going into deep water like not even 1000 meters down there is nothig good from story like from games before then you have to go to the same biome like 100 times cuz you get somethig return home wait to a nother signal and then go again back to the last biome and the game is lile too bright and the game make no sence at all
bit wet
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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