
Pilot the mecha Strike Suit across massive fleet battles where your dogfighting skills decide Earth's fate. Fast, frantic space combat with capital ship destruction, multiple endings, and a universe that's anything but empty. This is space combat reborn.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 92.4/day in the week to Jul 16 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Fast, frantic space combat where you dogfight pilots, battle massive fleets, and defend vast structures.
The mecha Strike Suit lets you switch between Pursuit Mode (speed) and Strike Mode (maneuverability) on the fly.
Capital Ship Destruction lets you target turrets and weak-points to blow apart entire sections of enemy superstructures.
Multiple endings shaped by your in-game choices and their effect on Earth's fate.
A vibrant universe spanning 13 unique locations, far from the dark void you'd expect.
An acclaimed soundtrack by Paul Ruskay (Homeworld) featuring vocalist Kokia.
Full controller & joystick support, plus multi-monitor compatibility.
In the year 2299, an interstellar war rages between the Earth forces of the U.N.E. and the breakaway Colonial forces. The tide of the war has turned, Earth is in danger. You and a band of survivors must fight overwhelming odds and find a way to save your home.
Strike Suit Zero throws you into the heart of relentless action where no two encounters feel the same. Whether you're dogfighting skilled enemy pilots, engaging multiple targets at once, or holding the line against overwhelming fleet assaults, the stakes are always high.
At the center of it all is the Strike Suit itself, a revolutionary craft that gives you a tactical edge unlike anything else in space combat. Switching between Pursuit Mode for raw speed and power, and Strike Mode for precise, highly maneuverable combat, means you're always in control of how you engage the enemy.
No target is too big. Capital ships can be dismantled piece by piece, with turrets picked off one by one and critical weak-points targeted to blow out entire sections of their superstructure. These are battles of both skill and strategy, rewarding players who take the time to study their enemy.
Your decisions matter beyond the battlefield. Choices made throughout the game directly influence the state of Earth by the time the credits roll, with multiple endings ensuring that your playthrough feels consequential.
Across 13 unique locations, space is anything but empty. Vivid and colorful environments bring the universe to life, complemented by stunning ship designs from mechanical engineer Junji Okubo and an award-winning soundtrack by composer Paul Ruskay, featuring collaborations with Japanese vocalist Kokia. Full joystick support and multi-monitor compatibility ensure you can experience all of it in the most immersive way possible.
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I waited 11 years to play this one, and it doesn't give me a single drop of joy. Despite the trailer showing intense mecha action, in reality it's a Colony Wars ripoff where you can, for no particular reason, morph your ship into a mecha. Graphics look heavy in general, but actually they are pretty unrefined. The music is very repetitive, a sort of Homeworld ripoff instead. But that would be fine if it wasn't for all the rest. The story is basic, the acting is flat, the missions feel empty. The skirmishes are either too simple or too long. The instructions on screen are unclear: the primary objectives are indicated but they are impossible to decypher among all the symbols scattered on screen. The vocabulary isn't clear too: sometimes you have to destroy "heavy turrets", but there are no such things: there are plasma cannons, laser cannons, missile turrets, and some of them are the ones that the objective is calling heavy, while the others are not. Secondary objectives, instead, are not indicated at all. But enemy cannon fodder is, so good luck navigating all these icons trying to understand where to shoot your ammo. Allied ships are useless; enemy ones are too and they only pose a threat because they are so many. As usual enemy big ships are impossible to destroy while allied big ships are always on the brink of explosion, and of course you have to save them. There are lasers flying everywhere but when you get damaged you never really understand what is actually hurting you, you just see the health decreasing and the only thing you can do is continously run away and attack again when the shields are back up. And if you die? It either becomes too easy, because you get your ammo back and full health, or frustrating, because the checkpoint is too far behind so you have to do again a lot of things that you already did. And finally, the mecha: when you morph into it controls are totally different, and they suck. Sometimes you die because the mecha doesn't morph when required, or because you finish the energy and it morphs back to a ship where you are at contact with an enemy cruiser, and you end up splatting yourself like an idiot against the enemy ship. You never feel "strong" despite having a damn mecha: it's fast but it's very unprecise and unpleasant to control and play with. I mentioned Colony Wars. This one doesn't have the quality storytelling, the epic sounds, the constant awe, the simplicity that made the combats so exciting. It has so much more and yet it is just tyring. It's such a pity.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, French, Italian, Spanish - Spain, Portuguese - Brazil, Russian*languages with full audio support
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very cool game that gives me Rogue Squadron or Ace Combat vibes! Its selling points are: *A level-based structure with a strong narrative where you have large-scale fights against fleets, capital ships and bases as a pilot taking on various objectives with their allies. It's quite the breath of fresh air as it seems like every other space flight games wants to do open-world nowadays, and while that's nice, sometimes you just want pure concentrated dog-fighting action and bombastic scripted scenarios! *A great power fantasy as you pilot a jet that can transform into a badass Gundam/Jehuty-esque mech. It's very fun to get skilled at switching between the two forms to best suit the situation: close in quickly with the jet's thrusters, switch to the mech to fast-turn and then unload a barrage of missiles in Itano Circus style to obliterate an entire capital ship and its escorts. Way more involved combat than your typical jet dogfights where you just circle around constantly! *High replayability with a scoring/medal system, special bonus objectives that unlock new upgrades and ships, multiple difficulty levels, and even a bonus arcade version of the game called Strike Suit Infinity! *Really cool vibes and music that reminds me of stuff like Homeworld, Ghost in the Shell, Zone of the Enders, Gundam and more! If I were to have any complaints about the game, it would be that getting the controls all configured can be a bit of a pain: had to go through a lot of remapping and even then, I wasn't able to figure out how to invert Y properly so I just got used to it. Also the unlocks you get from bonus objectives seem a bit superfluous, especially the other jets because they don't have the strike suit to go with it: what's the point of that? I guess you can treat it as a bonus difficulty mode.
In all honesty the gameplay is fine and fun. My biggest con is that the battlefields are just plain confusing with no way to get a grasp on your situation. You can often only get your position by superstructures or nearby ships. With the crazy amount of stuff going on - if you don't know precisely where your objectives are and how they look (e.g. Turrets on Frigates, flight behaviours of different fighters since all you see are their engine-stripes and they all look the ♥♥♥♥♥♥♥ same) it will be a quite frustrating experience, beating the game on hardest difficulty with all unlocks and objectives.
This is a game that, even 10 years since I last played, and even longer since I really dived into, I still remember. It's a fun, dynamic shooter/dogfighter that makes asks you to execute well to succeed and doing well feels rewarding.
This game is really fun in the first stages. The dog fights are extremely satisfying to do. However, it gets very frustrating in the endgame, and you can basically only rely on your mecha-form to defeat the enemies. Some of the missions, like "kill 40 units of a certain ship" don't seem to track well either. But it's an overall fun game. Flying in the beginning stages is always cool
Cool concept, fun gameplay
10 миссий на дэф мазершипов от летящих торпед из 10
Top weltraumkampf Epische Grafik! rosskampfschiffe alles was das Herz begehrt!
Super histoire et très bon défouloir à frag. Dommage qu'il n'y ait pas eu de suite.
4/5 Complete blast.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $44.2K | 622 | 82% | $2.99 | |
| $93K | 392 | 82% | $9.99 | |
| $142.3K | 338 | 77% | $19.99 | |
| $10K | 81 | 88% | $6.99 | |
| $8.1K | 28 | 71% | $9.99 | |
| $714.6K | 2.3K | 77% | $7.99 |