
"STRETCHER MEN" is an action game where you transport a patient on a stretcher. Control characters at the front and back, avoiding obstacles to safely reach the clinic. Simple yet deep gameplay tests your attention and coordination.
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Languages: English, Japanese, French, Italian, German, Spanish - Spain, Indonesian, Spanish - Latin America, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +1 more
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Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I'm a bit of a "rage-type-game" veteran, and I'm one of those players who enjoyed 'Death Stranding', I've beaten 'Getting Over It with Bennett Foddy' more than 150 times or something, I've beaten 'A Difficult Game About Climbing' somewhere between 10-20 times, I beat 'Climbing In Barrel With Double-Barrel' once, and I'm currently playing through 'Chained Together' with 2 friends. With all that said, speaking as someone with a lot of experience with these kinds of games; this one is too difficult. Everything from the inconsistent and janky physicks, the stressful and claustrophobic camera sequences where you're forced to speed up and very easily lose control/balance of the sick man, to the unclear paths you're meant to take some of the time. I cannot recommend this game for any reason, unless you're buying it as a gift for someone you hate... I beat it after about 4:30 hours, and I never want to touch it again.
在我人生的长河中,很少有如此触动我灵魂的游戏作品,在一个美好的周末午后,我和家人在朋友的指引下,购买了这款游戏,在进行游戏的这三个小时里,让我学到了很多很多,人生的时间如此宝贵,家人的陪伴如此重要,逐渐理解到人生中应该没有什么过不去的坎了
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Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Extremely buggy. Camera would just fly away... The difficulty lies upon figuring out where to go... and NOT fine tuning your delicate movement. Cheap design.
不想赚钱直说啊 做什么游戏???双人游戏非搞成单机?真无语
I stretched a man and I liked it
Could be a fun game if the camera didn't constantly get in the way of any fun. Most of the challenge comes from interpreting the specific invisible narrow path the camera wants you to take, and actually seeing said path, or even the two characters, despite the camera's insistence on obscuring any meaningful view of anything. The camera is the active antagonist of this game and often feels like the dev created camera angles with no regard to the gameplay itself. Your success relies less on how well you can balance the body on the stretcher, and more on whether the camera can actively see you at any given moment.
Literally the worst game I ever played. There is no hope for the human race. This game made me want to quit all video games and punch a hole thru my own soul because it shows how stupid we have become as a species.
Got past the section the trevigintillion kg streamer was struggling with, unfortunely I died instantly from touching water which was something that emulates real life. immersive experience. edit: whoever decided to have autoscroll should never be allowed to write another line of code for a game ever
First few sections of the game are fun and difficult because you're learning the mechanics, but then you quickly realise most of the game afterwards is just fighting the camera
10/10 Great if you stream I streamed this game and let the viewers choose the music and if it wasn't for their ingenious choices, 500 miles, imperial march, always look on the bright side of life, Tchaikovsky, Medieval Covers... to name a few, then I would have not beat the game! I hated every moment of this hilarious journey but couldn't stop. If you enjoy a challenge and are VERY patient (or stream) then this is gold. If not... probably stay away xD (My first run died 212 times and it took 3hrs 50) xD
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Where this game's players are, estimated from review languages.
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