
Subnautica 2 is an underwater survival adventure set on an all-new alien world, developed by Unknown Worlds. Play alone or with friends in 4-player co-op. Adapt to survive by building custom bases and crafting tools. Explore the unknown to uncover the mysteries hidden within the depths.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
Subnautica 2 is an underwater survival adventure game set on an all-new alien world. It is the next chapter in the Subnautica universe, developed by Unknown Worlds.
Driven from your home by ongoing conflict, Alterra offers you the chance at a new life. But as the colony ship CICADA shepherds you and your fellow Pioneers to your new home, something goes awry. The ship’s AI insists that your mission should continue. Stranded and faced with near-insurmountable odds, you must do everything in your power to survive. The future of humanity on this world is in your hands.
Subnautica 2 is being crafted as a single-player experience that you can optionally play in online co-operative multiplayer with up to three friends. You can choose from four pre-designed characters, with more characters and customization options coming throughout Early Access. Work together to explore long-forgotten ruins and learn to adapt to a planet that might not want you there.
To survive the depths and make this planet your home, you’ll need to utilize all the tools at your disposal. Traverse vibrant and breathtaking biomes with your Tadpole submersible. Design and customize bases to return to when your adventures push you beyond the safety of shallow waters. As Early Access develops, so too will your array of tools, equipment, and vehicles. Upgrades will help push you beyond your boundaries and unlock the secrets of this strange world.
Scan and study a rich world of biodiversity to understand life here. Discover everything from the smallest creatures to towering Leviathans. Experience the wonder, and sometimes danger, lurking around every corner. Every dive is an opportunity to uncover why the ship's AI is so determined to continue the mission and what mysteries lie beneath the surface of this breathtaking new frontier.
Subnautica 2 is an Early Access title in active development. Throughout this journey, we will continuously expand the world with additional biomes, creatures, and craftables, while expanding the narrative. You may encounter bugs, in-development features, and performance issues. Your feedback is the cornerstone of our development process. Join us and help shape the next chapter of the Subnautica universe.
Subnautica 2 is being developed by Unknown Worlds, the studio behind the award-winning Subnautica and Subnautica: Below Zero. Our journey began with the 2003 Half-Life mod Natural Selection, and today we have evolved into a fully remote, globally distributed team spanning from the United States to the United Kingdom, France, Australia, and beyond. Defined by a philosophy of open development and over a decade of community-focused innovation, we invite you to dive back into the depths with a studio dedicated to pushing the boundaries of the survival genre.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 127.7Kreviews | 91% | — | $80.7M |
| $29.99 | — | 96% | #22 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3440 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
bom PRA CARAMBA
10/10 EA
funny water game
Media

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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $80.5M | 162.7K | 96% | $19.99 | |
| $80.9M | 218.7K | 97% | $24.99 | |
| $79.1M | 91K | 93% | $39.99 | |
| $82.3M | 31K | 61% | $69.99 | |
| $82.4M | 52.3K | 79% | $59.99 | |
| $78M | 123.5K | 96% | $29.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $111.9K | 648 | 40% | $7.99 | |
| — | 0 | — | — | |
| $110.3M | 341.4K | 97% | $29.99 | |
| $46.9M | 108.5K | 90% | $29.99 | |
| $7.1M | 49.7K | 89% | $9.99 |
Latest in each market: best DE #75, worst CA #100 · 11 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Korean, Portuguese - Brazil, Spanish - Latin America, French, Japanese, Simplified Chinese, Italian, Russian, Ukrainian*languages with full audio support
Hours played at review time, across 3.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Subnautica 2 — это именно та игра, которую я ждал долгие годы. Я большой фанат всей франшизы, поэтому анонс для меня был настоящим событием. И могу сказать одно — ожидание полностью окупилось. Первое, что цепляет, — это атмосфера. Разработчики снова смогли создать ощущение исследования неизведанного мира, где за каждым поворотом может скрываться что-то прекрасное... или что-то, от чего захочется моментально уплыть. Именно за это я и полюбил Subnautica. Отдельно хочется отметить ландшафт и локации. Исследовать этот мир невероятно интересно: каждый биом выглядит уникально и вызывает желание заглянуть в каждый уголок карты. А новые существа — это вообще отдельный плюс. Они кардинально отличаются от рыб и фауны первой Subnautica и Below Zero, благодаря чему игра действительно ощущается новым приключением, а не повторением старых идей. Ну и, конечно же, мультиплеер. Это то, о чём фанаты мечтали годами. Возможность исследовать глубины вместе с друзьями делает игру ещё интереснее. Совместные вылазки, строительство базы, изучение новых существ и просто совместное выживание дарят совершенно другие эмоции, которых раньше так не хватало серии. Если вы любите исследование, красивый подводный мир и атмосферу неизвестности — Subnautica 2 точно стоит вашего внимания. Для меня это именно то продолжение, которого я так долго ждал, и я ни капли не разочаровался. Надеюсь, разработчики и дальше будут развивать игру, ведь потенциал у неё огромный.
yes very good
That is the best Initial shader compilation simulator ever, but the game by itself is also not bad 7840/9000
muy bueno requiere matar criaturas
great game fih
This game is so amazing already and it's in early access! Building is so customizable but still allows you to paint the broad strokes first. Graphics are amazing even on lower settings and can get better as your equipment does. (If Ram and GPU's ever get less expensive) This game also has a good story like the first but also has multiplayer! Keep it up Unknown Worlds!
Love the game. Let me just be clear. That said, I think it's falling into a similar trap as so many others. Endless bug fixes, refinements, polish AFTER they released the game. I think the larger audience simply wants more content. If it isn't game breaking, I don't care at all. Give me more content. This type of rollout.... Makes me less and less likely to ever want to pickup an EA game. I have to wait 6 months for more content? Longer? How long until full release? It's getting ridiculous. I'd like to see how many people actually come back to these games after early release. We have 4 updates and zero new content.... By the time it hits, I won't even care anymore. All that hype capital spent and wasted . Just one mans opinion...but I think many of us are arriving at this cross-roads of wanting to support games and developers we love but exhausted by the slow drip content formats.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.