
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $91.4K — a different platform, not this one.
Who is hiding behind Mr. X? Still Life 2 reveals the long-awaited ending of Still Life and spells a new investigation for Agent Victoria McPherson. In Fall 2008, Victoria is sent to Maine where Ellen Dunnigan's body has just been found. The modus operandi and the video sent to the police and press leave no doubt as to the killer's identity: the East Coast Torturer has struck again! No clues are picked up during the autopsy, as the serial killer painstakingly washed the body. Once again, the killer has not committed any errors. Still Life 2 remains true to the spirit of its first installment and continues to allow you to play and manage two characters bound by the same fate. This time, the aim is to control two heroines, see the game from two different viewpoints, and essentially experience two different types gameplay. Depending on whether you are playing as Paloma Hernandez--the victim--or Victoria McPherson--the investigator--you alternate between survival and investigation. Experience the story from both the victim's and the detective's perspective, each with its own gameplay style: investigation and survival. Gripping story with many plot twists and a thrilling atmosphere that will keep you hooked for hours. Well-designed investigations with impressive attention to detail will test your skill as a homicide detective.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 27 → 0/day in the week after.
One market had a chart position on both sides of this cut. One sale in one country is an anecdote — read it next to the store-wide figures below.
About
Genres
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Same day: best RU #179, worst US #267 · 7 markets collected
US · last 30 days
One market had a chart position on both sides of this cut. One sale in one country is an anecdote — read it next to the store-wide figures below.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 727 | 80% | $1.99 | |
| — | 137 | 68% | $19.99 | |
| — | 197 | 68% | $1.59 | |
| — | 23 | 60% | $0.99 | |
| — | 167 | 66% | $2.99 | |
| — | 4 | 80% | Free |