
Prepare for an epic 10 hour adventure in the world of Galager. Sura, the world's most sought-after mercenary, leads a band of sell-swords in a last-ditch effort to save the world. Prepare for the Storm of Spears!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 23 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Interesting ideas and moments, but constant clichés and bugs make it frustrating
На безрыбье и рак рыба
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Typical JRPG
This is more what an RPG maker game should be like. The story is interesting enough to keep interest and the gameplay is fairly smooth. Recommended at full price
Why are the portrait sprites so inconsistent? The screenshots and trading cards show different portraits and a different name for the game (Vengeance Road II?). Most of the assets are generic RPG maker assets which look quite ugly, and they make it difficult to see where I'm actually going. The music doesn't loop properly and sometimes doesn't loop at all, and the music is very generic. I think those are free assets as well. The protag says "I have no reason to head in this direction" constantly, which is very annoying. There are lots of instances of missing collision or missing tiles. The story is both generic and predictable. They ruin a plot twist basically immediately. There is basically no balancing at all. All the way through the game you're destroying everything with ease. Most bosses last only a couple of turns before dying.
没啥意思
.Si recomendado
Achievements didn't working. I didn't get any achievement even I had seen the ending. That's very annoying. One hour after writing the review, I solved this problem myself. In case anyone encounters the same issue as me, here is the solution: 1. First, find the save file path: **C:\Users\[YourUserName]\AppData\Roaming\Vendetta**. If you have already started the game and saved it, but there are no save files (e.g., Save0.rvdata) here, your save files may actually be stored in: **C:\ProgramData\Vendetta**. (If you can’t find them, you can search for files named "Save0.rvdata" on your C: drive.) 2. If you successfully locate the save files, copy the actual save files together with a folder named "resources" to the save file path: **C:\Users\[YourUserName]\AppData\Roaming\Vendetta**. 3. In the **C:\Users\[YourUserName]\AppData\Roaming\Vendetta** folder, create an additional new folder named "data". Then copy all files from the "resources" folder to the "save" folder—these files actually represent the achievements you have already earned. 4. Launch the game, load any save file, then exit the game. You will unlock the achievements you have already earned.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $25.6K | 277 | 92% | $4.99 | |
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| $25.6K | 53 | 77% | $18.74 | |
| $25.6K | 132 | 77% | $9.99 | |
| $25.6K | 424 | 72% | $2.99 | |
| $25.6K | 202 | 83% | $7.99 |