
Stoneshard is a hardcore turn-based RPG about the harsh life of a medieval mercenary: travel with your own caravan, descend into procedurally generated dungeons, learn new skills, survive hunger and injuries - and remember, every mistake can mean death and loss of progress.
Most likely between $11.7M and $33.1M. How we estimate →
Checked against 8 developer-reported games
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $7.82 on Steam · Ukraine (−69%). Compare 31 prices in 15 markets →
Reviews
Themes across 1282 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
看时长
First of all, I refunded the game. I play games on my main PC, which runs Linux. Visually, the game is beautiful—the pixel art is fantastic. Unfortunately, the performance was a major disappointment. For a turn-based pixel art game, it felt surprisingly slow. Even launching the game took longer than I expected. Loading between areas would leave me staring at a black screen for around 12 seconds or more, which seemed very unusual. My computer isn't a high-end gaming machine, but it's far from being a potato. I regularly play games like Caves of Qud, The Doors of Trithius, ToME, Dungeonmans, Minecraft, Vintage Story, and Valheim without any performance issues, and none of them feel as sluggish as this game did. I also noticed my computer's fans ramping up significantly while the game was running, suggesting it was putting an unexpectedly heavy load on my system. I'm not sure what's causing these issues, but my overall impression was that the game is poorly optimized. It's a shame, because the art style and presentation are genuinely excellent.
it can be chill but mainly the turn based action of the game makes it enjoyable and very strategic, this is also the first game i have ever played where i have had to take a break from the game to mentally reset myself after being absolutely whipped by some basic enemy that just happened to be luckier than me. Currently I rate this a 9/10 and this game is still in beta.
Incredibly challenging, charming art style, beautifully well put together RPG. We don't even have character creator yet, but I feel like the existing archetypes fulfill any playstyle you're looking for. Don't be afraid to die, it's how you learn. Try different ♥♥♥♥. I've thrown objects at the back of fleeing enemies' heads and gotten kills, I've drowned to death, I've been annihilated by most wildlife, I've been stabbed and beaten, poisoned. tl;dr: game gud, will play even more than i already have
The game is so good I bought the game after playing it pirated.
재미는 있는데 이거 1.0 나오기는 함?
항상 긴장감있고, 쪼들리는 용병생활을 잘 묘사함
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Most hardcore and realistic mechanics roguecrawler rpg. The best!
Things to improve: Moving the camera on the map or using the mouse wheel feels very uncomfortable. There should be an option to move it just by dragging with the mouse.